If there was a joke it was clear over my head, rather be honest than a liar.CaitSeith said:I thought the room was empty because everybody was still playing Fallout 4. Joke's on me, I guess...The Kush Snickerer said:No punchline this week sadly
If there was a joke it was clear over my head, rather be honest than a liar.CaitSeith said:I thought the room was empty because everybody was still playing Fallout 4. Joke's on me, I guess...The Kush Snickerer said:No punchline this week sadly
They aren't preventing Kotaku from reviewing their game, so there isn't an issue there.altnameJag said:Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
Yeah, into a dead end aparantly because not even kotaku claims that they where "blacklisted" because of bad reviews.altnameJag said:...speaking of baseless accusations...
Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
See where I'm going with this?
If it were just Ubisoft that cut ties with Kotaku I may have been inclined to agree with you, as Kotaku has continuously slandered them for easy clicks. Yet they haven't done the same with Bethesda. Just quickly looking under the articles tagged with Bethesda, it's composed of editorials giving praise, some press statements, a couple of rumors, and lots of blog posts about things in their games kotaku thinks are interesting. The only thing I can think of that would sour their relationship is that leaked piece.Karadalis said:But deciding to no longer support a "journalistic" outlet is a bigger decision that has alot of heads involved then simply some CEO taking his ball and going home.
I doubt that it was one certain incidence that lead to ubisoft and bethesda to finaly turn their back on kotaku and has more to do with kotakus overall toxic behaviour these last 3 or 4 years.
How are you meant to review a game before general release if there isn't a review copy? That is the definition of preventing Kotaku from putting out a review. Yes, you can make a review after release, but consumers expect to be able to read about a title at least a week before launch. It completely destroys a publications ability to give consumer advice!inmunitas said:They aren't preventing Kotaku from reviewing their game, so there isn't an issue there.altnameJag said:Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
Yeah i see your point with bethesda somewhat... however bethesda is... special.. in certain aspects...ShakerSilver said:If it were just Ubisoft that cut ties with Kotaku I may have been inclined to agree with you, as Kotaku has continuously slandered them for easy clicks. Yet they haven't done the same with Bethesda. Just quickly under the articles tagged with Bethesda, it's composed of editorials giving praise, some press statements, a couple of rumors, and lots of blog posts about things in their games kotaku thinks are interesting. The only thing I can think of that would sour their relationship is that leaked piece.Karadalis said:But deciding to no longer support a "journalistic" outlet is a bigger decision that has alot of heads involved then simply some CEO taking his ball and going home.
I doubt that it was one certain incidence that lead to ubisoft and bethesda to finaly turn their back on kotaku and has more to do with kotakus overall toxic behaviour these last 3 or 4 years.
Had it just been for Kotaku's reputation as an outlet, no publisher would do business with them. The only reasons I think more pubkishers would begin to cut ties with them is if they see how Kotaku treats information leaks and how little they care for their information control.
That's the grave Kotaku dug when they decided to leak info out early, obviously.Defective_Detective said:How are you meant to review a game before general release if there isn't a review copy? That is the definition of preventing Kotaku from putting out a review. Yes, you can make a review after release, but consumers expect to be able to read about a title at least a week before launch. It completely destroys a publications ability to give consumer advice!inmunitas said:They aren't preventing Kotaku from reviewing their game, so there isn't an issue there.altnameJag said:Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
Whilst I think that's also a good example you bring up, I think mine still stands. We want the gaming press to hold publishers and developers to account, and when we don't support outlets (even if they're Kotaku) that do more than act as third-party marketing then we are giving more developers/publishers license to try and control outlets that don't push specific company lines.MarsAtlas said:While they're both controlling the flow of information to keep people in the dark, Bethesda and Ubisoft owe us nothing in that regard where the government is absolutely accountable to its citizenry. A better comparison would be a candidate in the running for a political position blacklisted a news organization. That would be like, say, if Hillary Clinton's campaign refused any and all requests from CNN. CNN's a laughingstock but they're important nonetheless and it would reflectly poorly upon the campaign to refuse to respond to reasonable requests.Defective_Detective said:Hey, just curious. So, anyone here arguing that they neither see, hear or are currently speaking on behalf of Ubisoft and Bethesda's evil... Would you be comfortable if a state government refused journalists from seeking freedom of information requests if they were from a certain newspaper because they wouldn't be more supportive of government policies, and placed them on a government blacklist of "inappapropriate media"?
Well for starters Kotaku don't do pre-release reviews.Defective_Detective said:How are you meant to review a game before general release if there isn't a review copy?inmunitas said:They aren't preventing Kotaku from reviewing their game, so there isn't an issue there.altnameJag said:Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
No it's not, that isn't preventing Kotaku from putting out a review at all.That is the definition of preventing Kotaku from putting out a review.
Given that both these publishes (and a number of others) have released buggy games on launch, any pre-launch review is essentially useless.Yes, you can make a review after release, but consumers expect to be able to read about a title at least a week before launch.
No it doesn't, savvy consumers can just wait for a review after launch.It completely destroys a publications ability to give consumer advice!
I'm sorry, but exactly what kind of relationship are you expecting Kotaku to have with publishers?The Kush Snickerer said:That's the grave Kotaku dug when they decided to leak info out early, obviously.
You can't expect to be in a companies back pocket while simultaneously fucking them in the ass for clicks.
Man, I remember the days of reviewers burning through a game as quickly as possible to get their review out "first".Defective_Detective said:How are you meant to review a game before general release if there isn't a review copy? That is the definition of preventing Kotaku from putting out a review. Yes, you can make a review after release, but consumers expect to be able to read about a title at least a week before launch. It completely destroys a publications ability to give consumer advice!
Name a gaming press that does hold publishers and developers to account.Defective_Detective said:Whilst I think that's also a good example you bring up, I think mine still stands. We want the gaming press to hold publishers and developers to account, and when we don't support outlets (even if they're Kotaku) that do more than act as third-party marketing then we are giving more developers/publishers license to try and control outlets that don't push specific company lines.
How the heck are we meant to have consumer advocacy otherwise?
What's next? Are we going to be a-okay with DMCA takedowns of Kotaku's Youtube content? Where does it end when we allow this thin end of the wedge to stand?
inmunitas said:Well for starters Kotaku don't do pre-release reviews.Defective_Detective said:How are you meant to review a game before general release if there isn't a review copy?inmunitas said:They aren't preventing Kotaku from reviewing their game, so there isn't an issue there.altnameJag said:Look, you don't like Kotaku, that's fine. Not a fan myself. But I'm shocked that you're okay with a publisher blacklisting reviewers who don't give their games good reviews. I mean, they don't have an obligation too, and bad reviews certainly aren't in the publisher's best interest...
No it's not, that isn't preventing Kotaku from putting out a review at all.That is the definition of preventing Kotaku from putting out a review.
Given that both these publishes (and a number of others) have released buggy games on launch, any pre-launch review is essentially useless.Yes, you can make a review after release, but consumers expect to be able to read about a title at least a week before launch*.
It completely destroys a publications ability to give consumer advice!
No it doesn't, savvy consumers can just wait for a review after launch.
You know I'm expecting them to not receive free merch from the company they are reviewing to be honest.Defective_Detective said:I'm sorry, but exactly what kind of relationship are you expecting Kotaku to have with publishers?The Kush Snickerer said:That's the grave Kotaku dug when they decided to leak info out early, obviously.
You can't expect to be in a companies back pocket while simultaneously fucking them in the ass for clicks.
Are you saying it's completely acceptable for a company to blacklist journalists for unfavourable coverage?
There leads a very dangerous road...
This. That highlighted bit? The bit in bold?The Kush Snickerer said:Name a gaming press that does hold publishers and developers to account.Defective_Detective said:Whilst I think that's also a good example you bring up, I think mine still stands. We want the gaming press to hold publishers and developers to account, and when we don't support outlets (even if they're Kotaku) that do more than act as third-party marketing then we are giving more developers/publishers license to try and control outlets that don't push specific company lines.
How the heck are we meant to have consumer advocacy otherwise?
What's next? Are we going to be a-okay with DMCA takedowns of Kotaku's Youtube content? Where does it end when we allow this thin end of the wedge to stand?
Everything in games media is more or less Third-party marketing.
This isn't Kotaku trying to stand up against the AAA giant; this is them throwing a hissy-fit because they fucked up and did a naughty no-no in their benefactor's eyes, it's a last ditch effort to pressure Bethesda and ubisoft into not blacking them out.
They aren't taking down content that has been posted and they aren't being censored, they are being thrown out on their ass because both companies are probably sick of their antics.
You realize this happened a year ago in Ubi's case, and two in Bethesda's, right? This isn't some new thing?The Kush Snickerer said:Name a gaming press that does hold publishers and developers to account.Defective_Detective said:Whilst I think that's also a good example you bring up, I think mine still stands. We want the gaming press to hold publishers and developers to account, and when we don't support outlets (even if they're Kotaku) that do more than act as third-party marketing then we are giving more developers/publishers license to try and control outlets that don't push specific company lines.
How the heck are we meant to have consumer advocacy otherwise?
What's next? Are we going to be a-okay with DMCA takedowns of Kotaku's Youtube content? Where does it end when we allow this thin end of the wedge to stand?
Everything in games media is more or less Third-party marketing.
This isn't Kotaku trying to stand up against the AAA giant; this is them throwing a hissy-fit because they fucked up and did a naughty no-no in their benefactor's eyes, it's a last ditch effort to pressure Bethesda and ubisoft into not blacking them out.
They aren't taking down content that has been posted and they aren't being censored, they are being thrown out on their ass because both companies are probably sick of their antics.
There is absolutely no requirement for a review to be released on launch day, and there's no benefit for reviewers or the consumers in doing so. This is all setup for the publishes benefit, basically to maximise sales on launch.Defective_Detective said:This is because with the typical playing time of modern games, we are talking about hours of content that needs to be covered before there can be a fair and comprehensive review. So an advance review copy is a necessity for reviewers that want to give their readers a review that is timely, newsworthy and fair.
Kotaku isn't on the consumers side here either, in fact consumers don't even come into it.Bethesda and Ubisoft are not doing anything illegal, but they are definitely not on the side of the consumers here.
inmunitas said:There is absolutely no requirement for a review to be released on launch day, and there's no benefit for reviewers or the consumers in doing so. This is all setup for the publishes benefit, basically to maximise sales on launch.Defective_Detective said:This is because with the typical playing time of modern games, we are talking about hours of content that needs to be covered before there can be a fair and comprehensive review. So an advance review copy is a necessity for reviewers that want to give their readers a review that is timely, newsworthy and fair.
Kotaku isn't on the consumers side here either, in fact consumers don't even come into it.Bethesda and Ubisoft are not doing anything illegal, but they are definitely not on the side of the consumers here.
Hahahahah.Defective_Detective said:The fact that you even have to ask this question speaks volumes. That's the whole ****ing problem. There *should* be more gaming press outlets and Youtubers that hold developers and publishers to account, but they aren't there because people like yourself don't stand up for those that would. You just prefer to be force-fed PR drivel.
We gamers get the gaming press we deserve when we don't support outlets that try to stand up for themselves.