Battlefield 1943 Complaints

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Chiefmon

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Dec 26, 2008
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I got Battlefield 1943 for the 360 recently and liked it, but there are a few complaints I have for it. Also, no, I am not trying to mimic that charismatic stallion, Ben Yahtzee.

1. Whenever I fall out of the starting aircraft carrier, I should be able to climb back up onto it!!! I don't want to depend on the generosity of random players to pick me up when most of them are standing on deck waiting for a plane to freaking spawn. I am aware that you can use the suicide option, but I shouldn't have to lose 10 points and wait 15 seconds to spawn because some jerk released the boat before I could get in.

2. The fucking servers are- (insert lengthy rant on the server situation here)

3. We have a new upgraded Frostbite Engine, so why don't we have anything to destroy other than trees? The fact that you could stick some C4 on a wall on the other side of which there is a terrified soldier, and detonate it was one of the things that I loved about BF:BC. On all of the maps, there are only about 6 destructible buildings that will be leveled the second that anyone gets to use the air raid. I know that there are fences, but they are either not located anywhere strategic, or are directly in the line of fire and will be destroyed before you can say "Frostbite". All of the trees aren't very useful for camouflage, so there isn't any point in knocking them down to take away your enemies' concealment. So that just leaves accidentally running into them with a jeep. And while we're on the subject-

4. The $%#@* jeep can't go up anything steeper than a handicap access ramp. At one point I spawn at a base at the bottom of a hill that had a jeep and got in it to go over to the enemies' base. The jeep couldn't go up the hill, which begs the question of why the hell the military would put them at the base of a hill that they couldn't climb? If you've played Mass Effect, the Mako was capable of going up the tallest mountains easily. Take the strength of that and reverse it.

5. The rifleman is insanely unbalanced. The infantrymen must empty an entire clip of bullets to kill one guy, the sniper must recock his gun the get off the second fatal shot, while the rifleman's gun holds 8 rounds, kills in two and is accurate over long distances and takes about three seconds to reload. Their only weakness is against vehicles, in which case, they just need to pick up one of the many kits strewn about the dead bodies to get a rocket launcher.

If you have anymore good ones, I'll put them up and credit you.
 

jibjab963

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Sep 16, 2008
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They should put in a guide of how to drive a plane. I never learned how to drive the Helicopter in BF:BC as well. The controls were and still are to weird for me.
 

ElephantGuts

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Jul 9, 2008
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Complaints 1, 2, and 4 are the only ones I agree with. Well, maybe 5 a little. Rifleman is my favorite class, and it is very good, but I'm usually killed by infantrymen in close quarters. My biggest complaint with it is that they gave the Japanese rifleman some fictional faux-Garand (if it is a real gun and I somehow don't know about it someone please tell me).

I believe they made it so you can't climb up on carriers so that the enemy wouldn't raid your carrier. But still, I can't imagine any enemy who would bother to do that since you don't get points and would be quickly killed. Unless it's so they don't steal your planes. That's probably the real reason. Still, I also fell in the water and had to kill myself.

Regading 3: You're complaining there aren't enough buildings? They're mostly barren islands in the middle of the ocean, there are no cities on them. In Bad Company everyone complains that the buildings can't be fully destroyed, now you're complaining that they get destroyed too quickly?

EDIT:
jibjab963 said:
They should put in a guide of how to drive a plane. I never learned how to drive the Helicopter in BF:BC as well. The controls were and still are to weird for me.
I believe there was a tutorial that covered flying planes. I'm not sure how detailed it was in instructions, but no offense but flying planes in 1943 is one of the easiest things I've done in a videogame. Then again that might just be because I'm so skilled, after all I quickly mastered the choppers in Bad Company and even I acknowledged the controls were pretty funky.
 

Korey Von Doom

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May 18, 2008
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Yea I got one, I don't know if anyone else noticed this but it seems like the rifleman's iron sights are near useless as they don't work like normal sights and just seem to randomly place bullets, then the airplane's guns fire above the reticule and rarely help shooting down a plane, also no splash on bombs, which makes sense in some ways but considering its a arcade game.


Edit: Oh and their idea of server balance is to fill one team up and screw the other, like literally takes people from one team to fill the other, wtf
 

ratix2

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Feb 6, 2008
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go into help and options and use the tutorial, itll give you some advice on how to fly the planes, after that youll just have to get in one and learn the rest yourself. since its now open (for the 360 version at least, not sure about ps3) go into an air superiority game, plenty of people and planes so you can get a lot of good practice without having to worry about competition for the planes.

my biggest complaint is the 24 player limit. even with 24 players the maps still feel kind of empty. and since the maps are smaller with less destructible objects then bad company, among other reasons, dice SHOULD have been able to up the player limit to at least 32, and they should have shot for 40-48 imo. great game and im loving it, not the best bf game, but far from the worst.
 

Chiefmon

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Dec 26, 2008
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ElephantGuts" post="9.124978.2587761 said:
Regading 3: You're complaining there aren't enough buildings? They're mostly barren islands in the middle of the ocean, there are no cities on them. In Bad Company everyone complains that the buildings can't be fully destroyed, now you're complaining that they get destroyed too quickly?
I just want the oppertunity to use the terrain destruction to my advantage for once.
 

Spucktier

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Jul 13, 2009
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Chiefmon said:
3. We have a new upgraded Frostbite Engine, so why don't we have anything to destroy other than trees?
There is a huge amount of destruction in BF1943 already. Trees, buildings, sandbags: all sorts of cover that can be blown away by a certain degree because it's "only" the Frostbite engine from BF:BC and not the one that is used in BF:BC2 (which allows complete destruction of buildings). Even the landscape is affected by explosions (only to a certain degree).

4. The $%#@* jeep can't go up anything steeper than a handicap access ramp.
That really is something that bugged me too. It doesn't have to climb a mountain, but a steep road is often too much for such a light vehicle.
However, if you have enough momentum you can get um the hills quite easily.
5. The rifleman is insanely unbalanced.
I tend to disagree. It's designed to be the successor of infantry and it does its job well. Yes, 2 hits can kill - but most of the time you'll use the rifle on a longer range than the infantry and it gets quite hard to hit something.

The biggest complaint I have is the (again) crappy voicechat. Scrambled voices coming through my headset and when playing with a m8 of mine yesterday, he was only able to speak the first 5 minutes of a game and then suddenly he couldn't talk anymore. Happened on every map we played and on different servers.

But most importantly: no mute function!
Seriously, judging by the voice of this guy he was 15 years old and from england and constantly asking "how do i use the parachute? anyone? hey, if you know how to use the chute, please PM 'scorpionnnsomething'. Anyone know how to use the parachute when flying a plane?"
This went on for two rounds of Guadalcanal.