That's more than a little bit off.NickCaligo42 said:The Vit-A-Chambers were made specifically FOR Ryan. He's the ONLY one who can use them. Or at least so he thinks. If you find the right recording you find out that the genetic key system is really imprecise and anyone remotely similar to Ryan can use all the same stuff he can--including the Vit-A-Chambers. Ryan let himself get killed knowing full well he'd pop up on the nearest streetcorner again.TundraWolf said:You know, I thought about that. Really, do they ever explain how none of the other baddies come back from the dead? I mean, really: Dr. Steinman, Sander Cohen (if you killed him), Andrew Ryan, even Frank Fontaine. If you can come back from the dead, why can't they? Especially Andrew Ryan: he was one of the ones who invented it. Come on.
I think this explains the answer(spoilers and such):tiredinnuendo said:That's more than a little bit off.NickCaligo42 said:The Vit-A-Chambers were made specifically FOR Ryan. He's the ONLY one who can use them. Or at least so he thinks. If you find the right recording you find out that the genetic key system is really imprecise and anyone remotely similar to Ryan can use all the same stuff he can--including the Vit-A-Chambers. Ryan let himself get killed knowing full well he'd pop up on the nearest streetcorner again.TundraWolf said:You know, I thought about that. Really, do they ever explain how none of the other baddies come back from the dead? I mean, really: Dr. Steinman, Sander Cohen (if you killed him), Andrew Ryan, even Frank Fontaine. If you can come back from the dead, why can't they? Especially Andrew Ryan: he was one of the ones who invented it. Come on.
Ryan's Vit-A-Chamber was turned off. You can even switch it back on after you deal with him if you like.
He didn't "let himself" get killed. He believed that his son should be able to master himself and overcome his genetic programming. He hung it all on his faith that you would be strong enough to not hit him with the golf club. And you weren't. And that's why it's an awesome scene.
- J
That's a huge RPG pet-peeve for me. I loves me a good RPG, real-time, turn-based, jedi, huge swords, whatever... but when the final boss is some jerk you haven't heard of until the very end, I'm always let down. Final Fantasy VII's had a suitably epic boss because he was the guy you'd been chasing since, like, four hours into the game... but 8 and 9 totally cheapened the entire experience with their surprise never-before-seen monsters outta nowhere. (though it must be said that i still very much enjoyed those games on the whole... even if they all knew each other from the orphanage but totally forgot cuz omg guardian forces. that WAS really lame).CmdrGoob said:FF8 has the two worst twists, because there's that and there's the whole retarded twist at the end that the real big bad is someone else you never even heard who's thrown in at the last minute.Good morning blues said:The best for me was Knights of the Old Republic (the revelation regarding your past). I didn't see it coming at all, and yet it didn't feel out of place.
The worst was Final Fantasy VIII, which was a terrible game anyway; the specific point that I'm referring to is when you find out that all of the characters knew each other as children, but then forgot. It seemed really, really contrived to me at the time, and since I was about 13, that means it was really fucking contrived.
Not really a twist, it was stupidly obvious.Draygen said:>Terra is Half-Esper
Where do you find this out? Bloody subquests...>Shadow is Relm's Father
Again, stupidly obvious.>Sabin gave up claim to the crown to study martial arts so he can one day aid Edgar
Again, obvious.>Locke was engaged, and searches for the Phoenix Magicite to save his mummified betrothed
Seriously, did these things surprise you guys???>Celes is with the good guys, no she's not, oh wait, she really is, or is she?
Not really something I thought about. It hardly mattered.>Mog can talk
Not too shocking.>Gau's father is the crazy guy in the cabin
Again, like Shadow being Relm's father, where does this show up?>Cyan is possessed by a demon
As above.>Strago's friend wasn't really wounded by Hidon
Well of course there isn't just going to be ONE...>Setzer didn't own the world's only airship. His friend had a better, faster one, but died.
I didn't say they "suprised me". A plot twist doesn't have to suprise you to qualify as a plot twist. Just a good one DOES suprise you. You demanded to know where there were plot twists, and I named one for each character except Umaro and Gogo. Still counts though, as far as plot twists go, even if you did predict them. Though you may consider that since its likely been a while since the first time you played through that, of course everything seems obvious in retrospect.Circus Ascendant said:But seriously, I know I missed a few quests. But the majority of those you could see coming a mile off.
I played FFVI through for the first time about a month and a half ago.Draygen said:I didn't say they "suprised me". A plot twist doesn't have to suprise you to qualify as a plot twist. Just a good one DOES suprise you. You demanded to know where there were plot twists, and I named one for each character except Umaro and Gogo. Still counts though, as far as plot twists go, even if you did predict them. Though you may consider that since its likely been a while since the first time you played through that, of course everything seems obvious in retrospect.Circus Ascendant said:But seriously, I know I missed a few quests. But the majority of those you could see coming a mile off.
Which makes me wonder why the Warcraft movie is live action...curlycrouton said:Warcraft 3, when Arthas goes all teen angst on you.
OK, so it was pretty inevitable, but the cut-scene in which he kills his father remains one of the best I've ever seen.
In fact, all that games cut-scenes were brilliant.
When I bring that up people who orgasmed over the story try to drill my face through the monitor.Scumsberg said:When Fallout 3 forced you to kill yourself (or Lyons) despite giving you three radiation immune companions (Fawkes, Charon and the robot). Fawkes actually told me suicide was my destiny and he wouldn't interfere with it - despite that he could have prevented anyone from dying with no risk to himself.
What the fuck, Bethesda?