I really don't know how to classify games which utilize movement as the primary gameplay mechanic. Free running games? Acrobatics games? All I know is since I first played the Sands of Time trilogy I've been in love with the idea of running up walls and going places (even when the place itself is completely irrelevant). I absolutely loved Mirrors Edge from what little I played of it and I get the feeling that if I played either of the Assassins Creed games I'd be totally caught up in the crazy sci-fi parts and the exploration.
My point is this: what kind of situations can you base a game around to incorporate as much free exploration as possible? Recently I had an idea for game about a graffiti artist living in some grand cityscape (let's say Vancouver BC, since way too many games take place in New York). You and possibly your friends (because co-op is awesome) must traverse the city, finding key points to paint for maximum exposure while avoiding the authorities and even having to buy new cans of paint just to add some economy to the whole thing. The one thing I can't quite figure out is what the player would actually do to 'paint'. Ideally it would be a free paint system so that the player could have a custom tag but making it easy seems like a bit of a problem. Naturally something like the wiimote comes to mind but frankly using the joysticks on any other console controller would likely work better. I don't know, this might be a terrible idea.
Does anyone else have idea's for games that focus on mobility?
My point is this: what kind of situations can you base a game around to incorporate as much free exploration as possible? Recently I had an idea for game about a graffiti artist living in some grand cityscape (let's say Vancouver BC, since way too many games take place in New York). You and possibly your friends (because co-op is awesome) must traverse the city, finding key points to paint for maximum exposure while avoiding the authorities and even having to buy new cans of paint just to add some economy to the whole thing. The one thing I can't quite figure out is what the player would actually do to 'paint'. Ideally it would be a free paint system so that the player could have a custom tag but making it easy seems like a bit of a problem. Naturally something like the wiimote comes to mind but frankly using the joysticks on any other console controller would likely work better. I don't know, this might be a terrible idea.
Does anyone else have idea's for games that focus on mobility?