But it will grant new players who buy the packs an advantage over other new players who don't.Kwil said:You're missing something.AC10 said:Thus, the situation devolves into (unless I'm missing something):
A) Buying the unlocks gives the player an advantage over similarly levelled players.
B) Buying the unlocks does not give the player an advantage over similarly levelled players.
C) Buying the unlocks "levels the playing field for new players" against veterans.
D) Buying the unlocks doesn't level the playing field against veterans.
If (A), you're paying for an advantage other players don't have, which I think most people agree is bad form for a competitive game.
If (B), then buying these packs is absolutely pointless and is a cash-grab by EA to essentially milk money from players who don't know better.
If (C), I feel it's ridiculous a new player should be automatically made equal with long time players. You, yourself, have already dismissed this claim.
If (D), Then there is no point in paying money for these.
"levels the playing field" does not mean "grants the same amount of skill"
Currently, new players have both less skill AND a badly tilted playing field in favor of the older players. This means that the game will get no new players other than masochists as they will quickly find they not only don't have the skill to beat veteran players, but even if they did it wouldn't matter because they'd have a significant disadvantage in firepower.
With this, it levels the playing field somewhat so that only the skill difference remains.
This is also assuming all new players see paying $40 to do that as an enticing and entirely fair transaction. I've still yet to see a good argument of how paying $100 for a game is supposed to be seen as a lucrative honeypot to lure in new players.