Symphony of the Night is my favorite though Aria of Sorrow is a very close second. It's not number one because I never owned it and have yet to fix that...soon...I do own SotN on the PSX and have completed it up to...I wanna say 198.7% or so. I need to play through it again soon...it's huge, it looks great compared to other PSX games, it has a great soundtrack and it has a million enemies to fight and, murder.
The Castlevania game I loath more so than any other is Lords of Shadow. Say what you want about the N64 Castlevania games, at least those still kind of felt Castlevania-ish. Lords of Shadow was trying to be God of War and Shadow of the Colossus. Dante's Inferno was a better Castlevania than Lords of Shadow I'd say (I actually really liked Dante's Inferno). I have no plans to touch LoS2.
Mirror of Fate was the Castlevania title that most disappointed me. It looked like a return to form even though it took place in the LoS universe. It was definitely better than the first Lords of Shadow but the combat is still really slow and clunky. I also noticed MoF was still trying to focus on cinematics and style more than I like. It wasn't the worst Castlevania I've played and indeed, I would play that again before Castlevania 64 but it was just really disappointing...the 3DS needs its own Dawn of Sorrow, Order of Ecclesia, Harmony of Dissonance, etc...not that grungy Lords of Shadow garbage...
one last thing: I just wanted to mention Curse of Darkness on the PS2/Xbox as being a Castlevania game I really, REALLY enjoyed and while it isn't a favorite-favorite, I can't help but feel like it's overlooked more often than given praise. It felt like a home version of Aria of Sorrow, what with the leveling up, familiar and, equipment mechanics. I've never played Lament of Innocence though so maybe that one just blows Curse of Darkness out of the water...I dunno...
The Castlevania game I loath more so than any other is Lords of Shadow. Say what you want about the N64 Castlevania games, at least those still kind of felt Castlevania-ish. Lords of Shadow was trying to be God of War and Shadow of the Colossus. Dante's Inferno was a better Castlevania than Lords of Shadow I'd say (I actually really liked Dante's Inferno). I have no plans to touch LoS2.
Mirror of Fate was the Castlevania title that most disappointed me. It looked like a return to form even though it took place in the LoS universe. It was definitely better than the first Lords of Shadow but the combat is still really slow and clunky. I also noticed MoF was still trying to focus on cinematics and style more than I like. It wasn't the worst Castlevania I've played and indeed, I would play that again before Castlevania 64 but it was just really disappointing...the 3DS needs its own Dawn of Sorrow, Order of Ecclesia, Harmony of Dissonance, etc...not that grungy Lords of Shadow garbage...
one last thing: I just wanted to mention Curse of Darkness on the PS2/Xbox as being a Castlevania game I really, REALLY enjoyed and while it isn't a favorite-favorite, I can't help but feel like it's overlooked more often than given praise. It felt like a home version of Aria of Sorrow, what with the leveling up, familiar and, equipment mechanics. I've never played Lament of Innocence though so maybe that one just blows Curse of Darkness out of the water...I dunno...