It doesn't HAVE to involve killing, but that seems to be what everybody wants nowadays.Axolotl said:Why does it have to involve killing people? But even then, stories that aren't a simplisitc Good guys vs Evil guys are fucking everywhere. The majority of novels, films and plays manage to create plots that aren't like that, hell even fucking comics can get beyond that. Why do you think games can't?TheBelgianGuy said:Since you obviously are a much better writer than anybody Bioware could ever hope to hire, please give me a story I could make a game with, that involves killing people but has nothing to do with good vs. evil AND will sell.Axolotl said:Just because the Fantasy genre and videogames as a medium a bereft of creativuity doesn't excuse Bioware from being unoriginal.TheBelgianGuy said:I'm sorry, is the entirety of the fantasy genre not one big clichéd unoriginal copy?
Good guy is happy - evil comes and makes good guy unhappy - good guy kills evil - good guy happy again.
Hell, IT'S NOT EVEN JUST FANTASY. EVERY GAME OUT THERE IS ABOUT THE GOOD GUY TO STOP THE EVILZ! (Except of course simulators and the like, but you get my point.)
I remember an RPG about the Greek legend about Jason and the Argonauts, called "Rise of the Argonauts". It was a good game I thought, but rated poorly by critics (6/10 on gamespot), because there was too much walking around and talking, and not enough fighting. That was exactly why I liked it - I wouldn't even mind if they'd take 90% of the combat away from Dragon Age, I'm really just playing to experience the story. But apparently, I am one of the few, and they're not going to make a good game that only a few people will like, right?