BioWare Unveils Star Wars: The Old Republic's Jedi Knight

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Jandau said:
ZeroMachine said:
Actually, from what I've seen, a shocking amount of people are talking about rolling anything but Force-users first. Most are going for Bounty Hunter or Smuggler first.
The people that talk about the game aren't a significant section of the population. I preffer to let history speak for itself: Star Wars Galaxies, after they allowed players to start as Jedi... yeah, I rest my case. Also, how many people played KotOR as a ranged character?
I did after reading the Let's Play for KotOR2 of Jedi Jesus, the gunslinger.

It was exceedingly fun being a blaster wielding Jedi, I must say.
 

Gruchul

New member
Aug 30, 2009
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Doktor Merkwurdigliebe said:
Unfortunately half of the Internet will play as Jedi("they are kewl like Anakin in Episode 2"), while the second half will play as Sith("they are sooo dark and angsty, just like myself").
I think it's more likely to come down to how much they want to use force lightning on everything. If other people are anything like me, they'll be going dark side just to do that.
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
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Littaly said:
This just in! Modern Warfare 2 will feature guns!
However the Obama administration will be ensuring all of them are unloaded in keeping with his plans to ban bullets, feeling it's important for the military to set an example. It's not like we want our soldiers to accidently injure anyone while fighting a war. :)

As a result, Modern Warfare 2 will be a true "realistic" next gen modern warfare sim as propaganda broadcasts blare telling you how great and inspirtational Obama is as the first black president, and how much he will be doing for human rights.

Where you previously would fire, the button will not cause your soldier to say "Shootity". In melee he can pull out his boffer knife and say "stabbity". Not to mention the much vaunted new vehicle mechanics where he can put his hands on the butt of another soldier and run along together with him singing a duet of "Tankity" for the ultimate next generation military vehicle experience.


The delay up until this point (in keeping with changes in military doctrine) has been to ask real Afghani and Iraqi insurgents how they plan to react to the new Obama engagement doctrine being put into place. Rumor has it they plan to keep using regular old bullets and bombs, so the multiplayer should be interesting to say the least.
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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Therumancer said:
Littaly said:
This just in! Modern Warfare 2 will feature guns!
However the Obama administration will be ensuring all of them are unloaded in keeping with his plans to ban bullets, feeling it's important for the military to set an example. It's not like we want our soldiers to accidently injure anyone while fighting a war. :)

As a result, Modern Warfare 2 will be a true "realistic" next gen modern warfare sim as propaganda broadcasts blare telling you how great and inspirtational Obama is as the first black president, and how much he will be doing for human rights.

Where you previously would fire, the button will not cause your soldier to say "Shootity". In melee he can pull out his boffer knife and say "stabbity". Not to mention the much vaunted new vehicle mechanics where he can put his hands on the butt of another soldier and run along together with him singing a duet of "Tankity" for the ultimate next generation military vehicle experience.


The delay up until this point (in keeping with changes in military doctrine) has been to ask real Afghani and Iraqi insurgents how they plan to react to the new Obama engagement doctrine being put into place. Rumor has it they plan to keep using regular old bullets and bombs, so the multiplayer should be interesting to say the least.
Your political viewpoint has absolutely no place in this thread. Keep it on topic, or we'll do it for you.
 

Therumancer

Citation Needed
Nov 28, 2007
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On the subject:

It's like this, right now everything I've seen except for "poll of the moment" shows a massive interest in the "bad" side. Sith, Bounty Hunter, etc. It's very similar to what happened with say Destruction in WAR. There also seems to be a lot more attention being paid to the bad guys, the good guys, including the Jedi, seeming pretty bland in comparison.

In a practical sense, Sith, Bounty Hunters, etc... just seem cooler than their good counterparts. What's more looking at this from the perspective of PVP and such I honestly think characters like The Smuggler look far too situational to be effective.

What's more I personally think the whole idea of Bounty Hunters being "Evil" is a bad idea. I think if anything both Smugglers and Bounty Hunters should be defined as "Neutral". Though I guess that is hard for them to do.

As far as nobody wanting to play non-force users, well that depends on a number of factors. Among them whether or not they expand the arsenal of weapons in the game (which they typically do) to be cooler than just "muh, I have a Blaster". Generally speaking in Space Fantasy there are tons of things I would be using for combat against force users other than blasters. The movies don't go into this (for obvious reasons) but there is plenty of things that can make your gun toting character cool.

Plus if they start going into non-canon sources again, things like Teras Kasi, cybernetic enhancements, and similar things can easily put people on the level of Jedi.

Assuming they limit the Sith and Jedi options based on the respective orders and codes, there is a lot of appeal to being a very tough freebooter who has a wider range of options.

In Star Wars Galaxies I think the "Jedi Mania" once they made them availible was largely because by the time they were out there most of the player base had already played tons of differant kinds of characters, yet the Jedi requirements were so insane, that most people had never seen one.

SWG had the entire "one character per server" thing (at least when I played, which was before the engine change and Jedi became common). What this meant was that most people generally had a crafter or two running stores on a couple of servers, where they would just pop in to gather their resources and stock ther vendor (until they inevitably got bored with it). Then they'd have a server where they had their fighting character. Typically your player would then wind up with a service character on yet another server where they would run a dance-bot, or doctor. By the time Jedi came out everyone probably just picked another server where they would run a Jedi, and since they had done everything else... guess what you saw everyone playing? Proliferation of course meant that the service industry gravitated towards what people were playing, and this of course meant new players (I doubt there really were many) pretty much had to go Jedi because it was difficult to get stuff for anything else. Sort of like how playing a fighting character that wasn't the current "in thing" meant that it took 10x as much effort to find someone who was actually producing what you needed.

If all the options are there from the beginning, I think that you will see a varied player base if they do it right. BUT Force Users will always be far more common than they should be in the Star Wars universe, such are the realities of an RPG.



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If anything I think Anakin Skywalker and the Star Wars prequels kind of ruined Jedi in the minds of many people. Especially those who really don't understand what was going on. Basically Star Wars works on a cycle where the Force dictates that there is an era of good followed by a period of balance, followed by an era of evil, which is in turn followed by balance, and then another era of good... ad infinium. This is why the Jedi misunderstood what was going on with Anakin and the prophecy that he was going to bring "Balance". When the good guys are already in control the only way to balance things is for them to go down. The Sith are only stronger because as the good guys say "the force is cloudy" and their powers are weakening, where the Sith are becoming stronger because The Force itself is conspiring to bring down the good guys. Star wars is really a pretty messed up storyline when you get down to it. The "New Republic" being conceptually doomed. The time of the empire was "balance" (only a few Jedi and Sith at all) but as some things have shown the New Republic that is formed is hardly a utopia and in the end will be akin to the Sith Empire and gets to sit around and rule the galaxy for the next several thousand years, until the good side goes on the ascension again, brings balanced chaos, and overthrows it. :)


George Lucas apparently helped write the KOTR games scripts, and was responsible for a bit of what was involved in KOTR II, where the central motivation for Kreia was to end the cycle entirely by killing the force and ALL force users to give people control of their destiny.

At any rate, this huge Sith Empire which was in control of a good portion of space which is just meeting The Republic is supposed to not only be going down, but going down hard. They are annhilated at this time period so badly that nobody even knows what a Sith is come the "main" Star Wars timeline.

-

At any rate, despite how this looks, I think they really need to pimp the good guys up, and nerf the bad guys somewhat already. Even if the classes look balanced, I think the sheer number of bad guys we're going to see needs to be compensated for.

I expect to see a LOT more people trying to be Bounty Hunters, or lightning-throwing badasses than to want to imitate Luke Skywalker, Obi-Wan, or Anakin (whose portrayal has done irrevocable harm to the franchise... thanks George).

Oh and for the record, I wouldn't be surprised if the Sith wind up with a Hunter Killer droid character, and the Good guys wind up with a Gungan Hunter. :p
 

SharedProphet

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Oct 9, 2008
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Amnestic said:
SharedProphet said:
Really sounds like people will really be able to live the dream in this game. I can just imagine the first moments in the game after creating a new character:
[color="09f"]LukkeSollo: sweet! i can defflect lazers[/color]
[color="da0"]LayaKunowbee (shout): WTS [color="a0f"][Rancor Hide Boot][/color] x2 PST[/color]
On second thought, never mind.

Edit: also, I think droid should be a species/race option, rather than a class.
How are you going to have a Droid Sith Warrior/Jedi Knight? Bounty Hunter is feasible, we did see HK-47 make use of wrist mounted weapons (including a flamethrower) during KOTOR, Smuggler...I suppose it's possible. Getting a droid leg in the nads probably hurts more than a human's leg anyway. Trooper works, in so much as it's just a soldier with a gun.

Honestly? I don't think Droid would work as a racial pick.
I haven't really read the Star Wars books but I thought I had heard/read some references to a droid Jedi or at least a droid with some Force powers/sensitivity... but I've been searching for it for probably half an hour or more now, and I guess I was wrong.
 

IrrelevantTangent

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Oct 4, 2008
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This is a nice addition to the current classes thus far. But I'm still holding out for the Sith Lord class. And as Amnestic mentioned, an Assassin Droid class would be quite....delicious. In an evil way!
 

Chipperz

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Apr 27, 2009
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I was going to be a Bounty Hunter until I found out I wouldn't be a Bounty Hunter, I'd be Boba Fett in mismatched armour and I wanted to be Greedo.

Then, I was going to be a Smuggler so I could facilitate my guild's trade and get the best weapons. Then I found out it's a Rogue.

Then, I thought Sith Warrior could be quite fun! The Marauders certainly are cool, what with Force Rage and all... But the fighting just looks like "press Force Leap. Wait for oponent to die." Jedi Knight looks different, but will probably end up going the same way.

Fuck it, I'm going to go for a Trooper. Might give him a Kortosisweave Vibroblade and fuck Sith up by charging them.
 

Jandau

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Dec 19, 2008
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Amnestic said:
Jandau said:
ZeroMachine said:
Actually, from what I've seen, a shocking amount of people are talking about rolling anything but Force-users first. Most are going for Bounty Hunter or Smuggler first.
The people that talk about the game aren't a significant section of the population. I preffer to let history speak for itself: Star Wars Galaxies, after they allowed players to start as Jedi... yeah, I rest my case. Also, how many people played KotOR as a ranged character?
I did after reading the Let's Play for KotOR2 of Jedi Jesus, the gunslinger.

It was exceedingly fun being a blaster wielding Jedi, I must say.
Good for you, but you're still a minority. And even you had to see someone else do it first ;) I mean no offence by that, just trying to point out that given a choice between wielding a Lightsaber and wielding anything else, most of the population will go for the oversized glowstick...
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
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What I want to know is, if there are going to be any other races to choose from aside from human.
 

Rigs83

Elite Member
Feb 10, 2009
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[img=left]http://www.mun.ca/sgs/blog/wp-content/uploads/the-comic-book-guy-pondering.gif[/img]
[HEADING=3]Least surprising reveal EVER![/HEADING]
 

Alias42

New member
Sep 10, 2009
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Therumancer said:
Littaly said:
This just in! Modern Warfare 2 will feature guns!
However the Obama administration will be ensuring all of them are unloaded in keeping with his plans to ban bullets, feeling it's important for the military to set an example. It's not like we want our soldiers to accidently injure anyone while fighting a war. :)

As a result, Modern Warfare 2 will be a true "realistic" next gen modern warfare sim as propaganda broadcasts blare telling you how great and inspirtational Obama is as the first black president, and how much he will be doing for human rights.

Where you previously would fire, the button will not cause your soldier to say "Shootity". In melee he can pull out his boffer knife and say "stabbity". Not to mention the much vaunted new vehicle mechanics where he can put his hands on the butt of another soldier and run along together with him singing a duet of "Tankity" for the ultimate next generation military vehicle experience.


The delay up until this point (in keeping with changes in military doctrine) has been to ask real Afghani and Iraqi insurgents how they plan to react to the new Obama engagement doctrine being put into place. Rumor has it they plan to keep using regular old bullets and bombs, so the multiplayer should be interesting to say the least.
Tee Hee. I disagree with you completely, but if you keep posting stuff like this I don't mind :p
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
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0
Alias42 said:
Therumancer said:
Littaly said:
This just in! Modern Warfare 2 will feature guns!
However the Obama administration will be ensuring all of them are unloaded in keeping with his plans to ban bullets, feeling it's important for the military to set an example. It's not like we want our soldiers to accidently injure anyone while fighting a war. :)

As a result, Modern Warfare 2 will be a true "realistic" next gen modern warfare sim as propaganda broadcasts blare telling you how great and inspirtational Obama is as the first black president, and how much he will be doing for human rights.

Where you previously would fire, the button will not cause your soldier to say "Shootity". In melee he can pull out his boffer knife and say "stabbity". Not to mention the much vaunted new vehicle mechanics where he can put his hands on the butt of another soldier and run along together with him singing a duet of "Tankity" for the ultimate next generation military vehicle experience.


The delay up until this point (in keeping with changes in military doctrine) has been to ask real Afghani and Iraqi insurgents how they plan to react to the new Obama engagement doctrine being put into place. Rumor has it they plan to keep using regular old bullets and bombs, so the multiplayer should be interesting to say the least.
Tee Hee. I disagree with you completely, but if you keep posting stuff like this I don't mind :p

It was a joke, not a serious political statement. However a mod/red guard asked me not to insert political comments off topic, so I won't. I do play by the rules.

I do think he should have private messaged me though, and been a bit less threatening.

You'll probably see plenty of wisecracks (political and otherwise) if you read enough of my messages. :p
 

Baron Khaine

New member
Jun 24, 2009
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Amnestic said:
SharedProphet said:
Really sounds like people will really be able to live the dream in this game. I can just imagine the first moments in the game after creating a new character:
[color="09f"]LukkeSollo: sweet! i can defflect lazers[/color]
[color="da0"]LayaKunowbee (shout): WTS [color="a0f"][Rancor Hide Boot][/color] x2 PST[/color]
On second thought, never mind.

Edit: also, I think droid should be a species/race option, rather than a class.
How are you going to have a Droid Sith Warrior/Jedi Knight? Bounty Hunter is feasible, we did see HK-47 make use of wrist mounted weapons (including a flamethrower) during KOTOR, Smuggler...I suppose it's possible. Getting a droid leg in the nads probably hurts more than a human's leg anyway. Trooper works, in so much as it's just a soldier with a gun.

Honestly? I don't think Droid would work as a racial pick.
Quite simple my dear, instead of the tried and tested method of pick your race then pick your class, pick your class then pick your race. Allow Droid for Smuggler, Bounty Hunter, whatever, but keep them away for Force user's or Clone Trooper's.
 

Kandon Arc

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Mar 10, 2009
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CantFaketheFunk said:
It's interesting that they specify "Sith Warrior," so I could also imagine a caster-type Sith as well. You know, kind of frail physically, but able to rip your spine through your nostrils with a wave of his finger.
Gormourn said:
I bet the Sith are going to get some kind of a Sith Lord/Sith Deceiver (okay, I made that one up) class, since they've stated that Sith Warrior is into more flashy destructive stuff and the other Sith class could be more insidious.
Actually current opinion is against this with this announcement, as there seems to be no space on the Republic side for a second jedi class. Also the title Sith 'Warrior' is largely seen to 1) remove confusion between the Sith class and Sith faction, and 2) be a counterpoint to Jedi 'Knight'. Moreover the only 'iconic' (the primary requisite for a class in TOR) caster type force users (Yoda, Palpatine) are exceptionally powerful with a lightsaber, and are also the most powerful force users of the film (arguably). All Jedi/Sith are combat casters - you never saw anyone sitting at the back spamming force lightning in a combat situation (rather than torturing, e.g. Palpatine vs Luke).
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Kandon Arc said:
CantFaketheFunk said:
It's interesting that they specify "Sith Warrior," so I could also imagine a caster-type Sith as well. You know, kind of frail physically, but able to rip your spine through your nostrils with a wave of his finger.
Gormourn said:
I bet the Sith are going to get some kind of a Sith Lord/Sith Deceiver (okay, I made that one up) class, since they've stated that Sith Warrior is into more flashy destructive stuff and the other Sith class could be more insidious.
Actually current opinion is against this with this announcement, as there seems to be no space on the Republic side for a second jedi class. Also the title Sith 'Warrior' is largely seen to 1) remove confusion between the Sith class and Sith faction, and 2) be a counterpoint to Jedi 'Knight'. Moreover the only 'iconic' (the primary requisite for a class in TOR) caster type force users (Yoda, Palpatine) are exceptionally powerful with a lightsaber, and are also the most powerful force users of the film (arguably). All Jedi/Sith are combat casters - you never saw anyone sitting at the back spamming force lightning in a combat situation (rather than torturing, e.g. Palpatine vs Luke).
In the films, no, but Kreia was a Jedi Consular who almost certainly did not excel at lightsaber combat - much preferring to sit back and spam her force powers. Technically you could do the same with the Exile (especially considering how powerful you could make Force Storm was in that game) but I don't think the Exile is a Consular by canon.

For me at least, Kreia was a far more iconic Consular than Yoda or Palpatine ever were, but that's because she was one of the most interesting characters in any game I've played to date.
 

Kandon Arc

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Mar 10, 2009
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Amnestic said:
In the films, no, but Kreia was a Jedi Consular who almost certainly did not excel at lightsaber combat - much preferring to sit back and spam her force powers. Technically you could do the same with the Exile (especially considering how powerful you could make Force Storm was in that game) but I don't think the Exile is a Consular by canon.

For me at least, Kreia was a far more iconic Consular than Yoda or Palpatine ever were, but that's because she was one of the most interesting characters in any game I've played to date.
Unfortunately though it is the films that are the main resource for class ideas not the Expanded Universe. Also Bioware don't seem very keen on Kotor 2 - they haven't mentioned a character or event from it once.

Gormourn said:
No but that's the point. The Sith are often supposed to be insidious, lying, manipulating bastards - just how I like them. Sith Warriors, on the other hand, just seem like balls-to-the-wall juggernauts who don't care about subtlety or manipulation and would rather rip stuff to shreds. Look at Palpatine. He's not so much a warrior - in the movies - as he's a mastermind.

I mean, you could say that Smuggler on Republican sort of fills the niche of stealthy strategic class. Although, not really... But, y'know.

Also, it'd make sense for jedi to be just one class - because in the movies, they are all "protectors of peace and all that bullshit". But Sith are clearly more different - again, some just seem like bloodthirsty warriors and some seem like masterminds. Kind of like (in the awful prequels) - Palpatine is most certainly a mastermind, while Darth Maul is a warrior.

Jedi kind of seem like a semi-support class - they're always helping those around them and stuff. Sith Warriors, clearly, aren't. So it'd make sense if there was a support sith force user, able to improve fighting ability of his group, able to command them and lead the combat intelligently.
I don't think it's very likely balance wise that there will be 2 sith classes and 1 jedi class. And what happened when Palpatine did fight? He killed 3 Jedi Masters in 5 seconds, and defeated Yoda. A manipulative sith class would have to be weak in combat to be balanced, and this wouldn't really make sense.