Best and worst video games plot twists

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soren7550

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Dec 18, 2008
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Best-BioShock
*SPOILER!!!*

When you finally get in Andrew Ryans office to kill him when you learn that the two old folks that you've been having flashbacks about aren't your parents, but in reality it's Ryan himself! More chilling is when you find out that Jack was actually born in Rapture a mere two years ago, genetically modified to mature rapidly. Ryan further reveals that, after purchasing Jack's embryo, Frank Fontaine designed him to obey orders that are preceded or followed by the specific phrase "Would you kindly." Ryan calmly demonstrates Jack's lack of free will by forcing him to follow his commands using the trigger phrase, "Would you kindly?" which the player then realizes Atlas has been using since his arrival. Ryan then orders Jack to kill him with his golf club, so as to die on his own terms. Atlas, in complete control of the city as a result of Ryan's death, reveals himself to be Frank Fontaine, having faked his own death and adopted the alias and persona of Atlas to throw Ryan off his trail. With Ryan dead, Fontaine no longer needs Jack, so he leaves him at the mercy of the reactivated security systems.

*END SPOILERS*

Worst-IDK. World At War I guess.
While over the corse of four years, not once do Dimitri or Miller get a promotion of sorts.(yet everybody wants you to do everything.)
 

acer840

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Mar 24, 2008
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Worst: Star Wars: Knights of the Old Republic 2; Kreia was evil all along. No shit, didn't see that one coming!
Best: Star Wars: Knights of the Old Republic; You were Revan all along. I honestly said wtf out loud.
 

DalekJaas

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Dec 3, 2008
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Golden Sun had the best plot.
Far cry 2, absolutely brilliant.
Oblivion kinda predictable, but i didn't see lucien lachance being killed by the other dark brotherhood members coming.

worst plot twists: pokemon ruby - when team magma wake an ancient pokemon and it tries to destroy the world.

Pokemon Sapphire - when team aqua wake an ancient pokemon and it tries to destroy the world.

Pokemon Emerald - when team aqua and magma wake ancient pokemon and they try to destroy the world.

Pokemon Diamond - When team galactic wake an ancient pokemon, their plan backfires, and it tries to destroy the world.

Pokemon Pearl - etc.

Nothing Wrong with gold and silver though.
 

goodman528

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Jul 30, 2008
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Best:
Portal: the cake is a lie.

Worst:
COD4: everybody dies
Crysis: when the alliens wakes up.
 

tiredinnuendo

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NickCaligo42 said:
TundraWolf said:
You know, I thought about that. Really, do they ever explain how none of the other baddies come back from the dead? I mean, really: Dr. Steinman, Sander Cohen (if you killed him), Andrew Ryan, even Frank Fontaine. If you can come back from the dead, why can't they? Especially Andrew Ryan: he was one of the ones who invented it. Come on.
The Vit-A-Chambers were made specifically FOR Ryan. He's the ONLY one who can use them. Or at least so he thinks. If you find the right recording you find out that the genetic key system is really imprecise and anyone remotely similar to Ryan can use all the same stuff he can--including the Vit-A-Chambers. Ryan let himself get killed knowing full well he'd pop up on the nearest streetcorner again.
That's more than a little bit off.

Ryan's Vit-A-Chamber was turned off. You can even switch it back on after you deal with him if you like.

He didn't "let himself" get killed. He believed that his son should be able to master himself and overcome his genetic programming. He hung it all on his faith that you would be strong enough to not hit him with the golf club. And you weren't. And that's why it's an awesome scene.

- J
 

soren7550

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Dec 18, 2008
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tiredinnuendo said:
NickCaligo42 said:
TundraWolf said:
You know, I thought about that. Really, do they ever explain how none of the other baddies come back from the dead? I mean, really: Dr. Steinman, Sander Cohen (if you killed him), Andrew Ryan, even Frank Fontaine. If you can come back from the dead, why can't they? Especially Andrew Ryan: he was one of the ones who invented it. Come on.
The Vit-A-Chambers were made specifically FOR Ryan. He's the ONLY one who can use them. Or at least so he thinks. If you find the right recording you find out that the genetic key system is really imprecise and anyone remotely similar to Ryan can use all the same stuff he can--including the Vit-A-Chambers. Ryan let himself get killed knowing full well he'd pop up on the nearest streetcorner again.
That's more than a little bit off.

Ryan's Vit-A-Chamber was turned off. You can even switch it back on after you deal with him if you like.

He didn't "let himself" get killed. He believed that his son should be able to master himself and overcome his genetic programming. He hung it all on his faith that you would be strong enough to not hit him with the golf club. And you weren't. And that's why it's an awesome scene.

- J
I think this explains the answer(spoilers and such):
http://bioshock.wikia.com/wiki/Vita-Chamber
 

Double-O

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Jan 20, 2009
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MGS4. Old Snake, and the fact that he chickened out when it came time to kill himself. Sure, he didn't have to die anymore, but the fact of the matter is that all these years, Snake has fought so selflessly for the good of mankind, not himself, primarily because he was responsible for a lot of the events in the game. His death would have been fitting.

And don't even get me started on the fact that snake is an OLD MAN, forcing me to replay the game with his young snake + bandanna facecamo

Kinda reminds me of Eagle Eye, which I didn't think was a bad movie, til i saw Shia sporting a meer arm sling, not a dead man's suit in a casket, which would have been fitting.
 

PotluckBrigand

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Jul 30, 2008
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CmdrGoob said:
Good morning blues said:
The best for me was Knights of the Old Republic (the revelation regarding your past). I didn't see it coming at all, and yet it didn't feel out of place.

The worst was Final Fantasy VIII, which was a terrible game anyway; the specific point that I'm referring to is when you find out that all of the characters knew each other as children, but then forgot. It seemed really, really contrived to me at the time, and since I was about 13, that means it was really fucking contrived.
FF8 has the two worst twists, because there's that and there's the whole retarded twist at the end that the real big bad is someone else you never even heard who's thrown in at the last minute.
That's a huge RPG pet-peeve for me. I loves me a good RPG, real-time, turn-based, jedi, huge swords, whatever... but when the final boss is some jerk you haven't heard of until the very end, I'm always let down. Final Fantasy VII's had a suitably epic boss because he was the guy you'd been chasing since, like, four hours into the game... but 8 and 9 totally cheapened the entire experience with their surprise never-before-seen monsters outta nowhere. (though it must be said that i still very much enjoyed those games on the whole... even if they all knew each other from the orphanage but totally forgot cuz omg guardian forces. that WAS really lame).

It must be said, though, that the end of Silent Hill: Homecoming was the lamest twist I can ever think of... although it might be argued that, if you have brain one in your head OR have played ANY other silent hill game... it's not really a twist at all... not to mention the fact that the whole game was just so weak that, by the end, I was just happy it was over.
 

Circus Ascendant

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Draygen said:
>Terra is Half-Esper
Not really a twist, it was stupidly obvious.

>Shadow is Relm's Father
Where do you find this out? Bloody subquests...

>Sabin gave up claim to the crown to study martial arts so he can one day aid Edgar
Again, stupidly obvious.

>Locke was engaged, and searches for the Phoenix Magicite to save his mummified betrothed
Again, obvious.

>Celes is with the good guys, no she's not, oh wait, she really is, or is she?
Seriously, did these things surprise you guys???

>Mog can talk
Not really something I thought about. It hardly mattered.

>Gau's father is the crazy guy in the cabin
Not too shocking.

>Cyan is possessed by a demon
Again, like Shadow being Relm's father, where does this show up?

>Strago's friend wasn't really wounded by Hidon
As above.

>Setzer didn't own the world's only airship. His friend had a better, faster one, but died.
Well of course there isn't just going to be ONE...

But seriously, I know I missed a few quests. But the majority of those you could see coming a mile off.
 

Draygen

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Jan 7, 2009
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Circus Ascendant said:
But seriously, I know I missed a few quests. But the majority of those you could see coming a mile off.
I didn't say they "suprised me". A plot twist doesn't have to suprise you to qualify as a plot twist. Just a good one DOES suprise you. You demanded to know where there were plot twists, and I named one for each character except Umaro and Gogo. Still counts though, as far as plot twists go, even if you did predict them. Though you may consider that since its likely been a while since the first time you played through that, of course everything seems obvious in retrospect.
 

Calax

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Jan 16, 2009
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I don't know, I kinda liked the fear plot twist
You know, how Alma's your mom, and Fettel is your brother?

Worst Plot twist is FF8's "we're all friends I swear! We just don't remember it!" or Deus Ex: invisible Wars "you know those two groups you were working for before? They're both run by the same organization!"
 

R.O.

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Mar 13, 2008
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Almost all of the Twisted Metal Black endings, Chrono Cross where you get to play the plost twist, KOTOR, Bioshock (they dragged it out too long though, they should have tightened everything up for an end when you found out the truth), Silent Hill 4, Ryuu ga gotoku, Kingdom Hearts II, God of War, Metal Gear Solid 2, 3, and 4.
 
Feb 14, 2008
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Golden Sun earns mention:
In the first game you play as "The good guys" agains the bad guys.
In the second game you then find out that what the good guys did was bad and vice versa.
Then you encounter the good guys from the first game and they realise their mistake and join you.
Also one of the bad guys from the first game turns around (yet again) and becomes bad.
Lastly:
At the top of the last elemental lighthouse you encounter the god that helped the good guys in the first game and he tells you to stop what you are doing, you refuse and he throws a three headed dragon at you... Wich in term turns out to be the protagonists parents.

Also Aquaria has some nice ones..:
Everything cognitive with gills has been wiped out. As you prograss through the game you find the ruins of no less than 7 magnificent civilizations, 6 of wich are natively aquatic.
Li, the one and only. A human. (didn't expect that)
If you find all the memories in the game, you will be rewarded with a new ending sequence in wich Naija get kidnapped by her own mother! Blew my mind... Except it really didn't, cause in the ordinay ending you hear Naija say: "Look for me my son, you may still be able to find me"
 

Circus Ascendant

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Draygen said:
Circus Ascendant said:
But seriously, I know I missed a few quests. But the majority of those you could see coming a mile off.
I didn't say they "suprised me". A plot twist doesn't have to suprise you to qualify as a plot twist. Just a good one DOES suprise you. You demanded to know where there were plot twists, and I named one for each character except Umaro and Gogo. Still counts though, as far as plot twists go, even if you did predict them. Though you may consider that since its likely been a while since the first time you played through that, of course everything seems obvious in retrospect.
I played FFVI through for the first time about a month and a half ago.
 

TheSanityAssassin

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Jul 24, 2008
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in my opinion the ending in hl2:ep2 was brilliant and unexpected.
and in kotor 2 i actually didn't care if krea was good or evil because she was always nagging.
 

theultimateend

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curlycrouton said:
Warcraft 3, when Arthas goes all teen angst on you.

OK, so it was pretty inevitable, but the cut-scene in which he kills his father remains one of the best I've ever seen.

In fact, all that games cut-scenes were brilliant.
Which makes me wonder why the Warcraft movie is live action...

So you have one of the best animation teams in the world...I see how that makes using real people a reasonable idea.

Someday they'll call his character scheme "pulling an arthas" because he oozes with cliche.

Scumsberg said:
When Fallout 3 forced you to kill yourself (or Lyons) despite giving you three radiation immune companions (Fawkes, Charon and the robot). Fawkes actually told me suicide was my destiny and he wouldn't interfere with it - despite that he could have prevented anyone from dying with no risk to himself.

What the fuck, Bethesda?
When I bring that up people who orgasmed over the story try to drill my face through the monitor.