Bioshock 2: Easter Egg.

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dududf

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Well, as I was playing Bioshock 2 on my fathers computer, I found a random patch of ice...

Didn't look like there was anything in it, but I melted it anyways...

And guess what I found inside ?!

I found a Cat, that the subtitles called "Schroedinger".

As you should be aware of, the Schroedinger cat is of some scientific importance, because it's the widely popular little experiment where a cat was put in a box, and sealed the box, and in the box was a slightly radioactive material... and a radioactive sensitive monitor was near by, and when the material decays it may send off the radioactive material at the monitor, if so it will then activate a switch that will break a vial of poison, and kill the cat.

But the Decay is completely random, and as long as no one looks in the box, the Cat is considered both Dead, and Alive. That experiment was of some scientific importance for quantumn mechanics (OK I'm a little bit out of my field now :p )

So this Shrodinger cat in Bioshock was an interesting Easter Egg.

[HEADING=1]Have YOU found any good Easter Eggs in Bioshock 2?[/HEADING]
Post and discuss.
 

Candlejack

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Isn't there a dead cat in every level of Bioshock? I thought I heard that somewhere. Also, I have to agree, the unstable teleport plasmid was my favorite bit.
 

dududf

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kesslerparadox52 said:
Well, (spoilers, sort of) you know in the theme park level, there's all those animatronic Ryans siting in identical offices? One of them has a golf club in it. Does that count? Does that count?
Definitely.
 

Herb sewell

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dududf said:
He used it as a way to explain how electrons could be both waves and particles at the same time like how the cat could be either dead or alive but you won't know unless you see it.
OT: I haven't got Bioshock 2 but little things like this are what make the difference between good and great games to me.
 

A Weary Exile

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Don't know if these are technically Easter Eggs but...

-There's an "Unstable teleportation plasmid" in Fontaine Futuristics, if you follow it as it teleports around it will lead you to Vending Expert + tonic (Or whatever it's called).

-In Siren Alley many of the portraits hanging on the walls are of events from the first game (Jack's plane crash, Steinman's clinic, Jack splicing up with Electro Bolt for the first time).

And those cats were in the original BioShock, there's one on every level, but I didn't know they had names. :/

EDIT: ...Damn ninjas.
 

MrSnugglesworth

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Jan 15, 2009
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undyingdh777 said:
That little bit with the Unstable Teleport Plasmid was a cool easter egg.
Bah, stole mine.


That was pretty cool. Although when it was on the chair I was like "YES, HERE WE COME HOUDINI DADDY!"


It was nice, but not nice enough.
 

dududf

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Herb sewell said:
dududf said:
He used it as a way to explain how electrons could be both waves and particles at the same time like how the cat could be either dead or alive but you won't know unless you see it.
OT: I haven't got Bioshock 2 but little things like this are what make the difference between good and great games to me.
Really? Awww... frig a dig...

I need to get better information sources then...
 

geldonyetich

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That was an Easter Egg? I think I found that cat - in the picture gallery, right? Didn't notice they called it Schroedinger. For that matter, I didn't figure out what happened to Mark Meltzer probably for the same reason.

The Unstable Teleport Plasmid was definitely the coolest Easter Egg.
 

Brad Shepard

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kesslerparadox52 said:
Well, (spoilers, sort of) you know in the theme park level, there's all those animatronic Ryans siting in identical offices? One of them has a golf club in it. Does that count? Does that count?
thats an achievement if you nock the things head off with the club
 

Therumancer

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Nov 28, 2007
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dududf said:
Well, as I was playing Bioshock 2 on my fathers computer, I found a random patch of ice...

Didn't look like there was anything in it, but I melted it anyways...

And guess what I found inside ?!

I found a Cat, that the subtitles called "Schroedinger".

As you should be aware of, the Schroedinger cat is of some scientific importance, because it's the widely popular little experiment where a cat was put in a box, and sealed the box, and in the box was a slightly radioactive material... and a radioactive sensitive monitor was near by, and when the material decays it may send off the radioactive material at the monitor, if so it will then activate a switch that will break a vial of poison, and kill the cat.

But the Decay is completely random, and as long as no one looks in the box, the Cat is considered both Dead, and Alive. That experiment was of some scientific importance for quantumn mechanics (OK I'm a little bit out of my field now :p )

So this Shrodinger cat in Bioshock was an interesting Easter Egg.

[HEADING=1]Have YOU found any good Easter Eggs in Bioshock 2?[/HEADING]
Post and discuss.

Naming cats Schroedinger is common.

To simplify the whole "experiment" was never actually performed, it's hypothetical. It's basically a way to scientifically analyze questions like "if a tree falls in a forest, and no one is there to hear it, does it make a noise?".


The point of the mental exercise is that if you place a cat in the box, with no way to determine what is going on inside the box, you cannot tell certainly if the cat is alive or dead. Introducing things into the box like food, a reliable air supply, or a radioactive isotope can change the probability of the cat being alive or dead at any given point of elapsed time BUT you can never say for sure that anything is true until you open the box and verify it.

This is key to concepts like quantum mechanics and probability manipulation. The idea is sort of that reality can be argued to be based on perception, and that without a conscious mind being present everything turns simply into pure mathematics. No matter what you do what happens to the cat becomes a matter of probability as to whether it survives or not, and it can be measured mathematically. No matter the passage of time if you include food, light, air and other things in the box the odds increase. You add things like poison, an airtight container, radiation, or anything else the odds decrease. However the odds can never reach '0'.

The 'ideal' would be being able to perform a practical demonstration of being able to reduce the probability of something to ridiculously low levels, and then increase it to almost certainy afterwards and have a positive result... like say sticking the cat inside a box with active uranium for 100 years and then opening it and having a live cat come out. Right now though it's simply conceptual, since arguably it gets down to the idea of reality being based on perception and otherwise everything being dictated outside of perception by pure mathematics.

Sorry if this still blows people's brains, I'm no expert, but that is how *I* understand things, and it's the best way I can simplify it. Incidently Quantum mechanics is brought up in so much science fiction as a way of talking around the idea of magical seeming developments because in the end it's a way of trying to justify anything being possible if you can control the variables. The problem I have with it though is that it seems to rely on someone being willing to accept that reality is entirely based on perception, and I for one don't believe the world basically stops existing as we understand it now simply because there are no people to perceive it and that seems to be the lynchpin of the entire idea.
 

Herb sewell

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dududf said:
Herb sewell said:
dududf said:
He used it as a way to explain how electrons could be both waves and particles at the same time like how the cat could be either dead or alive but you won't know unless you see it.
OT: I haven't got Bioshock 2 but little things like this are what make the difference between good and great games to me.
Really? Awww... frig a dig...

I need to get better information sources then...
You got the rest of it right just it was a mental exercise and not a real experiment.
 

dududf

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Aug 31, 2009
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Herb sewell said:
dududf said:
Herb sewell said:
dududf said:
He used it as a way to explain how electrons could be both waves and particles at the same time like how the cat could be either dead or alive but you won't know unless you see it.
OT: I haven't got Bioshock 2 but little things like this are what make the difference between good and great games to me.
Really? Awww... frig a dig...

I need to get better information sources then...
You got the rest of it right just it was a mental exercise and not a real experiment.
Yeah... my source (aka science teacher) said it actually happened...

Any who.