Biggest Game Disappointments

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Gagballs The Great

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Apr 27, 2012
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Apart from games, the most hateful thing in gaming now is the constant PC titles release delay.
I mean really, that's just wrong. And don't give me that crap like "optimization" and "very hard to make this PWNED system to work" in Dragon's dogma.
 

Shavon513

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Apr 5, 2010
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I hate to sound like a broken record, but the ending of Mass Effect 3 really pissed me off. Biggest disappointment ever. I've bought games that turned out to be boring, uninteresting or even lame, but generally they didn't cause a big reaction. Bioware set themselves up for failure by promising multiple endings, among the many other promises. With EA running them into the ground, ME3 ended up as some rpg/mp-shooter hybrid. They should have focused on developing a better story, ending, deepening their lore rather than tacking on some half-assed explanation to some of the questions, completely ignoring the rest of the loose ends, and gnerally slapping all of their fans in the face.
 

Hazy992

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Aug 1, 2010
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aattss said:
Just so you know, I'd edit that if I were you to include some more information, otherwise you're gonna get a warning for low content.
 

BigHairyMarty

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Jan 4, 2011
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Escape from Monkey Island. I waited about 2 or 3 years to finally acquire a PS2 and play it, only to be met with a crippling continuity error. Everything else up until that point was fairly decent (except for the constant use of the work "heckfire". Who the hell says that?) but the moment when Herman Toothrot revealed himself to be Guybrush's long lost Grandfather-in-law, I just turned the game off there. I had to force myself to complete it the next day. The ending was slightly entertaining, but still a letdown.
 

SajuukKhar

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Sep 26, 2010
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SirBryghtside said:
Still, it's very rare. Nothing like in Morrowind where Daedric ruins are virtually inaccessible until level 7.

For the record, I think Morrowind perfected level scaling. 100 percent, that is how you should make Elder Scrolls games.

And I can't believe I forgot BioShock! I think I burned out my hatred on it a while ago. No, wait, it's bubbling again. Never mind.
Its at the end of every dungeon in the game. Also not being able to go into Daedric ruins until level 7-10 was dumb.
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As for Morrowind's enemy placement, yeah no thanks, I would rather have Skyrim's enemy scaling then Morrowind's enemy placement.

I can't count the number of times I stood on the edge of a town, looked out into the distance, and the only thing I could think of was "really there are this many of these annoying things out there?"

3-4 flame atronachs withing visible distance of the town's walls, waiting to spam thier AoE attacks, cliffracer hordes that camped right around terrain corners, Orgim packs that would chase you till the ends of the earth.

Morrowind had some of the most annoying, teeth scraping, headesk inducing, enemy placement and scaling ever. It was still better then Oblivion, but god was it bad.
 

BloatedGuppy

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Feb 3, 2010
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Glover09 said:
NFS: Most Wanted- Forced cop sections, choppy animations, general BS, and other issues resulting in me staying at #5 or 6 since 2008.

NFS: Carbon- Liked the game more than MW, but problems of MW were magnefied. Then there's the final four races that by themselves took me as long to beat, if not longer, than the rest of the game.

NFS: ProStreet- Fun, but same issues from most wanted.

NFS: Undercover- Proof Black Box didn't get the memo that shit is broken.

NFS: Shift- The second worst racing game in the world.

NFS: The Run- Fuck you, Black Box.
Why on earth do you keep getting NFS games? Fool you six times, shame on you!
 

SajuukKhar

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Sep 26, 2010
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SirBryghtside said:
EI went through 75% of the dungeons on my first character. It's not.
Ive been through every dungeon in the game and I can safely say every last Nordic ruin, Dwemer ruin, or Falmer cave, ended with at least one, usually two or three, "boss" monsters that were several levels above the standard level lists. Normal caves excluded.

It stops being noticeable at around level 35-40 because monsters cap out at around 40-50.
SirBryghtside said:
And I just plain disagree with you here. What was 'dumb' about it? It's not like they threw down an invisible wall, you just fought enemies that were tougher than you. It's a demon shrine, what were you expecting? Did you think you should have been able to go to Nova Prospekt as soon as you started Half-Life 2?
Because there is no reason for it beyond to arbitrarily deny you content till you go out and grind your skills up. Having to go out and grind monsters, or pay boat loads of cash to trainers isn't exactly fun. what made it worse was boringly slow leveling.

Also your Nova Prospekt example is terribly flawed as Half-Life 2 isn't a RPG, is linear, doesn't have scaling enemies of any sort, nor does the game have Gordon leveling up anything, and you COULD do Nova Proespekt right after getting the HEV suit.
SirBryghtside said:
Haha, everything you said there is exactly what I would say was so great about it. One of my favourite moments during the game was when I was on low health, being chased by two Ogrims, so I hightailed it past a herd of Hungers into a Dwarven ruin.

Finally safe. Press 'T' to rest. Damnit, enemies nearby. See a Dunmer. Amulet of Shadows, sneak attack crit with my warhammer :p

Press 'T' to rest. Enemies nearby. Well, it can't be worse that what's out the-

And that was when I realised the Dunmer was called 'Cattle'.
Yeah that wasn't what I described at all, I am not sure you even read what I had typed.

What I did describe was the terrible enemy camping outside towns that Bethesda decided to create.

Heading out the front gate of a city only to see 4 flame atronachs camping just at the edge of the visible space wasnt fun or engaging, it was boring and tedious, the groupings of monsters was terrible.

Cliffracer were pests, Atronachs spammed AOE like mad, Bonewalkers......... dear god the bonewalkers, slughterfish were annoying.
 

Killspre

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Aug 8, 2011
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Red Faction Guerilla Warfare, I was so hyped for this game I pre-ordered was looking foreward to everything they showed about it on G4 then.... bam average sandbox that punishes you if the retard ai kills itself.
 

Amaror

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Apr 15, 2011
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SajuukKhar said:
Amaror said:
Dragon Age 2, and i don't think i have to say why.
The only thing I could think of when I saw DA2 was........... WHY?
Do you mean when you saw the fact that i chose this game as my dissapointment, or when you played the game?
 

Epidemiix

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Jan 3, 2012
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I find it very interesting that most people are naming either the same thing or that people are naming things that are more recent. (Well I did also....)

Another game that I could remember being a disappointment to me was the third Ratchet and Clank.... such a change from the others to a point where it just wasn't fun...(rail gliding..... C'mon!)
 

Imthatguy

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Sep 11, 2009
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Res Plus said:
I cannot describe to you how much I hated Alpha Protocol. God developed "most disappointing threads" so I can write "Alpha Protocol" in them. Cut down tiny environments, rubbish skill trees, awful combat... This game underlined for me that consoles were slowly destroying gaming. Oh well.
I see what you mean but atleast I think it tried and the whole rouge agent story is something that always sells me on something
 

Therumancer

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Nov 28, 2007
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Epidemiix said:
I am sure that this has been done MANY different times but since I have not seen one in a while.... What was your biggest gaming disappointment? Could be anything really: Ea being weird with marketing, game being sub par, Valve tricking us into think that their game is going to be announced....BUT ITS NOT, etc.


Don't' worry you don't have to read this part: :D
In the last year or so I would have to saw one of the disappointments that actual got me angry was the game Battlefield 3. "But Eppy, the game was really good" And I respect your opinion other person, but my opinion is that the game over-all was a huge disappointment to me considering I usually play games for the single player experience (I get enough online game playing with using Xbox....)The single player was horrendous is a simple way to put it. "Why play this kind of game single player?" I do not like the multi-player....sue me.

With bugs glitches and to top it off terrible narrative with unlikable character that we are supposed to care for to the constant switches in the flow of the story made it feel like a mess of the game trying to be too much. All they had to do was make the tank driver guy the main character and made the game a war drama type thing. That tank driver guy (I am sooo sorry i can not remember your name) had more characterization in 5-8 seconds than the main character of the story. OK done ranting.... Point remains I could rant about Battlefield 3 for awhile and just the singleplayer

Well I am tempted to pick my ire invoking game of the moment: "Diablo 3", but as much as I dislike how that turned out I can't say it's the biggest.

For me it was "Age Of Conan", I spent years following that game, waiting for it with ancicipation, and looking forward to all of it's promised features. When it was released it had very little of what was supposed to be in the game. Even allowing for how it was cut down even in the hupe from the beginning, with their promised "40 some odd distinct character classes!" being nerfed down to a handfull. I did part of it myself by jumping on the hype wagon, but it was my biggest disappointment.

"The Old Republic" comes close, I had crazy expectations for that game as well, but never got quite as disappointed by it not meeting the rpromised potential, because after AOC I have become incapable of getting that invested in a game's potential release again.
 

Nazulu

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Jun 5, 2008
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Brawl, Brawl, Brawl, Fucking SSB Brawl!

Some of the worst mechanics and design decisions I've ever seen, don't know how they screwed it up so much.
 

Zyxx

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Jan 25, 2010
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The Temple of Elemental Evil. Here I was expecting something like Baldur's Gate or Torment and I get a half-baked generic medieval fantasy with very little explanation given for what's going on or why I should care, a sluggish and broken combat system, dull characters, and the kind of overwrought high fantasy dialogue I stopped writing around 8th grade. And the bugs. Oh the bugs.
Yes, I KNOW there's a tabletop version; that's part of what makes this so frustrating. All the lore information was already there, but they couldn't be bothered to put enough of it in to make sense for people who aren't already familiar with it.

Mirror's Edge. I was really hoping for something special with this one. Yeah, first-person platforming usually sucks, as EVERY DAMN FPS has shown us (why do they even put those bits in?!) but maybe they made a game with great flow and tight controls, where the freerunning and combat blend seamlessly together, checkpoints are placed reasonably, and the visuals aren't blinding bloom or utter darkness with little in between.

Maybe they made that game, but it fell through a wormhole and got replaced with this Bizarro version. What makes it worse is, once or twice in the course of my playthrough, mostly by accident, I DID see the good version of the game. I did two perfectly timed hurtles, leaped to the next building, planted both feet in the face of an enemy as I landed and stole his gun in the space of a few seconds. It was poetry in motion. An entire game like that could've easily scored my Game of the Year vote. Then I got perforated by the three other enemies who'd been waiting to blast me and returned to a checkpoint I'd passed ten minutes ago, and the other twenty tries didn't go nearly so well, and a sublime moment was forever tarnished.
 

IBlackKiteI

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Mar 12, 2010
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Spore - Soooo many times, for reasons already stated.
Halo: Reach - Bungie wouldn't shut up about how epic (they love that word) and emotive it's campaign would apparently be. It wasn't.
Gears of War 2 - Same reason as above, and I hoping that a full sequel would at least try to have a decent multiplayer. (Horde was cool though)
Bioshock 2 - It wasn't bad, but you could practically call it the definition of 'expansion pack sequel'.

A weird example would be Crysis 2.
I was expecting it, primarily from what I'd heard from others, to have a rather meh campaign and cool, fast-paced multiplayer.
Weirdly, I instead got one of my favourite shooter campaigns of all time and crappy, laggy as hell and broken as fuck multiplayer.
 

Glover09

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Jun 19, 2009
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Iwata said:
Glover09 said:
NFS: Most Wanted- Forced cop sections, choppy animations, general BS, and other issues resulting in me staying at #5 or 6 since 2008.

NFS: Carbon- Liked the game more than MW, but problems of MW were magnefied. Then there's the final four races that by themselves took me as long to beat, if not longer, than the rest of the game.

NFS: ProStreet- Fun, but same issues from most wanted.

NFS: Undercover- Proof Black Box didn't get the memo that shit is broken.

NFS: Shift- The second worst racing game in the world.

Shift 2- The third worst.

NFS: The Run- Fuck you, Black Box.
Alright, I have to ask... why do you keep playing NFS games if they consistently let you down? Not being judgemental or anything, just curious.
Originally, I wasn't too dissapointed. Most wanted was fun for awhile, as was carbon, and prostreet. Compared to Underground 2, years and replays later, These have grown to dissapoint more and more.
BloatedGuppy said:
Why on earth do you keep getting NFS games? Fool you six times, shame on you!
Yes, and I feel shame for having played anything after prostreet. Actually, I own up to prostreet, I either rented or played some at the local game store. Carbon, shift, and undercover were rented, with the latter two returned withing the weekend, and shift 2 and the run happened to be on display.
 

Jynthor

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Mar 30, 2012
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Dragon Age 2. I loved the Original, I don't think much more needs to be said.
And Skyrim. I still love the game, but it could have been so much better. They dumbed do- I mean Streamlined the game too much.

Captcha: Too bad
Jerk.
 

Sanat

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Apr 7, 2012
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Battlefield 3, Diablo 3, Red alert 3, Starcraft 2, Crysis 2, Supreme Commander 2, The demise of Call of Duty (Somewhat inclusive of and including everything after MW2), Halo Reach, and all the others that I've lost the will to play.

The last couple of years or so have been very, very disappointing.