Yes the game isn't out yet for another 2 weeks. Oh hang on, the people who don't have to pay for their games get it 12 days in advance again.
Starting with the most deciding factor in many people's purchase, the DRM.
First of all, it failed catastrophically again, by 12 days. That is not to say that it isn't obtrusive and punishing for the paying costumer. In fact, it takes online activation one step further and requires 24/7 online access AND a disk in the drive if you were unlucky enough to have a physical version. As of now here's a bug where NO ONE can save their game, including legal costumers that had it delivered early but a crackfix for pirates is expected later today. The bug seems to be related with the fact that the game tries to look for XBL instead of GFWL and thus it doesn't look like waiting until release will fix this. The only other option is waiting for a post-launch patch but the sorry state of the game makes me think that beyond complaining about the (completely unsurprising) lack of sales a few months down the line, Eidos will completely forget about it.
Onto the "new features" of the PC version.
As yo run down a few specific corridors, some pre-scripted paper flies up, even when you are running the other way. And a specific combo near a specific kind of table breaks said table. The pieces are glued to the floor after that. Also, there's an AA option that only serves to turn batman into blurman and an AF option that undoes everything the AA should do and turn everything in the distance in a pixelated mess.
Finally we get to a point that the game has in common with it's console counterpart, gameplay.
Exactly the same as the consoles but with more unresponsive and awkward controls, input lag and collision glitches.
Story.
I only played what was also in the demo before i uninstalled it so i can't comment on this either.
Performance.
The make or break part of any game. In this case, it breaks. Fps is about 20 and drops to 5 when anything remotely interesting happens(like turning on detective mode). Despite the bland to average graphics, the system requirements are insanely high, to the point where the game demands a GTX260 and a 8800+ or a 8800XXX in SLI in order to run "physics", whatever that is supposed to be since regular physics aren't in the game. By virtue of being recently upgraded to "generation 7.5" my PC exceeds the requirements by a decent margin but it still runs like there's an Alt-Tabbed Cryostasis somewhere.
Verdict: If you are VERY bored, you can buy it for exactly as much money as it's worth: from the pirate bay. Or you can do yourself a favor and not buy it. If you have the console version, return it with the message that you don't support the false advertising, ridiculous drm and generally shitty products sold at full price. If you don't have any version of the game, boycot it because the lazy excuse of a dev team doesn't deserve any money for this blatant abuse of consumer trust.
Starting with the most deciding factor in many people's purchase, the DRM.
First of all, it failed catastrophically again, by 12 days. That is not to say that it isn't obtrusive and punishing for the paying costumer. In fact, it takes online activation one step further and requires 24/7 online access AND a disk in the drive if you were unlucky enough to have a physical version. As of now here's a bug where NO ONE can save their game, including legal costumers that had it delivered early but a crackfix for pirates is expected later today. The bug seems to be related with the fact that the game tries to look for XBL instead of GFWL and thus it doesn't look like waiting until release will fix this. The only other option is waiting for a post-launch patch but the sorry state of the game makes me think that beyond complaining about the (completely unsurprising) lack of sales a few months down the line, Eidos will completely forget about it.
Onto the "new features" of the PC version.
As yo run down a few specific corridors, some pre-scripted paper flies up, even when you are running the other way. And a specific combo near a specific kind of table breaks said table. The pieces are glued to the floor after that. Also, there's an AA option that only serves to turn batman into blurman and an AF option that undoes everything the AA should do and turn everything in the distance in a pixelated mess.
Finally we get to a point that the game has in common with it's console counterpart, gameplay.
Exactly the same as the consoles but with more unresponsive and awkward controls, input lag and collision glitches.
Story.
I only played what was also in the demo before i uninstalled it so i can't comment on this either.
Performance.
The make or break part of any game. In this case, it breaks. Fps is about 20 and drops to 5 when anything remotely interesting happens(like turning on detective mode). Despite the bland to average graphics, the system requirements are insanely high, to the point where the game demands a GTX260 and a 8800+ or a 8800XXX in SLI in order to run "physics", whatever that is supposed to be since regular physics aren't in the game. By virtue of being recently upgraded to "generation 7.5" my PC exceeds the requirements by a decent margin but it still runs like there's an Alt-Tabbed Cryostasis somewhere.
Verdict: If you are VERY bored, you can buy it for exactly as much money as it's worth: from the pirate bay. Or you can do yourself a favor and not buy it. If you have the console version, return it with the message that you don't support the false advertising, ridiculous drm and generally shitty products sold at full price. If you don't have any version of the game, boycot it because the lazy excuse of a dev team doesn't deserve any money for this blatant abuse of consumer trust.