That is a really good point, this has happened in a lot of games in recent years. Although it's not just that they are viewing sinlgeplayer as "just training", it's also bothers me that a lot of developers are starting to focus only on making the multiplayer good and leaving the singleplayer in the dust.Gman said:I'm a little worried about developers viewing SP as "training for multiplayer" instead of what it used to be... The game. Multiplayer was a little distraction you played for a day or 2 when you had nothing else to do, I'm a little worried about where this is going...
What.DVS BSTrD said:I get that Battlefield is more orientated toward multiplayer as a game, but I don't think any game should be multiplayer only.
Before Bad company 2 they stated that the reason they didnt ant to have a helicopter mission was so that being a pilot was a specialised role, you had to put the time into becoming one, I'm sure they will have the same philosophy here.viper3 said:I think our only gripe here is that there isn't training for the helicopters and jets, I was fine with jets the first time but the helicopter is still an ungainly beast.
it's not THAT bad. When it comes down to it, I like how Battlefield does it compared to other type of regen health.fi6eka said:Regen Health doesn't work anywhere.There are alot of good shooters,that aren't aimed at 12 year old kids with attention deficit disorder.Also it removes all realism and suspence in the game.zehydra said:Regen health works much better in multiplayer.
But if you look it has been their philosophy throughout their games, limit roles by difficulty meaning you only get the best doing those roles. Battlefield 2 was the same with everything, plus the commander role which was very difficult to do perfectly. It's something that has carried on into the modding community, Both Forgotten Hope 2 and Project reality focus on intense multiplayer where everyone has a role, not only within the infantry, but within the team as a whole, something which has far less emphasis in the latest games so that theyre more accesable.Tin Man said:They actually said that? Thats horrible reasoning, what a bunch of knobs! I could make a shooter where the only difficulty option is called 'bleeding bumhole' and is the hardest thing that's ever been made, and turn around and say some tosh like: This game is for the elite. You have to put the effort into getting good at THIS game. But then I'd have made the equivalent of Dark Souls but for a shooter and people would probably be lining up to give me money ¬_¬Airsoftslayer93 said:Before Bad company 2 they stated that the reason they didnt ant to have a helicopter mission was so that being a pilot was a specialised role, you had to put the time into becoming one, I'm sure they will have the same philosophy here.
Well he is right a lot of people do enjoy a SP experience, just not this fat lumbering quick time event horse shit they delivered in BF3.Amnestic said:Yet, most every post I've seen on these forums have been either people calling the single player terrible or laughing saying that no one buys Battlefield for the single player. I'd like to see his source for a 'lot of fans'.And a lot of fans just enjoy having that single player experience. So I think you have to have both.
Ohh sorry, didn't realise that we were argueingTin Man said:I respect your view, but I must say, the above view puts you across as somewhat of an elitist. i.e, a lot of Battlefield fans. That view is as valid as any, but I don't think we're ever gonna see eye to eye on this one...Airsoftslayer93 said:But if you look it has been their philosophy throughout their games, limit roles by difficulty meaning you only get the best doing those roles. Battlefield 2 was the same with everything, plus the commander role which was very difficult to do perfectly. It's something that has carried on into the modding community, Both Forgotten Hope 2 and Project reality focus on intense multiplayer where everyone has a role, not only within the infantry, but within the team as a whole, something which has far less emphasis in the latest games so that theyre more accesable.
Have a good day =]