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Neuromancer

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I broke a new record recently with Stellaris. Hitting over 400 hours this past week. This amazing return on Stellaris is why I have no problems dropping full-price on DLC for it.
looks at your 400 hours in a paradox game.

checks my library

1,457 hours on EU4
502 hours on CK2
427 hours on HoI4
250 hours on Stellaris


Heh, amateurs.
 

hanselthecaretaker

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How many hours do you have in your favourite game(s)?
No clue for most of them, a lot of time I leave the game on while doing something else so even hours clocked by Steam or the game isn't that accurate for me. I know back in the day that I had, I think, well over 2,000 hours into Metal Gear Online 2. I also played a ton of Ghost Recon Future Soldier. I played the MLB The Show series for a 5 years in a row and hundreds of hours into each of those. Online games are definitely the highest on the list.

And how many hours do you play (genre notwithstanding) before you think you've gotten your money's worth of enjoyment out of it (provided you're having fun with it, 'cos obviously if you're not having fun, no amount of time would make it worth it)?
I don't really care about hours played, I care about the quality of content. Time is far more important a resource than money (and I'm by no means rich). I hate games that waste my time with artificial padding or having to spend a large chunk of time in a crappy ass combat system (Witcher 3). I'll take 100 Vanquishes over one Witcher 3. Obviously, there's still some limits like I'm not paying $60 for an hour of entertainment, but 5 hours or so I would and have. Plus, shorter games for me are the ones I'll actually replay because after playing a long ass RPG, I usually feel like I put everything into it already. I also take my time with games, I think my Dishonored 2 save file had 40+ hours for my 1st playthrough because I loved the game and explored every nook and cranny.


I so thought you were gonna be one of those people that demanded 1 hour for every dollar as I was reading the sentence. I don't get those people at all, it's hard to make a 10 hour game where all the content is great let alone 50+ hours.
I can understand it if it was 1:1 though. For instance, the Uncharted games can all be beaten in around 10 hours or less if you ignore everything but the immediate progression, but for me even just with the single player I’ve gotten at least 60 hours each through multiple play through’s and trophy hunting.
 
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hanselthecaretaker

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Granted it's the guy's job, but LegendOfTotalWar has clocked more than 6k hrs into Total War: Warhammer II since it's release... in September 2017. His community joke that it's not that bad since he played a bit in early access/beta, the joke being that that was for all of... 100hrs or so. It's even 'worse' given that he didn't even like the game when it was released and it took until the first major DLC release in January 2018 for him to start liking it. Even accounting for the fact that he plays it to provide content and he sometimes leaves it idling, that's still a lot of play time.

I'm sure most other non-variety content creators have similar figures across the spectrum, but it's still kinda insane.
That’s almost 6.4 hours a day.

Damn.

Does he also play anything else?
 

Drathnoxis

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Granted it's the guy's job, but LegendOfTotalWar has clocked more than 6k hrs into Total War: Warhammer II since it's release... in September 2017. His community joke that it's not that bad since he played a bit in early access/beta, the joke being that that was for all of... 100hrs or so. It's even 'worse' given that he didn't even like the game when it was released and it took until the first major DLC release in January 2018 for him to start liking it. Even accounting for the fact that he plays it to provide content and he sometimes leaves it idling, that's still a lot of play time.

I'm sure most other non-variety content creators have similar figures across the spectrum, but it's still kinda insane.
Holy cow. What's even more baffling to me is that, not only are there people who play the same game for thousands of hours, but that there are people willing to watch a person play a game for thousands of hours. Even enough to support said person!
 

Worgen

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Whatever, just wash your hands.
Considering i've been playing warframe for about 7 years odd now...

7000 hours
I've only got 1500 hours on Warframe but thats just on steam and I played a lot of it before it was on steam, so I have no idea how much time I have in warframe.

I've also got 2100 hours in Smite, but again, thats on steam and I played a lot of it before it showed up on steam.

Oddly enough, while I certainly like those games, I tend to have a lot fewer hours in my favorite games since it usually takes me a bit to do a second play through of things like Undertale or Hollowknight or the such.
 

Ghostrick Dorklord

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Wow. This is making me realize how much I don't actually game than I usually would say.

Like I have years worth of gameplay time in Sonic Adventure 2, TF2, L4D2, and various Pokemon games but those when I was younger. Now I'm struggling to beat a single game. It doesn't help that I'm the kind of person who likes to try everything at once so I can't focus on a single game for much long. When I do play games these days its mostly for beating it so yeah. There's very few games I go back to because I liked the gameplay like Catherine, Pokemon, and fighting games in general. However I think my low game times these days is because I'm not in control of my life so I can't game as I'd like. Like the reason why I have high playtime for the various Soulcalibur games, including V (ugh), is because of my brother constantly playing them to the point where I don't know what game I played the most last year on PSN. *sigh*

But am I getting the most out of my wallet? I'd think so. I have a massive library which means a big backlog to go through. I also got most of my games through sales because I am poor most of the time and when there's a big sale I tend to go all out on them. There's still a lot of games I have that I haven't touched yet but I do plan to at some point. I just need to start beating these games.
 

SckizoBoy

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That’s almost 6.4 hours a day.

Damn.

Does he also play anything else?
See, that's the thing... he does! He plays TW:WH2 as his job, but plays several other games on the side (Bannerlord being the latest big release title). He's on record as loving Factorio a lot and spending loads of time doing nothing in Skyrim (he occasionally brings up his gold pile, and it's hilarious, he'll transmute a few hundred bars of gold to 'destress' and rubs his face in the pile like Scrooge McDuck).

Holy cow. What's even more baffling to me is that, not only are there people who play the same game for thousands of hours, but that there are people willing to watch a person play a game for thousands of hours. Even enough to support said person!
Most of his playtime comes from streaming these days, to be fair, but I guess the same goes for any gaming streamer. I always have his stream on in the background (while I'm playing the same game, perhaps weirdly/working/painting etc.) as his voice is oddly calming (unless he goes into full mockery/troll mode, then it's just funny), and a fair few viewers have gotten better at the game as a result of his content. Presumably the same applies to other games/content creators/their followers, too. What sort of puzzles me, though, is those long time viewers/supporters who DON'T play the game, watching him purely for the entertainment.
 
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Gamertrek

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IDK real life seems to be more interesting. When your publishers are making the "Best version" A DLC, and does not find a way to have people play together online outside of unofficial methods it seems like a burn on my income. Owning games over gold, platinum, stocks, and physical collectables. hmmmm.
 

Dreiko

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I'm a competitive fighting game player and to get good you have to spend a lot of time. Not regular long rpg time. Talking about years of practice, going to offline gatherings, going to local tournaments, traveling to out of state majors and of course months upon months of netplay grinding and so on here, if I'm grinding a game I can do like 1000 matches a week on netplay easy. Should be in the 10000 hour tier by now. Blazblue probably has the lion's share of that playtime but I play practically every airdasher to one degree or another.


Also from my younger days (didn't get into competitive fighters until my 20s) pokemon is prolly pretty high too, should have a couple thousand hours on those too.


And I dunno if I'd count it but I have been playing FGO daily for the last 5+ years at this point, which is also prolly a thousnad hours or two if you add it all up, but it's much shorter segments and a good chunk of it I did while also doing other activities so maybe halve it and say about 1000 hours on that.


Finally I think I had like 2.5k hours on Shadowverse, which is kinda in the same group as FGO.
 
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hanselthecaretaker

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I'm a competitive fighting game player and to get good you have to spend a lot of time. Not regular long rpg time. Talking about years of practice, going to offline gatherings, going to local tournaments, traveling to out of state majors and of course months upon months of netplay grinding and so on here, if I'm grinding a game I can do like 1000 matches a week on netplay easy. Should be in the 10000 hour tier by now. Blazblue probably has the lion's share of that playtime but I play practically every airdasher to one degree or another.


Also from my younger days (didn't get into competitive fighters until my 20s) pokemon is prolly pretty high too, should have a couple thousand hours on those too.


And I dunno if I'd count it but I have been playing FGO daily for the last 5+ years at this point, which is also prolly a thousnad hours or two if you add it all up, but it's much shorter segments and a good chunk of it I did while also doing other activities so maybe halve it and say about 1000 hours on that.


Finally I think I had like 2.5k hours on Shadowverse, which is kinda in the same group as FGO.
Do you also have any employment obligations, or is this basically your job/career? Because if we just assume each match takes a total of 3 minutes that’s still over 7 hours per day, just doing netplay.
 

Dreiko

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Do you also have any employment obligations, or is this basically your job/career? Because if we just assume each match takes a total of 3 minutes that’s still over 7 hours per day, just doing netplay.
A match is like a minute or two usually but it also depends on the game, like in Strive you can have 20 second matches (especially if you fight Chipp lol), but it's not every day that I'm grinding a game, usually it has to be a new game or one I'm competitive about.

But yeah I work at home so I have flexibility in that regard, and it's not like I spread it evenly, some days I may not play at all and others I play more, to avoid burnout. Typically I do like 3-4 hour sessions because more than that and I notice a drop in performance.

Funnily enough, my sessions for stuff I have way less playtime in overall tend to be a lot longer, because most other games are not anywhere near as mentally taxing and complex, not to matter just competitive with an incentive to do well in them. I basically have two modes when I play games, the relaxed story focused immersion mode, wherein I can play for like 8-12 hours just fine, and the super focused coffee infused active and reactive mode that I save for high octane action games and fighters and stuff where mechanics and gameplay and reaction times are the focus, and depending on my mood at the time I go for one or the other. Like for example, not sure if you've played Sifu, but that one I tackled as a fighter and in just like...I wanna say 3-4 days of playing it that way I did an age 20 (no death) run lol.
 
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immortalfrieza

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What I consider to be a game worth the money and a good game are two different things. A game worth the money is 1 hour for every dollar spent, so a $60 game needs to be 60 hours long side content and everything to be worth it. Since I buy nearly every game I get these days on sale for at least half off this tends to happen more often than not.

An actual good game doesn't just manage to be playable and enjoyable for this length of time, but is good enough that I actually want to play it all the way through more than once. I've played nearly every Kingdom Hearts and Tales of game multiple times, and the occasional Final Fantasy. Those are what I call good games, the rest I would call just decent enough games.
 

SilentPony

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What I consider to be a game worth the money and a good game are two different things. A game worth the money is 1 hour for every dollar spent, so a $60 game needs to be 60 hours long side content and everything to be worth it. Since I buy nearly every game I get these days on sale for at least half off this tends to happen more often than not.

An actual good game doesn't just manage to be playable and enjoyable for this length of time, but is good enough that I actually want to play it all the way through more than once. I've played nearly every Kingdom Hearts and Tales of game multiple times, and the occasional Final Fantasy. Those are what I call good games, the rest I would call just decent enough games.
Doesn't this kinda mean something like World of Warcraft is a near perfect game, but something smaller like the Amnesia games are automatically removed from "good" and "worth it"?
Like i think there are so many sub-10 hour games worth $60 whereas GTA or some Ubisoft open-world aren't worth even a quarter price, because even if they're long games, they're functionally really short because its 90% filler and repeat activities.
 
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hanselthecaretaker

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Doesn't this kinda mean something like World of Warcraft is a near perfect game, but something smaller like the Amnesia games are automatically removed from "good" and "worth it"?
Like i think there are so many sub-10 hour games worth $60 whereas GTA or some Ubisoft open-world aren't worth even a quarter price, because even if they're long games, they're functionally really short because its 90% filler and repeat activities.
It kinda depends on what each player is looking to get out of a game more than anything. Some are better for skill-based play where replay value is sky high and others are more content-driven. Some are a mix of both, like FROM games.

I’d give Rockstar a leg up over Ubisoft overall though, since they put so many random details and hidden shit in their games that people spend years finding. RDR2 especially.
 

Gamertrek

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Lets ask ourselves this question. Your comfortable with ?

It is like this. I spent $2000 on a camera, I did that because I took up class and have the adjacent education. Not because I like taking pictures. In fact I hate pictures.
My cousin saw what I was doing and brought a $500 camera. Did he go outside and look for people and places to take pictures? No. He was just waiting for me
to invite him out. He left his camera on a bus by accident. Then said "A picture is a just a picture". That is built up on previous experiences is why I did that. I could have went for a $6000 camera ( you know what that model is ). So what is the difference in ability of the prices.

When my $2000 ( now worth less then that for various reasons ) camera falls it will not break so easily. When I am in rainy, hot, sandy weather it will keep on chunging away ( even if it takes a hit ). What about that $6000 camera? Apparently the Night-time ISO could go so much without loss where my camera limit is 6400.

............

I look at these videogames and ask myself as I walk on and break random cartridges, and crack discs. Nobody is going to care adjacent to playing a record on a record-player. I do not want to DLC.

...

But yeah I work at home so I have flexibility in that regard,
Question ? What you do for a living. I have heard that many times. Thank you for answering.

I wish I had the ability to travel from state to state for tourneys and meet ups. The closest for me was Kalleria, and pokemon. In my opinion would make a nice story-book.

Beyond that this world is so short. Not that many people realize this.
 
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Dreiko

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Question ? What you do for a living. I have heard that many times. Thank you for answering.

I wish I had the ability to travel from state to state for tourneys and meet ups. The closest for me was Kalleria, and pokemon. In my opinion would make a nice story-book.

Beyond that this world is so short. Not that many people realize this.
Computer programmer by day, fantasy author by night. Ever since the pandemic hit a lot of workplaces in our sector shifted to remote work and kinda stayed that way ever since, so a lot of jobs allow you to work at home and so you can move and travel for hobbies more freely.

I live in Vegas currently which is where Evo is held at (biggest fighting game tourney on the planet) but I have gone to east and west coast a bunch of times, and I used to live there too at different times, and there's lots of venues to go to. Only big place I've not hit yet is Texas which also has a huge scene. And all that travel is actually small fries, since folks from Japan and Korea have to take like a 16 hour flight to come here for those big tourneys. Though at least they have locals that are more easily accessible than we do cause there's an arcade scene there.
 

immortalfrieza

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Doesn't this kinda mean something like World of Warcraft is a near perfect game, but something smaller like the Amnesia games are automatically removed from "good" and "worth it"?
Like i think there are so many sub-10 hour games worth $60 whereas GTA or some Ubisoft open-world aren't worth even a quarter price, because even if they're long games, they're functionally really short because its 90% filler and repeat activities.
There's plenty of games where I can do a few things over and over and over again and hit the 1 dollar for 1 hour mark, it can even be enjoyable to do so, but that's not a game I consider worth the money. I can spend hours and hours in Skyrim running around picking flowers and butterflies and whatnot until I eventually hit the 60 hour mark, even genuinely enjoy doing this, that doesn't mean it was worth the money. A game worth the money would have different activities to do alongside or part of the main story that, even if a lot of them are functionally the same thing I don't notice, and by the time I'm done with those various activities I've reached 1 hour per dollar.

In the typical RPG you can go from area to area fighting monsters to get strong enough to fight the monsters in the next area, repeat until the end. This is functionally the same thing being done repeatedly, but thanks to say the occasional side mission and exploration and finding treasure etc. you're don't really notice this is what you're doing because you're distracted enough from the fighting monsters to get stronger. Chances are if you do notice it's because you've willingly decided to stick around longer than you really need to so you can grind to get stronger than you actually need to in order to progress to the next area.

A sub 10 hour game is never worth $60 in any context because it doesn't provide $60 worth of content. A game that costs me $60 should take at least 60 hours to get through by experiencing it's content to the fullest. This isn't just going from main story point to main story point, nearly any game would have only a few hours of content at best if that's what you're doing. This includes the side content not relevant to the main story. It doesn't matter if at the core you're for example doing 26 side missions of "take this thing from someone then bring it to someone else" if each of those 26 missions are compelling enough in their content you don't notice or care you're just "taking something from someone and bringing it to someone else."

If it's a sub 10 hour game it should cost sub 10 dollars too, especially if it's replayability is next to nothing.