All the side quests. You know what I mean.Tin Man said:Where the hell have you read this? Seriously, what have you read that has told you that everything in the main game is optional?Yvl9921 said:It's that now everything in the main game is optional, and loses some of its spirit.
I'd be all for multiplayer that didn't have this effect on the game, though.
From what I understand, you would need to do all the side quests to complete the main story. Now, instead, you can grind your way around the awesome story filled side quests. This bothers me, because now I don't feel like I have as much of an incentive to do those side quests. What keeps tearing at me is the idea of what this would've been like in ME2 - someone's doing all the crew's missions, gets to, say, Jacob's, and says "You know what, I'll give multiplayer a try" and never gets to see Jacob's missions, which is the best mission by far imo.Tin Man said:No, I haven't got the foggiest what you mean. Side quests are always optional. The co-op here is just a bunch of additional side quests and like all side quests its completely free to ignore.Yvl9921 said:All the side quests. You know what I mean.
Did you quote Metacritic and expect anyone to take you seriously? You do realize that people were zero-bombing that game in a fit of nerd-rage, don't you? I have never once played a game for which a rating of zero could be justified, and I've played some stinkers. Dragon Age 2 was a fun game that had some tragic flaws due to lazy design and a short development cycle. Despite that limitation, it still managed to surpass Origins in some aspects, mainly due to it not following the Bioware Formula as strictly as practically every game they've made since Baldur's Gate 2.FelixG said:I am sorry but DA2 was far worse than "not quite as good as the first."WillN7 said:I love Mass Effect so much, but sometimes I really fucking hate the fans of it. Or just Bioware fans, because they are so unbelievably bitchy. The sequel to Dragon Age wasn't quite as good as the first, they all flip shit and have a meltdown. OPTIONAL multiplayer is announced for Mass Effect 3, and Bioware assures us that it was made by a separate team, so literally nothing is being taken away from the single player. I see virtually nothing wrong with this, because if it works and its fun, then sweet I get to play ME3 with my friends, and if it doesn't work and its not fun, then I'll just keep on playing the singleplayer. Bioware fans need to seriously chill the fuck out.
http://www.metacritic.com/game/pc/dragon-age-origins for the original
http://www.metacritic.com/game/pc/dragon-age-ii for the sequel
Yeah, apparently a great number of people think of the second as an abomination.
I might have enjoyed it if it weren't for the HORRIBLE repeat dungeons and parachuting enemies.
Hopefully Mass Effect 3 doesn't suffer the same horrible fate, but I am optimistic.
...they meant it in the sense that you don't have to play the multiplayer to unlock certain content or reach certain endings. Everything in the single-player is accessible via the single-player. The multiplayer is connected to it in the sense that it offers more options, but they have stated that the "Galactic Readiness Scale" can be brought up through exclusively single player means, so you don't have to touch the multiplayer.Kakulukia said:That's not what they said when they announced it.
I'm quoting the "Bioware finally confirms and details Mass Effect 3 multiplayer" article from this very site here:
So which is it, Bioware?These efforts will have a direct impact on the player's "Galactic Readiness" meter, which shows how well-prepared the Galaxy is to fend off the Reaper assault. Thus, success in the co-op mode will also provide players with an alternative way of getting a perfect ending in the single player game.