Biggest gaming dissapointment.

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Hader

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Jul 7, 2010
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Empire Total War without a doubt. Compared to how much I loved Rome Total War and played the hell out of that, as well as Medieval 2 Total War, Empire hardly kept me onboard for more than 3 hours cumulatively. As if installed that monster of a game didn't take up too much time in itself, the combat felt boring and unresponsive. Plus, the music was composed by a different artist, which while not the biggest deal to many people, it was quite the bad move in my eyes since the music composed for the previous games was just outstanding and really made battles feel epic. Empire never had that feel to it.
 

MMMowman

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Mar 9, 2009
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Radeonx said:
The Orange Box.
Everyone said that it was amazing, the best deal I could find, and that all of the games are some of the best in the world.
They were all pretty shitty.
May I ask what platform you got it on?
OT Dead rising. If a game doesn't allow you to save at anytime it's broken. Same for Dead rising 2.
 

Blindrooster

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Jul 13, 2009
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Loop Stricken said:
Spore.

So much, so much potential and promise.
So crushing, the disappointment.
I watched a 30 min video on the making of it like a year before it came out. None of the stuff in that video actually ended up int he game. I played through it (micro-organism to space ruler) ONCE......and sold it. Huge dissapointment.
 

RatRace123

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Dec 1, 2009
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More than once, in several games I've spent time trying to get enough money to buy a really awesome weapon or armor set, only to find it out in the world somewhere or have it become immediately obsolete upon me getting it.

I was also disappointed in LittleBigPlanet, not by the game itself but by my complete ineptitude when it comes to creating levels. My ideas certainly stretch far beyond my skill when it comes to that game.
 

Trogdor1138

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May 28, 2010
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Off the top of my head, a couple of games that underwhelmed me...

Mortal Kombat: Armageddon
This should've been awesome, but it was too unpolished and just bland, everything was just "meh" with it.

Alien vs. Predator
I wasn't expecting an amazing game, but I was expecting something decent and playable, instead we got pissed on.

Also, the fact Episode 3 still hasn't even been announced. I hate to be one of those guys, but seriously, when you promise episodic content in a situation like this, you need to deliver, they have no excuse at this stage.
 

Geo88

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Jul 20, 2010
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The Force Unleashed II

Fuck your repetitive levels. Fuck your unimaginative enemy concepts. Fuck your minimal character development. Fuck your idea to bring up the possibility that Starkiller might not be a clone, then never answer it in-game. And most importantly, fuck your gall to end on a cliffhanger after a measly five-hour campaign. Go to Hell.

Halo: Reach was also a huge disappointment with its terrible, terrible campaign storyline. The multiplayer was a lot of fun, though it was already getting old when I returned the game for store credit a week after I bought it, and that still just makes the overall game half good.
 

CrazyCapnMorgan

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Jan 5, 2011
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Devil May Cry 2.

I like Dante and his story, don't get me wrong, but this game just made me want to declare it non-canon (much like everything after Return of the Jedi for the Star Wars franchise) and re-play DMC1 to make sure that Dante was still a badass character.

And for the record, yes I do like the Devil May Cry series overall.
 

Thundero13

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Mar 19, 2009
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I was told that MineCraft was free, but you need to pay for the proper version, also I was kind of looking forward to seeing how Epic Mickey would use the paint & thinner for an interesting moral choice system but it ended up awful, or so i've heard, also everyone always says that the water temple in Zelda OOT is awful because: (a) it has the annoying water level aspect & (b) it has Dark Link but the Dark Link battle was one of the best bits in the game although the water pressure still makes the temple awful so I was disappointed in that it was better then expected.
 

olendvcook

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Aug 14, 2009
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Kane and Lynch 2 yeah i knew it wasn't going to be the best game ever but i played Kane and Lynch 1 and it was really fun with a friend.
 

MetalMantheRevenge

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Sep 5, 2009
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Zantos said:
Not a single game, but I hate that crushing disappointment when you get to the end of the single player mode for most modern FPS and think, "Is that it?"
That sums up my CoD: MW2 experience.
Other that that waste of space.

Army of Two: the 40th day Looked at the back and thought the gun customization was gonna rock. It did not...
 

Dr. wonderful

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Dec 31, 2009
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Far Cry 2.

It's quite possibly the only game in which I gotten so annoyed. It was supposed to be awesome. I didn't want to fight my way out of Africa. I wanted to be a fear person who name make people sweat fucking tears.

I got a broke down game with crappy AI and some shitty ass Voice acting.

Sorry, but anytime I THINK about that game, it's make me...ARGH!
 

rvbnut

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Jan 3, 2011
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Every game that has worried more about looking fantastic but story and gameplay are terrible. We have hit a point in gaming where is costs less to ship out a game with next to no story, and still make shitloads because of the idiots who buy the games because they look good.

We need to change this trend people!!!!!!
 

Wertbag

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Feb 24, 2009
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Theres only been 2 games I've ever returned (plenty I haven't liked but only two I've hated). For me its when the first game in a series is legendary then you get really excited by the sequel announcement thinking of all of the cool features and places they can take the game. You hype it to yourself only to be horribly crushed when its finally released.

First was Master of Orion 3. Years down the track and 2 brilliant games to base it on, but they still managed to kill all of the fun and turn it into a micro management spreadsheet viewer.
The second was Fight Night 2 (the newer ones fixed the problem), just adding the haymaker mechanic which was so poorly done as to ruin the fighting. The fights just degenerated into two guys with their hands cocked back ready to throw power punches, any real boxing tactics were crushed by the wild swings.
 

Skoldpadda

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Jan 13, 2010
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In recent times: the realization after playing through Mass Effect 2 that the whole thing with taking a savegame through the whole series doesn't mean shit.

I mean, it's an awesome idea, and I admit it's very ambitious, and my expectations probably were a bit high. I mean, taking in account every little conversation choice and potentially shaping a completely different path throughout the games probably takes an awful lot of manhours for a game like this. In a game like Planescape: Torment, most of your choices result in different text (different awesome text), but in ME it takes voice acting, animating, beautifully detailed 3D environments, etc. I understand there are limitations.

But damn, we could've gotten *something* more than this. If they'd held the game in development for one year longer they could've done it and I would have been totally fine with that.

If you choose to sacrifice the council at the end of Mass Effect 2:
Miranda: "Shepard did everything right, sacrificing the council? Man, that was awesome."
If you choose to save them:
Miranda: "Shepard did everything right. Saving the council? What a guy!"

Every single character that could potentially die in Mass Effect 1? Non-frikkin'-recruitable in the sequel. So far for your heart-wrenching choice about who gets left behind on Virmire.
Ashley lives: "o hi lolwut ur with cerberus now? kbi!"
Kaidan lives: "yeah, what she said."
And who at the end of ME2 was certain to live to be recruitable in ME3? No one. Except for Liara, maybe. Haven't played LofSB. But I imagine she'll be too busy. Garrus and Tali? Don't get your hopes up, guys.

Your choice toward the Illusive Man at the end of ME2 will probably net you an e-mail on your terminal at most.

I was so pumped, imagining taking a character through a whole trilogy, and taking another one through with a radically different experience. But I was crushed when reality struck.
It's such a great idea and finally someone was going to actually do it. One of my favourite developers, no less. And then they chickened out. They chickened the fuck out.

And this whole wall of text isn't even taking into account the "streamlining", the mess that the story's become, the planet scanning instead of driving around in an awesome tank. Don't get me even started on that.

Also a big disappointment was Neverwinter Nights 2. I mean, some things were better than the first, like the campaign structure.
But:
- The toolset was way more complicated than the first, and far more buggy. Result: not the building and scripting community that the first game had. The first game was awesome at this, but it also had some very annoying limits. Neverwinter Nights 2 fixed these limitations, then destroyed all the rest. There was barely a community to speak of.
- It was painfully chuggy even on a ninja system.
- It recycled a lot of the music from the first game.
- It felt unfinished. If you destroyed a chest, it didn't have a "breaking" animation, it just made a breaking sound, then popped out of existence.
- It didn't have those awesome sparring and blocking animations anymore. In NWN it really seemed like those two guys were fighting. Sidestepping, strafing, dodging, parrying, shield-blocking. In NWN2 they just took turns hitting each other.

And finally, The Sims. It was a great idea. It looked like something I could've had a lot of fun with. The actual game was as tedious as going to work and doing the dishes.
 

Farlander

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Oct 31, 2010
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In recent times: the realization after playing through Mass Effect 2 that the whole thing with taking a savegame through the whole series doesn't mean shit.
I hope CD Projekt will do the save-game feature right with Witcher 2. (from the looks of the previews, they will). Witcher 1, with all it's flaws, was much more awesome than Mass Effect 1 (released almost at the same time they were).

Which, reminds me... I can't name every disappointment, so I will only few that were at the top of my head... Now that I've mentioned it: Mass Effect. After playing almost every BioWare game, it felt like a chore to me to play the same plot again in a setting which is basically Star Wars with different names.

Allods Online. I'm a big fan of the Allods universe (Rage of Mages and Evil Islands games. Russian games - good games), and was very hyped about AO. The first disappointment came to me when they decided to redo the universe - change the history of the world there and there, change the overall design and stuff, and do a lot of other changes to the lore (or just plainly ignoring the old lore) that I didn't really like. So it was more like a reboot than a continuation. Well, okay, I could live with that (besides, the design was still pretty cool in it's own right). I've participated in Alpha tests and the game promised to be pretty good. And then some shit happened there, with companies buying one another, developers changing (yet remaining the same company), all in all the last closed beta was worse than all the other previous tests, and during the open beta the gameplay was becoming more and more ridiculous and unplayable. Well, at least the music is still awesome.

Knights of the Old Republic II. It had the potential to be 100 times better than KotOR1. But, sadly, it wasn't.

King's Quest IX/The Silver Lining. Yeah, a fan-game. I was very excited when they finally decided to release it. But after playing the first chapter - the plot didn't hold the intrigue, the texts are mediocre and the voice acting was awful. I don't think this fan-game was worth the wait.

That's it from the top of my head. I may try to remember and post some other disappointments.