Well, they worked as "resurrection" chambers (or in the words of a diary, some gobblde gook about quantum and states and matter teleportation, so advanced is one word for it, impossible is another), but only for Ryan and his son (the player!).
Like I mentioned, I am sure he'd have turned it off/disabled it for himself, but disabling any nearby working ones if he couldn't turn them off would have been just as effective. I wonder what happens if you die from the security later released in the room (I didn't bother to try).
I found the device utterly sickening for gameplay and if I died, I reloaded a save even if it was far back, on that point I think some people agree, since it removed any challenge from the game - almost going the route of the "flawless" MMO which doesn't even penalise a player.
Like I mentioned, I am sure he'd have turned it off/disabled it for himself, but disabling any nearby working ones if he couldn't turn them off would have been just as effective. I wonder what happens if you die from the security later released in the room (I didn't bother to try).
I found the device utterly sickening for gameplay and if I died, I reloaded a save even if it was far back, on that point I think some people agree, since it removed any challenge from the game - almost going the route of the "flawless" MMO which doesn't even penalise a player.