best idea for a game

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William Dickbringer

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I bet everyone had an idea for a game and said "that would make an awesome game" so what are one (or more if you wanna share more) what your ideas

mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
 

Timotei

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Apr 21, 2009
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Golem239 said:
mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
And we'll call it "Sims".
 

Hazy

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Timotei said:
Golem239 said:
mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
And we'll call it "Sims".
With such divine wrath like forcing people into enclosed areas devoid of bathrooms, causing them to dive, face-first onto solid concrete, and sticking the two most incompatible people known to man in the same room to drive each other mad... The world will fall into turmoil and chaos.

And they will know 'fear.'
 

Limzz

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Not really an idea for a game but I thought of the Just Cause grappling thing long before those games were made. Basically I was riding in my car on the highway and was thinking how cool it would be in a game with a good physics engine to fuck around with attaching these fast moving objects to cables in various ways.
 

OmegaXzors

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I wouldn't make a game. I'd rather just work for Blizzard and be successful instead of being ridiculed for making a shitty game.
 

OmegaXzors

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imahobbit4062 said:
OmegaXzors said:
I wouldn't make a game. I'd rather just work for Blizzard and be successful instead of being ridiculed for making a shitty game.
Wouldn't you be getting both at Blizzard?
No, because they hold Warcraft, Starcraft, and Diablo. All great games. Considering that people who argue for the sake of being a "fanboy" are the only reason why these games are ridiculed.

World of Warcraft, the biggest MMORPG is the biggest, for a reason.
Starcraft is the best RTS ever, for a reason.
Diablo is the best dungeon crawler, for a reason. (Though, Blizzard themselves had little to do with them. All the games except Diablo III were developed by Blizzard North.)

Ridiculing the mighty Blizzard is a failure to communicate with your brain. You don't fight excellence.
 

Soulgaunt

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OmegaXzors said:
imahobbit4062 said:
OmegaXzors said:
I wouldn't make a game. I'd rather just work for Blizzard and be successful instead of being ridiculed for making a shitty game.
Wouldn't you be getting both at Blizzard?
No, because they hold Warcraft, Starcraft, and Diablo. All great games. Considering that people who argue for the sake of being a "fanboy" are the only reason why these games are ridiculed.

The biggest MMORPG is the biggest for a reason.
Starcraft is the best RTS ever, for a reason.
Diablo is the best dungeon crawler, for a reason. (Though, Blizzard themselves had little to do with them. All the games except Diablo III were developed by Blizzard North.)

Ridiculing the mighty Blizzard is a failure to communicate with your brain. You don't fight excellence.
.........So you say that the only reason Blizzard is insulted is because of its fanboys, and then you yourself act like one. Nice job!

OT: An MMO with an actual real-time fighting aspect and RPG elements. for some reason, I'm having difficulty finding one of these. Oh, and it can't be too grindy.
 

demoman_chaos

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I'd make a realistic RTS/First-Person hack&slasher. Start off taking commands as a soldier in the battle line, then work your way up to head general in a large-scale battle (thousands vs thousands sorta deal). Unlike games like Dynasty Warriors, you aren't a god of mass murder and each enemy posses a real threat. Getting 5 kills would be a feat in the smaller battles. Combat would also have to complex, not just mash attack button until everything is dead.

So twould be a lot like a weird cross between Mount&Blade and Total War. Though not many would enjoy it besides me, it would be epic to feel as if you are just a small part in something big instead of being death incarnate all the time.
 

Maverick Siragusa

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an entire game revolved around the concept (driving a boat and getting hoes)ill call it boats in hoes because using and in a title is for pussies and in is more professionals (for retarded professionals that is)
 

Big Max

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Superhero Oblivion, make it Bethesda. Now.

Edit: Is it just me or should this have been in Gaming Discussion?
 

shedra

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Make Pac-Man a 3-D survival horror game.
Seriously. I mean it. Navigate that maze in first person. Scary as shit.
 

googleit6

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Ohh, I had an interesting thought one day, but I have a feeling it's already been used.

It's an RPG sandbox that takes place in an abandoned suburb. It is a single player game, and the main character has some sort of disorder, where he views everything as perfect, when it is really not. He believes he is in a suburb a la Edward Scissorhands, yet he is really in a supernatural, monster infested hell hole. In his eyes, the NPC's are normal, happy go lucky people, but in reality, they are rotting corpses.

BUT, the catch is that he can see the monsters. So, in his eyes, he is in a perfect, spreawling, colorful, sunny suburb... filled with flesh eating monsters. Mindfuck much?

As for the story itself, I haven't really come up with one, to be honest. It could be something along the lines of him believing that he is uncovering some sinister plot in the making, yet the player knows that he is really uncovering the events that have already happened to the place to make it the dark, awful place that it is.

While the player will probably realize that the main character is uncovering evidence to prove what has already happened (The destruction of the suburb) it will be like seeing the end of the game at the beginning.
I have no idea how this game could be presented, as the player must know the true nature of the suburb, while the main character cannot, but it would certainly present a challenge to a game designer, I am sure. :p

And is something out there, some unknown entity playing God, controlling the events as if it were a mere plaything?

I have no idea. :)

But it sounded good in my head.
 

MortisLegio

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Golem239 said:
I bet everyone had an idea for a game and said "that would make an awesome game" so what are one (or more if you wanna share more) what your ideas

mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
I like what your going for but I need more info before I give it a thumbs up

OT: set in a not too distant future, the world united and then fell apart leaving every nation in shambles. After the collapse of society a viral like outbreak consumes the populous and what remains of the governement hits the "launch nukes" button. anyway, about twenty years after the nukes, there are two factions the government forces (the Confederacy) that has locked themselves in cities and the Remnant which are the survivors that are trapped in the waste lands with the infected. you switch between a Confederate soldier and a Remnant guerrilla fighter(as well as a few others)throughout the game. I know its somewhat Cliche' but its still a work in progress.
 

William Dickbringer

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MortisLegio said:
Golem239 said:
I bet everyone had an idea for a game and said "that would make an awesome game" so what are one (or more if you wanna share more) what your ideas

mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
I like what your going for but I need more info before I give it a thumbs up

OT: set in a not too distant future, the world united and then fell apart leaving every nation in shambles. After the collapse of society a viral like outbreak consumes the populous and what remains of the governement hits the "launch nukes" button. anyway, about twenty years after the nukes, there are two factions the government forces (the Confederacy) that has locked themselves in cities and the Remnant which are the survivors that are trapped in the waste lands with the infected. you switch between a Confederate soldier and a Remnant guerrilla fighter(as well as a few others)throughout the game. I know its somewhat Cliche' but its still a work in progress.
alright you play a man that is dubbed "the savior of mankind" and angels descend down form the heavens to give you missions, aid, and power but along the way you can be tempted by the devil and his minions by him offering powers and and a chance to rule the world and all he has to do is destroy the angels and anything he wants is his now I could give more detail but that's all I can think of at the moment story-wise the gameplay would be like fallout 3 and bioshock and come to think of it it sounds cliche'
 

facade

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I want an RPG (ideally a SRPG like Final Fantasy Tactics) with a main character with limited time traveling abilities. The player would be able to go back in time to replay missions with different consequences, creating a rich and involved story line. Not only could one change the plot with time traveling, changing past events can alter the people in your party, the layout of maps (for example, stopping a river in one level would allow access to the bottom of a river bed in another level), and even affect the abilities one can learn.

The best advantage, though, is being able to replay fun levels or interesting bosses. In many RPGs, I would love the ability to warp to a certain point in the game without having to start a new game or keep a library of save files.
 

sabbat

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Hazy said:
Timotei said:
Golem239 said:
mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
And we'll call it "Sims".
With such divine wrath like forcing people into enclosed areas devoid of bathrooms, causing them to dive, face-first onto solid concrete, and sticking the two most incompatible people known to man in the same room to drive each other mad... The world will fall into turmoil and chaos.

And they will know 'fear.'
It sounds lik you, just as I do, find great pleasure in torturing sims.
 

feather240

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It's about a group of a diabetic kids that are trying to protect their towns world renowned jam industry from an evil corporation through the use of wet work and psychedelic dream world trips from sugar overdosing. :p

Soulgaunt said:
OmegaXzors said:
imahobbit4062 said:
OmegaXzors said:
I wouldn't make a game. I'd rather just work for Blizzard and be successful instead of being ridiculed for making a shitty game.
Wouldn't you be getting both at Blizzard?
No, because they hold Warcraft, Starcraft, and Diablo. All great games. Considering that people who argue for the sake of being a "fanboy" are the only reason why these games are ridiculed.

The biggest MMORPG is the biggest for a reason.
Starcraft is the best RTS ever, for a reason.
Diablo is the best dungeon crawler, for a reason. (Though, Blizzard themselves had little to do with them. All the games except Diablo III were developed by Blizzard North.)

Ridiculing the mighty Blizzard is a failure to communicate with your brain. You don't fight excellence.
.........So you say that the only reason Blizzard is insulted is because of its fanboys, and then you yourself act like one. Nice job!

OT: An MMO with an actual real-time fighting aspect and RPG elements. for some reason, I'm having difficulty finding one of these. Oh, and it can't be too grindy.
Ahem, Mabinogi
 

Chamale

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Sep 9, 2009
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A fighting game that doesn't depend on reflexes - one where you hold down buttons in combinations to determine what fighting style your character uses, and how they respond to attacks. Staying in one stance for a while can be relatively successful, depending on your opponent's method of playing.
I came up with this idea from my experience in fencing, noticing that in a match you don't really decide when to attack or block. You simply decide what circumstances will cause you to attack, dodge, or parry, and then let your subconscious do the rest.

Also, MC Escher: Source.
 

Timotei

The Return of T-Bomb
Apr 21, 2009
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Golem239 said:
Timotei said:
Golem239 said:
mine is an idea based on rapture where you are the person that could shape the world in your image so Would you be the savior of the world or bringer of destruction of the world
And we'll call it "Sims".
:( thanks for crushing my dreams
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