flops? that is unlikely. however, i won't be going anywhere near the game until at least a full month after release. what with all the pre-orders (breaking records from what i have read) i can only imagine how bad it's likely to be.Mad Stalin said:Inb4 it flops. Oh c'mon... you know I'm right
See up.Nenad said:Why do I have the feeling something is still going to go wrong. That'd be funny.
Truth is, you can never please the MMO crowd. The most stubborn group of gamers in my opinion is them. I guess thats what happens when you stick to a game for more than 3+ years. I think it has the potential to be great but I think the worst it will do is turn out like RIFT and get a steady amount of subscribers but nothing ground-breaking.LavaLampBamboo said:I personally think they are keeping the release date from the public because they are worried. Yes, it might be the most pre-ordered EA game ever, but they have been receiving a bit of flak for some of the game design.
I supposed at this stage, unless the game is ABSOLUTELY fantastic, people will have some gripes with it. I think three years in development is the point of no return; either perfect or hell to pay. Example; Duke Nukem, Daikatana... Other games I can't remember. I'm sure someone will call me up on a game that breaks this rule.
Half Life 2 took years to make, but it was fantastic. I just don't see SW:TOR attaining the same lofty heights.
Alternatively, I could be completely wrong. But we'll see I suppose =)
That would be the most terrible thing in the history of ever. Coming out the same time as Arkham City, when would I ever have time to sleep?Tentickles said:It's around October 14th.
At least it better be or I am going to punch a puppy.
Overcrowded servers? Servers literary blowing up? Devious, my good sir, devious.Ascarus said:flops? that is unlikely. however, i won't be going anywhere near the game until at least a full month after release. what with all the pre-orders (breaking records from what i have read) i can only imagine how bad it's likely to be.Mad Stalin said:Inb4 it flops. Oh c'mon... you know I'm right
you would have to be masochistic to try to play on day 1.
See up.Nenad said:Why do I have the feeling something is still going to go wrong. That'd be funny.
There's no such thing as a bug free modern game release. The ubiquity of the internet has made the dev bug hunters lazy. I don't think I've played anything in the last 5 or 6 years that didn't have a patch or two.Oro44 said:There's no such thing as a smooth, bug free mmo release.
And that is why you have to try your darnest to make sure it is!Oro44 said:There's no such thing as a smooth, bug free mmo release.
Most games take several years to complete. From start to finish, I mean. Unfortunately, TOR was revealed too early, so the public perception is that development is taking too long when in actuality, it's probably not. Anyone expecting perfection will be disappointed, but I think it's going to be a good game and a solid MMO.LavaLampBamboo said:I personally think they are keeping the release date from the public because they are worried. Yes, it might be the most pre-ordered EA game ever, but they have been receiving a bit of flak for some of the game design.
I supposed at this stage, unless the game is ABSOLUTELY fantastic, people will have some gripes with it. I think three years in development is the point of no return; either perfect or hell to pay. Example; Duke Nukem, Daikatana... Other games I can't remember. I'm sure someone will call me up on a game that breaks this rule.
Half Life 2 took years to make, but it was fantastic. I just don't see SW:TOR attaining the same lofty heights.
Alternatively, I could be completely wrong. But we'll see I suppose =)