Bioshock 2... bugs bugs bugs

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MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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1 playthrough, 3 game breaking bugs.

1. After saving during a Big Sister fight, the screeching string crescendo music remained looping for the entire remainder of the level. Wouldn't have been so bad if it weren't just over a minute long.

Maddening, makes it impossible to focus.

2. Right thumbstick became inactive. Yep. No camera movement. Had to reload an old save.

3. Left trigger became inactive. No plasmids. See above...

Some others:

Little sister completely vanished after her Big Daddy was killed.

Screen randomly flashing strange colours

I still loved it though. Great game.

Anyone else encountered these or any others?
 

iKiller

New member
Jun 13, 2008
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I can safely say I had none of those errors, though I did play the PC version, and I had a different kind of error.
The game would randomly crash when going into a menu (Not the pause menu, but like, a shop or the map or something)
So I had to make a sacrifice and put it down to Direct X 9 instead of 10, and it fixed it right up.
That's the only glitch I had.

EDIT: Also, I think you're confusing triggers with analog sticks, because the triggers don't control the camera.
 

sephiroth1991

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Dec 3, 2009
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I have came across this bug that stops me doing a plasmid attacks, i beat a big sister on hard without vital chambers without the help of plasmids(Im pritty proud of my self)

The bug sometimes happend when i'm switching between plasmids or when i use one and it gets stuck.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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iKiller said:
I can safely say I had none of those errors, though I did play the PC version, and I had a different kind of error.
The game would randomly crash when going into a menu (Not the pause menu, but like, a shop or the map or something)
So I had to make a sacrifice and put it down to Direct X 9 instead of 10, and it fixed it right up.
That's the only glitch I had.

EDIT: Also, I think you're confusing triggers with analog sticks, because the triggers don't control the camera.
Fixed. It was right analogue stick and left trigger.
 

londelen

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Apr 15, 2009
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The only bug I encountered was in a couple audiophiles in Persephone and played them, older ones from the level played instead, and then the one I just picked up.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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I also had that music never stopping glitch. Luckily, I was near the end of the level.

Other than that, nothing, just enjoying a great game.
 

Disaster Button

Elite Member
Feb 18, 2009
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I got that music loop bug just now. It was awful, right at the end of Pauper's Drop and it was that incredibly dramatic/scary/tense/adjective 6 second piece. It was at the last 30 minutes of the level too in Sinclair's Hotel, and it really ruined the atmosphere. It was just awful.
 

MurderousToaster

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Aug 9, 2008
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Well, my PC doesn't agree with BioShock 2 and everything flickers and effects mess up, the game stutters... So yeah, until I get a new graphics card, pretty unplayable.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Disaster Button said:
I got that music loop bug just now. It was awful, right at the end of Pauper's Drop and it was that incredibly dramatic/scary/tense/adjective 6 second piece. It was at the last 30 minutes of the level too in Sinclair's Hotel, and it really ruined the atmosphere. It was just awful.
Hehe yeah that's exactly where it happened me. Totally ruined the build up to meeting
Grace
.
 

Mewick_Alex

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May 25, 2009
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Out of curiosity, what console are you playing on? I've got it on the ps3 and haven't encountered any of these glitches so far.
 

Disaster Button

Elite Member
Feb 18, 2009
5,237
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MiracleOfSound said:
Disaster Button said:
I got that music loop bug just now. It was awful, right at the end of Pauper's Drop and it was that incredibly dramatic/scary/tense/adjective 6 second piece. It was at the last 30 minutes of the level too in Sinclair's Hotel, and it really ruined the atmosphere. It was just awful.
Hehe yeah that's exactly where it happened me. Totally ruined the build up to meeting
Grace
.
Yeah, and when you talk to her too.

Incidentally,
did you kill her or let her live? I let her live, I really liked her. And she could sing like really well.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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I haven't had any bugs so far. The game runs smoothly and I am glad I bought it. It has quickly become one of my favorite games.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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Disaster Button said:
MiracleOfSound said:
Disaster Button said:
I got that music loop bug just now. It was awful, right at the end of Pauper's Drop and it was that incredibly dramatic/scary/tense/adjective 6 second piece. It was at the last 30 minutes of the level too in Sinclair's Hotel, and it really ruined the atmosphere. It was just awful.
Hehe yeah that's exactly where it happened me. Totally ruined the build up to meeting
Grace
.
Yeah, and when you talk to her too.

Incidentally,
did you kill her or let her live? I let her live, I really liked her. And she could sing like really well.
I let everyone live... and then an achievement popped up for it! Grace was nice. Yeah, she did sing well.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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YoUnG205 said:
I cannot say I have had any of them, what are you playing it on?
Mewick_Alex said:
Out of curiosity, what console are you playing on? I've got it on the ps3 and haven't encountered any of these glitches so far.
Old man 360.
 

brabz

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Jan 3, 2008
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MiracleOfSound said:
Old man 360.
I had a brief freeze of my right analog stick at the beginning of the Pauper's Drop level for 360. Turned off the controller, then turned it back on. Immediately fixed and no problem since.
 

Wolfram23

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Mar 23, 2004
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Well I'm not terribly far in the game, but I noticed enemy shadows visible on the underside of walkways... as in, Splicer walking across, and I'm below and see their shadow. Made good use of telekenisis and a red barrel tho...