I forgot about that, definitely one of my favorites.
Shadow of Destiny had an interesting twist
The protagonist is actually a character you meet and help out in the past, who's looking for the philosopher's stone in order to cure his wifes illness. By giving him the stone, things go wrong, he becomes immortal yet loses his memory, eventually becoming you. So, the love interest in game is actually your daughter... yeah. It wasn't as convoluted as it might sound, the game describes in a different ending how he originally acquired the stone without his future selfs help.
Silent Hill 2 had a great twist, although it was sort of predictable.
James receives a letter from his late wife telling him to return to a special place they went to on vacation that he promised to bring her back to, but couldn't before she passed away. When you reach that place and enter your hotel room by the end of the game, you find a videotape which James apparently left there that shows him killing his wife. There's a lot more twist that spreads from there, like a character you meet in your travels and the letter being figments of your imagination.
Edit; for good twists I forgot to mention Digital Devil Saga 1 and 2!
The first game takes place entirely in one young girl's head who use to go inside her mind to a beautiful place in order to escape from reality. Where she is experimented on in order to communicate with God. As things got worse for her in real life, her happy place eventually became the corrupt "Junkyard" that the game takes place in. Every character is based on people she knows in real life, mostly doctors/patients who're all for the most part dead in real life by the second game; where God extracts them from her imagination. The second game has a great twist too, the protagonist Sera perceived as good, a hero to her, was the real antagonist of the whole story in real life. The character she perceived as an asshole was actually the good guy who defended her.
The worst is unquestionably Indigo Prophecy. That game was so incredible until about the halfway mark. I'm not using spoiler brackets because everyone should read this if they've considered buying the game so they can realize it's a pile of crap.
Why is all of this interesting stuff happening to our hero? Because of an ancient cliche cult and you're targeted essentially because you're 'the one.' And during action sequences you later begin to fly and shoot lasers from your hands.
It was absolutely terrible.
The best for me was Knights of the Old Republic (the revelation regarding your past). I didn't see it coming at all, and yet it didn't feel out of place.
Yeah. I have to put my vote on that one too. I didn't see it coming, and when the whole thing is revealed I was pretty impressed. Hands down, I didn't see it coming, even after I walked through a room full of spoilers.
I third this, I easially the best plot twist theres ever been in game.
Another good one was Warrior Withins plot twist. I didn't like most of that game, especially when compared to Sands of Time. But, though the atmosphere was emo tastic the story was still very strong.
Also Assassins Creed is the worst plot twist. We all saw it coming, plus the end was just a massive kick in the balls, so much so that I doubt I'll get the next one.
hmm... since all the obvious ones have been said already - I almost say COD4.... I mean it wasn't exactly a twist, you knew the nuke could go off and your character could out and out die... but you just don't expect it at all
FF8 has the two worst twists, because there's that and there's the whole retarded twist at the end that the real big bad is someone else you never even heard who's thrown in at the last minute.
Holy crap, I completely forgot about that. And I don't know why, because that was the straw that made me drop the game completely. I got right up to the very end and then realized that I had no idea why I was subjecting myself to it.
I gave it another try a few years ago, but I just couldn't get past the terrible combat and the hideous graphics. How people think that game looks better than FFVII I have no idea - Cloud may have only been vaguely human shaped, but at least he wasn't constructed out of a mess of pixels.
JBarracudaL said:
The worst is unquestionably Indigo Prophecy. That game was so incredible until about the halfway mark. I'm not using spoiler brackets because everyone should read this if they've considered buying the game so they can realize it's a pile of crap.
Why is all of this interesting stuff happening to our hero? Because of an ancient cliche cult and you're targeted essentially because you're 'the one.' And during action sequences you later begin to fly and shoot lasers from your hands.
It was absolutely terrible.
Ahahahaha, I loved that game until all that stupid Aztec bullshit started - and that's strange, since I'm usually all over anything that uses mythology that I'm unfamiliar with. In this case, however, it was completely out of place, and had no grounding in the really awesome intrigue and creepy paranormal shit that was going down beforehand. A good twist is a twist where you can see the hints beforehand, but you don't. There were no hints here - you were just smacked with something that had no relation to the game you'd been playing.
It's not that Indigo Prophecy/Fahrenheit had the Aztec bullshit that was the problem. It was that it had both Aztec bullshit and Matrix bullshit going at the same time that was the ultimate turn-off.
Half-Life 2: Episode 2 had the best, most intense cliffhanger in the world. For you crazy people who don't know what it is, I'll have to put up a spoiler.
At the end where you have to watch Eli get killed. I swear I almost cried.
The World Ends With You had some of the best plot twists I've encountered:
1. That Neku had died
2. That JOSHUA shot him
3. That Joshua was the COMPOSER
4. The whole thing was a big game to see whether Shibuya would be destroyed or not.
There were a lot of times i nearly dropped my DS in shock.
Mm ... as for worst... yeah, I'll throw my hat in for the random FFIX end-villain, which also happened in Legend of Dragoon, and FF8, where HEY SURPRISE what you thought you were fighting against wasn't it at all but really something from behind the scenes but .. blagh.
No, Link. You did not just save an entire island of innocents from monsters. It was all just a dream that you woke from. So, in essence, you actually killed them.
Pretty much all of the Raiden section of MGS2 was just one huge chain of "wait, what?" scenarios.
Although I doubt Plisken turning out to be snake can even be called a plot-twist, more like a sarcastic "oh really?"
As I hadn't played MGS1 before though I really had no idea what was going to happen next most of the time...
It turns out that the Princess wasn't kidnapped by a monster, she was saved by her boyfriend after running away from creepy stalker Tim, the hero. Then it turned out that the whole thing may or may not have been a metaphor for creating a nuclear bomb.
I dunno, I think hte least obvious betrail ending was from Crackdown. Honestly didn't see that one coming
With the company being the ones that set up the 3 gangs, honestly, seen as your communication with the company was basicaly null how are you supposed to see a betrail coming?
It turns out that the Princess wasn't kidnapped by a monster, she was saved by her boyfriend after running away from creepy stalker Tim, the hero. Then it turned out that the whole thing may or may not have been a metaphor for creating a nuclear bomb.
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