Yeah you can throw Wesker out of Maximum Wesker (done it with Ammy) but it's more a matter of luck really. I meant high health compared to the damage he does and how quick he is. Y'know Strider, Zero even Ammy have good mobility and decent damage but their health takes a bit of a knock to compensate.gigastar said:Yes, Wesker doesnt have high health, he has 1M hp, meaning he has standard health.The Wykydtron said:Wesker in UMVC3. Not sure if that last patch a few days ago did jack to him but he has:
High health, high speed with a load of teleports just for extra lols, high bloody damage, an piss easy downward gunshot that hits OTG to extend combos (can be used multiple times and as an assist.)
Oh and who could forget Maximum Wesker? It's a full screen hyper that randomly crosses up (you blocked it? Tough shit) and can be near impossible to punish if he knows what he's doing. Oh yeah if his glasses get broken (or taken off as part of Maximum Wesker's introduction) he has permanent Lvl 1 X Factor, so he gets even MORE damage and speed.
It also stacks with regular X Factor so he's the only character in the game who can reach Lvl 4 X Factor.
It's a proven fact that any team, no matter how difficult WILL work if you add Wesker to it.
Did i forget anything?
High health would be in the 1.2M area, which is occupied exclusively by Thor and Nemesis.
Also ive personally never been able to do it, but ive heard its possible to throw him out of his maximum wesker thing. Personally i prefer to punish the poor idiot who tries that on me while im guarding with a counter hyper or Biohazard Rush.
And right now Weskers dominion is tenuous at best. Players attuned to the metagame are well on thier way to being able to snuff him out with any team, and theyre more than happy to share tips.
The problem started with expecting those games to be balanced in the first place... at least balanced in the traditional sense. In fact, the Tenkaichi games use a somewhat logical (but also completely illogical) method of balancing their characters... their power is relative to what it is in the show.... lol?Solo-Wing said:In Dragonball Z Budekai Tenkaichi 2 and 3 it would be Jenemba and Super Sayian 4 Gogeta. They are way too fast and powerful. Whenever me and my friends play 5 on 5 fights we normally have to ban them or Handicap the team using them so they have 3 instead of 5 characters to fight with.
One time in ME2 I had pulled an enemy who clipped an object as he left the ground. The engine glitched and as he was being pulled he was spinning in the air head-over-heels at an impossibly high speed. Garrus head shotted himTerminate421 said:Garrus Vakarian has laser vision. I shit you not he insta-kills things even on hard mode for some reason.
I dunno, I think Phoenix Wright's Turnabout assists might have some sort of Super Armour now. I never bring him out as an assist anyway (way too concerned for his health) but i'm sure he walked through one of Zero's weaker projectiles without getting knocked out of his attack.crono738 said:Yeah, the most recent patch didn't change anything. For anyone.The Wykydtron said:Wesker in UMVC3. Not sure if that last patch a few days ago did jack to him but he has:
High health, high speed with a load of teleports just for extra lols, high bloody damage, an piss easy downward gunshot that hits OTG to extend combos (can be used multiple times and as an assist.)
Oh and who could forget Maximum Wesker? It's a full screen hyper that randomly crosses up (you blocked it? Tough shit) and can be near impossible to punish if he knows what he's doing. Oh yeah if his glasses get broken (or taken off as part of Maximum Wesker's introduction) he has permanent Lvl 1 X Factor, so he gets even MORE damage and speed.
It also stacks with regular X Factor so he's the only character in the game who can reach Lvl 4 X Factor.
It's a proven fact that any team, no matter how difficult WILL work if you add Wesker to it.
Did i forget anything?
I believe the term youre searching to tag to Wesker is Lightning Bruiser [http://tvtropes.org/pmwiki/pmwiki.php/Main/LightningBruiser].The Wykydtron said:Yeah you can throw Wesker out of Maximum Wesker (done it with Ammy) but it's more a matter of luck really. I meant high health compared to the damage he does and how quick he is. Y'know Strider, Zero even Ammy have good mobility and decent damage but their health takes a bit of a knock to compensate.gigastar said:Yes, Wesker doesnt have high health, he has 1M hp, meaning he has standard health.The Wykydtron said:Wesker in UMVC3. Not sure if that last patch a few days ago did jack to him but he has:
High health, high speed with a load of teleports just for extra lols, high bloody damage, an piss easy downward gunshot that hits OTG to extend combos (can be used multiple times and as an assist.)
Oh and who could forget Maximum Wesker? It's a full screen hyper that randomly crosses up (you blocked it? Tough shit) and can be near impossible to punish if he knows what he's doing. Oh yeah if his glasses get broken (or taken off as part of Maximum Wesker's introduction) he has permanent Lvl 1 X Factor, so he gets even MORE damage and speed.
It also stacks with regular X Factor so he's the only character in the game who can reach Lvl 4 X Factor.
It's a proven fact that any team, no matter how difficult WILL work if you add Wesker to it.
Did i forget anything?
High health would be in the 1.2M area, which is occupied exclusively by Thor and Nemesis.
Also ive personally never been able to do it, but ive heard its possible to throw him out of his maximum wesker thing. Personally i prefer to punish the poor idiot who tries that on me while im guarding with a counter hyper or Biohazard Rush.
And right now Weskers dominion is tenuous at best. Players attuned to the metagame are well on thier way to being able to snuff him out with any team, and theyre more than happy to share tips.
I don't know the exact stats, but Wesker doesn't really fit under the Glass Cannon or Fragile Speedster labels for health reasons. But still has a load of damage potential and speediness. Not saying he's invincible by any means, but still overpowered nonetheless
Oh and is Wesker punishable when he comes out of Maximum Wesker? Never really had a chance to find out.
Agree completely. Plus, even if he has a bad early game, he can still just go and farm for a bit and come back insanely powerful.SoulSalmon said:I'm gonna bring in League of Legends and mention Tryndamere.
Now, before anyone gets their tighty whities bunched up lemme explain my reasoning.
I don't take issue with the fact he does a lot of damage, he IS a damage dealing character.
I don't take issue with the fact he can go completely invincible for 5 seconds without any cost (Ok maybe a little but that's just because it seems cheap, not OP)
My problem lies in the combination of said powers
For each 1% health he's missing he gains attack power.
For each 1% Fury he has he gains Crit rate.
When he uses his ultimate, he has 100% fury, and <2% hp, and CAN'T be killed for 5 seconds, within these 5 seconds he can (if used well) win a 5v1 teamfight.
That alone STILL isn't my issue, my issue is the fact that he can use this WHILE STUNNED (and it has no cost) so there's NOTHING! you can use to stop him from using it, at all.
And he can do this every minute.
In a game where matches can last well over an hour, having this ability finish recharging every minute, it all adds up to OP.
Now, the usual argument is "Just stun him till he finishes using it" which doesn't hold ground, a full 5 seconds of stun is a lot of stun, being able to soak up ALL of that while his teammates wail on you means he's already fulfilled the role of 'tank' better then most any character in the game, a character with one of the highest DPS in the game should NOT be able to tank better then most other characters as well...
Another argument is "Kill Tryndamere last" but that still doesn't hold up, a Trynd built for damage WILL be able to kill any one of your team members in a heartbeat, thats what he was designed to do, so by not attacking him you lose anyway.
I suppose Tryndamere himself probably isn't OP, none of the characters are, but he's too easy to MAKE OP...
I KNOW someone's gonna disagree, probably with "Hurr but Trynd isn't used much in tournament play" or "Hurr, only newbies can't take Trynd" but at the end of the day, he needs a little rebalancing, even a small change like "His ult doesn't give him max fury" (which he can use to heal with by the way) or "His ult can't be used while stunned" would peg this down from OP to just plain old P.
/rant I suppose.
Ah yeah I forgot about that. Thank you for further proving my point. Now that I really think about it, Any class in Borderlands is rediculously overpowered with the right build. I guess that's the point, or at least I hope so.Seabear said:oh my dear child come sit down over here and I shall tell you a tale. Yes, Bloodwing can fuck some serious shit up, steal health, pop healing items and ammo without making a kill, daze, poison/burn/electrocute... But where Mordecai TRULY shines is when you have 100% Shield bypass. Those Guardians in Eridian Promontory that seemed horrendously overleveled? Well prepare for an ass-whupping. BAM. One shot, 8k exp. Run this area a couple of times and know true powerlevelling.TheMightyAtrox said:If we want to talk about cooperative multiplayer, honorable mention goes to Roland from Borderlands. With hard hitting assault rifles and ammo regen, the only way it can be easier is if you're partnered with Morty. That gives the team ammo regen, health regen, and a bird that, when power leveled, kills EVERRRYTHING.
the odd thing is, put Mitsurugi in my hands and I'll never win. I'm not sure what it is, but I just CAN NOT win with him.Kinguendo said:OP weapons in recent games are any AK and the FAMAS, and thanks to quickscoping noobs a lot of sniper rifles have become game breaking too.
Mitsurugi in Soul Calibur... such a noob character.
You should see him in the books, worst thing that happened is someone dared to have the gall to cut his cape slightly with an arrow, at least in the movie a troll stepped on him and he took a few hits sometimes in the final fight of each movie.ChadSexington said:This isn't from a game but Aragorn in the Lord Of The Rings movies. He just charges into battle swinging wildly and comes out of the encounter without a scratch.
Unfortunately PW is garbage although can be played well if you want a good power up character Frank floors PW in every possible wayThe Wykydtron said:[quote="crono738"
/snip
I dunno, I think Phoenix Wright's Turnabout assists might have some sort of Super Armour now. I never bring him out as an assist anyway (way too concerned for his health) but i'm sure he walked through one of Zero's weaker projectiles without getting knocked out of his attack.
Nah not his damage , his speed , wesker can keep his damage , just slow him down a notch . I am A x-23 player , i cannot fathome how hes faster than i am and has a good 200k more health than me . Seriously , they give him everything save for super armor but can't be bothered to give x-23 the standard 1 mil health .ace_of_something said:Many people have already said it but goddamn does it bear repeating. Wesker from UMvC3. He just needs his damage taken down a notch.
I'm more annoyed that Spider-Man got nerfed (specifically his web ball and certain combos) when he was already kind of weak.
Except he isn't overpowered, he's not somebody like matthew who can dodge everything, and if you encounter a mage with elfire or bolting he's screwed.Arontala said:Hector, from Fire Emblem.
Hector is always the answer.