Biggest Domination Ever

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dfcrackhead

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Apr 14, 2009
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So, I was playing TF2 and I was Heavy. The map: KOTH Nucleus.
I am not the best TF2 player, I admit that, but on this map, as heavy, I own. I would spawn, run to wherever people were, mow them down with my minigun and keep on truckin. If the point got taken, I would just stand on it and with the help of a couple others, we would take it with ease. But I was doing exceedingly well earlier. I mean I was the only heavy so people knew who I was, and I was killing them all left and right, I would have as many as 4 dominations at once on a 7v7 game. A medic-soldier team saw me coming and ubered just to kill me(giant ego boost lol) but the best part was the final scores. No one in the game had more than 100 points(this was like 5 or 6 rounds of KingOfTheHill)on either team. My score: 220.

Whats you best TF2 performance to date? if you don't have a TF2 story, what about other games, did you dominate some cows in Farmville? Have an epic hop from goomba to goomba? Get 6 lines at once in tetris? Pwn some noob face in Halo? Tell me your stories.
 

Shockolate

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Feb 27, 2010
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64-0 with no medic as a Heavy in Team Fortress 2.

Dominated 10 different players.

My team nicknamed me (and I changed my name to) "The Mobile Sentry Gun".

Best run I've ever had. And Heavy is my worst class. Yay Irony.
 

procyonlotor

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Jun 12, 2010
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Mackheath said:
Low level PVP in World of Warcraft is made of win.

No broken talents and abilities-for the most part-, just tactics and murder all the way.
WoW Retail, 50 dollars. Monthly subscription, 15 dollars.

Leveling in South Shore during Vanilla, priceless.
 

Outright Villainy

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Jan 19, 2010
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I was playing sniper in tf2 on pipeline last night. I pretty much kept the entire team in spawn and didn't die until everybody quit the server.

I was like :D

More regularly, if I play scout on well I can wreck some serious havok. It's easily my best map.
 

Space Spoons

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Aug 21, 2008
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You see, Abel's U2, "Breathless", is notoriously difficult to dodge at close range because the user has a measure of control over its startup time. They can hold it for a moment, or let it go immediately. If you try to jump away, they'll hold it and release it when you land. If not, they'll release it right away and smash you up.

In that video, I thwarted "Breathless" not once but twice. The first time, I used Gen's Gekiro (the rising bicycle kick thing) to float over Abel just before he could release the move. The second time, I countered with Gen's Mantis U2, "Shi'tengetsu", breaking through "Breathless"'s super armor and dealing a substantial amount of counter-hit damage.

I got some hate mail after that one, let me tell you.