ghost whistler said:5 days in and the beta still don't work. Unknown error is the only experience of the battlefield i've had. Frankly this is a disaster. It has been mishandled completely with absolutely no effort from Dice or EA to rectify. The priority is obviously the PC version as is borne out by the reports of the 360 version performance (my console) and the fact that you can't leave feedback on battlelog (whatever that is) without an Origins accout, something I neither want nor need. I've sent tweets, left blog comments on their official blog, and posted on their forum, all for naught. We are just over 3 weeks until release. On what evidence do I believe the final product won't be a massive mess like this 'beta', and why are we testing an older build (one that's therefore presumably no longer relevant)?
Right now I'd much rather play MW3, and that is saying a lot.
They are not testing the game, they are testing the servers and Battlelog and the forums, as well as receiving some input on the game itself. The game has said from the start it focuses on PC, and getting it on console was your fault - and seeing as to patch anything in the console version it would take longer than the Beta is out for to get approval from EA you guys really get left behind.
Wanting an Origin account to post on Origin forums is also not unreasonable. From memory you could link across your XBL account, I found that option somewhere. It is not so different to having to create an XBL account to play the PC version of Bioshock 2 - and that made even less sense, but I didn't mind.
I agree almost completely with this, especially Dumbshit Island. The number of people I have killed on that island because they thought they were hidden and safe to snipe...Arontala said:Sometimes, I really have to question what kind of gameplay people on this site are getting.
Prone is not good in a game like Battlefield. Unless, of course, you have some sort of virtual bush fetish.
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Personally, I have had no problems with the Beta, and everyone's complaints I have seen to date about gameplay balance 'issues' I have been easily able to turn around with some tactics. Campers? Get a 6X scope on an assault rifle and shoot at them. Suppression keeps them blinded, you damage them, and all going well, they die.
Rocket Launchers and LMGs down a hallway for defence. Get a squad of assualts to open fire down the hallway with 2 medics around the corner. When someone dies, res them. Works every time for me.
Flashlights blind me too much: That's the freaking point. Get your own flashlight, and/or shoot in the direction the light is coming from. Or, don't get in close range. Flashlights are meant to be devastating in close range, but detrimental in long range. Deal with it.
'I get killed after 3 seconds of walking around': Take Cover. It helps to no end.
'Snipers are OP, and they never go for objectives': Which is why I eat snipers for breakfast, unless they are going assault sniper and running close range with a sniper with a flashlight and a HOLO zoom, running up next to you then 1 hitting you due to the snipers power and hitbox glitches. Some of the best objective hunters on the teams I play on have been snipers.
There are many more, but that is all I could be bothered with. The other thing that annoys me is the 'This isn't a beta, its a demo'. Whilst its true a lot of companies do that, this Beta was weeks or months old at its release dates. Why isn't it released by now if that was the finished product and they were just giving us a demo to pique our interest? Oh Yeah, Its a freaking Beta that is still being worked on before the final release. Better Squad management, among other things, is being added, and lots of bugs are being fixed.