Bethesda: The Elder Scrolls Won't Become an MMO

Jake the Snake

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As someone who only plays single player games, thank the fucking lord. Not every IP needs to be turned into a multiplayer game. I do truly love that Elder Scrolls is this big place to explore, and that its world is shaped by ME and ME ALONE. We have MMOs already. The world doesn't really need another one.
 

r3dc0br4

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Thank goodness. I dont need my very personally customized world being populated by a million other people. Im plenty happy tearing up Tamriel on my own
 

Mortuorum

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Mouse_Crouse said:
I for one am glad (and not surprised), there will always be a place for single player games. Don't always want to meet up with 300 others for a game.
sneakypenguin said:
I still wish they would enable some sort of co-op, shouldn't be that hard to do. Wondering around by yourself can get old.
That's not a new idea. In fact, the original Elder Scrolls game was co-op, in a sense. I remember reading somewhere that before even the first Elder Scrolls CRPG (Arena), it was a home D&D campaign. Unfortunately, I can't find any references to this on Google, so either my Google-fu is weak today or I hallucinated the entire thing. Coin toss.

My experience with Elder Scrolls games is limited to Morrowind and Oblivion, but I have a hard time seeing how either one of those would have been an effective co-op game. In each case, you were "the hero" and it would have been difficult to split that distinction across two or more player characters. That said, an Elder Scrolls game built from the ground up as a co-op experience would be cool if Bethesda decided to go that route.

As far as an Elder Scrolls MMO, I thought that was the express reason ZeniMax Online Studios was created back in 2007. I speculate that the reason there will not be an Elder Scrolls MMO has more to do with the economic realities of the current MMO market than a grand artistic vision.
 

Mouse_Crouse

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Mortuorum said:
My experience with Elder Scrolls games is limited to Morrowind and Oblivion, but I have a hard time seeing how either one of those would have been an effective co-op game. In each case, you were "the hero" and it would have been difficult to split that distinction across two or more player characters. That said, an Elder Scrolls game built from the ground up as a co-op experience would be cool if Bethesda decided to go that route.
I have a feeling that it would be run something more like Fable. Where the person that joins as player 2 is a mercenary henchmen. Not their actual hero character.
 

Schmittler

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kouriichi said:
Could you at least make it co-op?
Who doesnt want to go dragon hunting with a friend?
Or having someone stupid who you take advantage of follow you around as a pack mule? ((Whom you call friend))

Im glad companions are becoming part of the game, but id say SOD IT for online co-op.
I agree, Co-op is one of the things I have been waiting for in an Elder Scrolls game. I don't see why not. Sure, have the Single Player experience, but maybe offer co-op after you've played for 10+ hours or something. That way I could have my fun in Single Player then have fun with friends in MP later.
 
Dec 27, 2010
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You know, I respect that. As Yahtzee frequently points out, fans are generally wrong about everything, and many of the issues in modern sequels stem from developers listening to their fans without going with what they think's best. I think co-op might be cool in ES, but I don't really mind that it will probably never happen.
 

dfphetteplace

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Good. I can't stand MMOs and thought that would have been terrible. I think it would have ruined the whole series.
 

Liudeius

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That doesn't mean there won't be an MMO of it, just that for this game that's not their direction.
Tom Howard doesn't own TES (does he?) so Bethesda COULD force him to make an MMO, or just give another team that responsibility.

I kind of want an MMO, playing through the entire would would be awesome, but also don't, MMO's take so much more time, and like Howard, I agree that being one of 1,000,000 people in the game world to have done something makes it feel like less of an accomplishment. (Even if the alternative is 1,000,000 people having done it in their own game world.)
 

Sean Steele

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Mar 30, 2010
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Good in the Elder Scrolls series you get to enjoy a genuine effect on the world not like in MMO's.
 

Kekkles

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Elder Scrolls is just the wrong sort of game to go MMO, jumping on the bandwagon to me would just seem like a massive step backwards from what they have already spent so long building. I'd hate that I'd be killing a dragon and get jumped by some kid that will take the kill and then decide to off me too... MMO's have their place, but that place isn't Elder Scrolls.
 

Robert Ewing

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Mar 2, 2011
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Thank god. Such a big relief. The Elder Scrolls is massive, and the continuum is huge. But it's not fit for an MMO. Stay RPG please :3
 

Tiamat666

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Dec 4, 2007
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Todd Howard said:
"I like this kind of game better," he said. "You know, it's what most of us are into. I'm not really an MMO guy. I respect them, I look at them, but I don't play them. It feels more real to me when I'm the hero and it's crafted for that. A community aspect to it, I recognize a lot of people would want that in a game like this, but it changes the flavor for me."
Thank you Todd. I love you man, and I love Elder Scrolls.
 

Hungry Donner

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Mar 19, 2009
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Bethesda has said several times in the past that they wouldn't work on an MMO - but then why would hey when their sister-studio Zenimax Online Studios was specifically put together to work on MMOs.

Still this surprise me. I figured ZOS was almost certainly working on an Elder Scrolls MMORPG.
 

Puzzlenaut

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I don't want an MMO, but I do want Co-op. Co-op would be REALLY nice for this game and wouldn't have to change all that much.

Hell, even just local split-screen co-op would be great -- it'd give Console players at least a small boon to make up for the total lack of mods, etc.
 

duchaked

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How about co-op for Fallout? not like the "Lone Wanderer" was truly that alone anyway haha