What are the things that make your absolute favorite games that little bit less perfect, that's just holding them back? They can be the tiniest or most glaring flaws possible that you can think of!
-Silent Hill's combat can be smelly. I know it's a horror game so you're not supposed to be an unstoppable badass but it feels way too clunky at times. It's a good thing that literally everything else in the game more than makes up for it.
-Pokemon games sometimes have a severe problem in lacking certain good types depending on which starter you picked. Fire types in Sinnoh being the absolute worst offender.
-Combat in the 3d Fallout games is ASS. Operation Anchorage was a goddamn mistake. The fun of Fallout is exploring this horrific wasteland, scavenging supplies to survive and interacting with all the characters. What do you get when you take all of that out and you're basically left with a CoD mission with Fallout's shooting gameplay? Shit. You get shit.
-Dark Souls takes a significant dip in quality after getting the Lordvessel. I can't stand Lost Izalith. It's like they blew their load on Anor Londo then tried to make do with the little bits of dried cum for the rest of the game. Also, reskinned bosses. 3 Asylum Demon variations? Come on...
-Metal Gear Rising is way too short and the level design is kind of bland. Plus it really could have used a boss rush mode.
-In Mass Effect you don't really get rewarded or much of a payoff for being neutral. You have to either be a massive dick or space gandhi to get the most out of it.
-MGS1's backtracking segment just really drags on.
-MGS3's original camera was ASS. Not the good kind of ass either, I mean like poop ass. Plus they really should have implemented crouch walking at this point.
-Final Fantasy 9's battles take about 4 years to load.
-Silent Hill's combat can be smelly. I know it's a horror game so you're not supposed to be an unstoppable badass but it feels way too clunky at times. It's a good thing that literally everything else in the game more than makes up for it.
-Pokemon games sometimes have a severe problem in lacking certain good types depending on which starter you picked. Fire types in Sinnoh being the absolute worst offender.
-Combat in the 3d Fallout games is ASS. Operation Anchorage was a goddamn mistake. The fun of Fallout is exploring this horrific wasteland, scavenging supplies to survive and interacting with all the characters. What do you get when you take all of that out and you're basically left with a CoD mission with Fallout's shooting gameplay? Shit. You get shit.
-Dark Souls takes a significant dip in quality after getting the Lordvessel. I can't stand Lost Izalith. It's like they blew their load on Anor Londo then tried to make do with the little bits of dried cum for the rest of the game. Also, reskinned bosses. 3 Asylum Demon variations? Come on...
-Metal Gear Rising is way too short and the level design is kind of bland. Plus it really could have used a boss rush mode.
-In Mass Effect you don't really get rewarded or much of a payoff for being neutral. You have to either be a massive dick or space gandhi to get the most out of it.
-MGS1's backtracking segment just really drags on.
-MGS3's original camera was ASS. Not the good kind of ass either, I mean like poop ass. Plus they really should have implemented crouch walking at this point.
-Final Fantasy 9's battles take about 4 years to load.