Bioshock: Infinite unveiled!

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CobraX

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AnAngryMoose said:
CobraX said:
AnAngryMoose said:
CobraX said:
Korten12 said:
CobraX said:
wooty said:
From the depths of the sea to .........a flying city?

Is the Bioshock franchise really grasping at straws already?
So your willing to accept an underwater city, but a city in the clouds, now that's just too much?

Anyways, it looks good. I look forward to what they do with the unique setting and where the story goes. However I do have 2 concerns:

1 - That new Big Daddy has a human heart in him. I really hope they don't pull some BS where a older character like Andrew Ryan has been rebuilt as a big daddy that would just be lame.

2 - The synopsis on the site says the game will involve saving a little girl from the city and forming a bond with her....sounds a bit too much like Bioshock 2's story to me.

I look forward to this game and seeing more footage of it.
she isnt a little girl anymore. it said she was imprisoned since she was a little girl, she is fully grown now. Also she has telekenisis so thats new. (didnt play B2 but I assume the little girl didn't have telekenisis.)
Small Spoiler for bioshock 2
the little girl did have some forms of telekinetic powers.
This seems to be how they'll link the games together.
How???? Everyone in Rapture can have telekenitic powers (telekinetic plasmid), so that's nothing special! Plus due to the story of BS2 the two little girls can't possibly be related.
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite takes place before Bioshock 1 and 2. Hell I think it happens before Rapture is even built.
 

SomeBritishDude

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Personally I'm really excited for this. The thing that I loved about the first Bioshock is the fact that you were in this strange environment that you'd never seen before and didn't understand. It was beautiful, it was intriguing, and sometimes it was terrifying. That sense of wonder was seriously missing from the second game, which might as well have been an expansion. Rapture was great the time we had with it, but it's story is done.

Bioshock Infinite is I think a great example of how to do a sequel; retain elements that make the first brilliant while also taking it into a new fresh direction. It's keeping some of the key elements (an imaginative, retro, politically corrupt city/magic like abilities/horror) yet changing things completely at the same time (Rapture is now Columbia/ADAM is replace by another power/claustrophobia is replaced by vertigo).

Of coarse there's every chance that this game could be shit, this is only a trailer with no gameplay after all. We've seen with Left 4 Dead 2 what day light can do to a horror game, but then again maybe falling to your death is more frightening when you can see the ground. It could be that the atmosphere simply doesn't have the same impact that Rapture had the first time around, maybe the story is crap ect. Still, I like the direction they're taking.

I do agree though that the name is a bit crap. It's not even set in the Bioshock universe (and even if it is it's more than 30 years before so wouldn't have much connection) so there's very little reason to call it Bioshock. My guess is that's just there to sell game, new RPs are notoriously bad business after all. And ultimately it's just a name so it doesn't matter so much. It would just make it more sense for it to be another level of the "___Shock" thing like System Shock. Then again I haven't really heard any good alternatives. Aeroshock or Airshock doesn't really mean anything. Vertigo Shock doesn't really roll off the tongue well.
 

slipknot4

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I heard this one is going to be a prequel. Perhaps the city sinks into the ocean at the end, that'd be epic : /
 

Daedalus1942

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AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
 

Daedalus1942

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AC10 said:
They really should have named it Skyoshock or something.
The name Bioshock has no real meaning.

I wonder why they REALLY needed to keep the whole big daddy thing going though?

Edit: Does anyone else feel like this game is basically taking place in the Myst universe?
http://en.wikipedia.org/wiki/BioShock_Infinite
Aeroshock would have been better in my opinion or Turboshock? (in reference to turbulence)
Also, they haven't kept the big daddy thing going. It is just ONE robot that apparently chases you through the game.
 

SomeBritishDude

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Daedalus1942 said:
AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
I don't think they're plasmids at all. In fact from the bits of information we're getting I don't think this is even set in the same universe as Bioshock. It would seem odd for ADAM and plasmids to exist over 30 years before a magical hand that shoots bees was even a twinkle in Andrew Ryan's eye, especially with no mention of it.
 

Daedalus1942

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SomeBritishDude said:
Daedalus1942 said:
AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
I don't think they're plasmids at all. In fact from the bits of information we're getting I don't think this is even set in the same universe as Bioshock. It would seem odd for ADAM and plasmids to exist over 30 years before a magical hand that shoots bees was even a twinkle in Andrew Ryan's eye, especially with no mention of it.
Not plasmid's in the traditional sense, but I was referring to the blanket term..
"Powers" of some sort do appear in Infinite. Obviously they aren't called plasmids, but they will be back, of course. I wonder if they'll go back to the idea of single wielding weapons and powers.
Dual wield worked in 2 because you played as Delta. I think it would be stupid if a human duel wielded.
 

SomeBritishDude

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Daedalus1942 said:
SomeBritishDude said:
...Dual wield worked in 2 because you played as Delta. I think it would be stupid if a human duel wielded.
I think it was less to do with playing as Delta and more to do with stream lining the gameplay. Using plasmids and guns simultaneously makes combat more interesting and varied.

And assuming this is a new universe with it's own set of rules (the fact that they have solid brick buildings that float hundreds of feet above ground kind of suggests that) there would be no reason for DeWitt not being able to duel wield, unless they create one themselves
 

Serving UpSmiles

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I Max95 said:
eh i dont like resets to zero
you know a new story only loosely tied to the first one new characters a new setting and basically taking it from the top

but whatever ill give it a chance and who knows this might even end up as some kind of an origin story
whats wrong with new settings and inovation? Sorry but Rapture in bioshock 2 was just too familiar and old to go "WOW!" about.

This definetly looks interesting, shame its coming out in 2012.
 

Daedalus1942

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SomeBritishDude said:
Daedalus1942 said:
SomeBritishDude said:
...Dual wield worked in 2 because you played as Delta. I think it would be stupid if a human duel wielded.
I think it was less to do with playing as Delta and more to do with stream lining the gameplay. Using plasmids and guns simultaneously makes combat more interesting and varied.

And assuming this is a new universe with it's own set of rules (the fact that they have solid brick buildings that float hundreds of feet above ground kind of suggests that) there would be no reason for DeWitt not being able to duel wield, unless they create one themselves
What I actually meant was that the dual wielding worked in 2 because it was believable due to Delta being a prototype big daddy. Jack was only human and while I agree in 2 it was mainly to sreamline combat, I think it had an artistic motive behind it too (being the first big daddy armed with both plasmids and weapons, being unstoppable), whereas Jack could only do one or the other.
Grenade launchers are heavy, but not an issue for a Big Daddy, if you get me?
 

I Max95

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Serving UpSmiles said:
I Max95 said:
eh i dont like resets to zero
you know a new story only loosely tied to the first one new characters a new setting and basically taking it from the top

but whatever ill give it a chance and who knows this might even end up as some kind of an origin story
whats wrong with new settings and inovation? Sorry but Rapture in bioshock 2 was just too familiar and old to go "WOW!" about.

This definetly looks interesting, shame its coming out in 2012.
well why didnt they just call it bioshock 3
base it after the first 2 i can think of lots of things they can do with that
im just saying making prequals ussually just delays the problem of what to do next with the series
 

Brazilianpeanutwar

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What are everyone's thought on what the opening will be?

How will the game introduce you to this new world? The first bioshock had the bronze letters with water dripping over them,maybe this one will have title coming up through the clouds?

(I never played the second one by the way)