I'm not sure what you're on about, because if anything BioShock 2 recycled too much from the original. City run by someone who has an extremist political agenda? Check. Exact same enemy types? Check, other than the Brute Splicers replacing Nitro Splicers. Short first level where you get a free Electrobolt and need it to open a door? Check. Telekinesis and Incinerate being your next plasmids? Check. Spider Splicers introduced before you can attack them? Check. Houdini splicers introduced with one who keeps teleporting away before you can even see them? Check. Every bloody level being a fetch quest for the macguffin you need to unlock the next area? Check.piscian said:2. Campaign had almost nothing in common with the original
OK, I don't know where you got your information, but 2K Marin didn't do "multiplayer map packs" for BioShock because BioShock never had multiplayer to begin with. (And the multiplayer for BioShock 2 was made by Digital Extremes, another studio entirely.)piscian said:It was like 4am when I wrote that I think I meant in common quality wise. Yeah it was just a subpar recycling of the first game made by the studio who did multiplayer map packs for it.
That wasn't the vibe I got. She came across more as someone who Ryan discovered was a Communist and locked up because he's the kind of paranoid asshole who wouldn't need any other reason, and who was only able to really do anything after Ryan and Fontaine had been taken down in the first game. And nobody mentioned her in the first game because she was irrelevant to everyone you encountered. Some of it is a bit hard to swallow, but it's not as blatant a retcon as, say, Portal 2 where some things openly contradict what happened in the first game and they actually changed the first game itself to make others fit.piscian said:The timeline was off too as she's supposed to be the big player in the downfall of rapture but isn't mentioned at all in the original so the story was just this retconned nonsense.
Actually, all works published in the United States post-1923 but before 1977 are protected for 95 years after their initial publication, or 120 years after creation if they weren't published, whichever comes first. Any works created after 1977 are protected for the author's lifetime plus an additional 70 years, or 95 years after publication for works with more than one author (such as your Mozart CD example).Nooners said:I think that most works of art (such as music recordings) become public domain 70 years after the death of the performing artist. Not the original composer/songwriter, the PERFORMING ARTIST.STENDEC1 said:Gee, I'm sure all the artists who performed those tracks back in the 20s-50s are glad they're still getting paid royalties. Especially the dead ones.
Copyright Law: Protecting the rights of dead people since 1976.
Mozart ain't gonna recieve any royalties off the stuff he wrote, but if the London Symphony released a CD featuring his works, that ONE PARTICULAR CD becomes public domain once all the orchestra members are dead for 70 years.
At least, I think that's what I remember from college. If someone want to clarify or correct me, please do so.