To be honest, I don't quite understand what technical limitation stands in the way of a software resolution to the problem. While I readily admit that there is no reasonable way for them to tell if a player is using an SDTV or an HDTV since anything one might think is a signal can be entirely ambiguous, there is nothing that stops them from allowing the player to choose an interface type themselves.shadow skill said:People are against spending money on hardware to fix what is a software issue. People should be against spending money on hardware because Bioware could not be bothered to look at their game on the type of display that most Xbox360 owners have. Why is it that videogames seem to be the only software that has difficulty providing people with the option to change the text size when so many of the most commonly used software items, including the one's Bioware used to create the game in all likelyhood have been able to do this for decades now? I write software for a living and I would never approach my boss and tell him that they should buy new hardware because I simply can't be bothered to go inside my own code and make the fonts bigger. First off he would fire my ass, secondly it is generally any easy problem to fix. The only way it would be hard is if I made my program in the most stupid way possible. Why in the hell should Bioware get away with "Oh well it's too hard."seditary said:Unless you stole the game, you paid money for it yes? I cannot see why so many people are so against improving their games.shadow skill said:Stop telling people to spend more money because Bioware is too stupid to let people change the font size.
The only explanation I can fathom is that the current interface would have to be redesigned to compensate for increased text sizes, which could result in a great deal of gratis work on the part of the developer. While I can sympathize with people who have this problem, Mass Effect 2 is hardly the first game that expresses this problem. When I played Dead Rising for example, I was unable to read ANY text in the game thanks to the fact that I had to play it on an SDTV.