I *love* playing as a mage myself, the progression of power as you level up is just so damn satisfying. Starting as a mage in BG1 you're pretty pathetic. Hell, low level mages are about as dangerous as a slight cold, and just as easily brushed off. And yet once they start to gain access to some of the more powerful spells and abilities in late BG1 and BG2, holy shit, a high level mage is the most powerful thing in the game! Literally earth-trembling 'rain fire from the skies' sort of stuff, it's bloody brilliant.Georgie_Leech said:I actually played the second one first, and it made sense to me. I did like the first one, though, as it felt kind of closer to a D&D game.
Incidentally, I went with a Monk. By the end of the game, he had quite literally no weaknesses. 80+% magic resistance, 4 attacks a round, armor class close to minus 10, double movement speed, paralysis attacks, and a sword that let me cast mirror image and make it even harder to hit him.
For a beginner though I'd say go with a melee class. Pretty much any melee class will do aside from rogues. And then if you're a warrior specialize in longswords, and if you're a paladin specialize in two handed swords. Makes the game so much easier and you'll find you're reloading after an unexpected death much less often than you would playing as one of the more, erm, squishy class, which you'll have access to anyway in the form of your companions.