Game: Fallout: New Vegas.
Rating: M for Mature
Type: DLC
Price: 15$
Well I'm certainly suprised, it's been 3 days since it came out and there is no sign of a review for this DLC is sight. I guess I'll have to make one.
Want to know how he got those bandages?
Honest Hearts takes place in Zion National park, where the water is clean, the canyon beautiful, the herds of Mountain Bighorners, the vicous Yao Gui fighting with a Giant Cazadore and savage tribals slaughtering one another. Ah, picturesqe is it not? However I must say, Zion is a breath of fresh air from Dead Moneys blood red filter, and the enviroment is fun to explore and look at.
And Blatherscythe did utter unto the reader, why'th did'th no'th nuke'th's hit'th the'th valley'th?
As with most Fallout DLC you pick up a radio signal, this time it's not a prewar relic or distress call, it's a job offer. Who knows why the courier would take a job with such crap pay, but it's really a means to an end. The Happy Trails Caravan Company lost contact with New Canaan and is now on an expidition to make contact again, taking the northern passage. After joining up and familairizing yourself with your fellow guards you and your 100 pounds of gear head out to Zion. As usual with a DLC with a normal premise, shit hits the fan.
You caravan is ambushed by a tribe trying to join a certain band of Roman Wanna-bes and you are left stranded in a foriegn land. Luckily enough, you encounter a tribe at war with the one whom attacked your caravan and are soon embroiled into the conflict between the tribes of Zion fighting the White Legs, and the conflict between the two leaders, Daniel, and the Burned Man, who's legend states that he was burned and thrown into the Grand Canyon on Caesar's orders.
The story touches on the main idea of religious beliefs interfering with practical goals and what you should fight for. There's even a great sub-story found within the caves.
I have no idea what crap they put in their hair
Now enough story, let's talk loot.
Like Dead Money, Honest Hearts continues to give melee and guns fighters the best items, though that is to be expected due to the tribal and mormon setting. The guns in question are an actual tommy gun and a colt, the latter being made by a Mormon. These are very effective, highly modifyable firearms. Now you can go back to Vegas and kill shit Capone style. On the up close side of things, we get a Yao Gui gauntlet and a warclub that, while dealing low damage, has a fast swing. Unfortunatly explosive experts and energy weapon nuts will need to wait their turn in the DLC's.
WHO TOUCHED MY GUN!?!?!
Of course all that cool gear is no fun without extra perks, levels and monsters. Well praise Bethesda and their holy developer Obsidian, for they hath given us new ways to implement death on retextured foes. The extra perks are Grunt, Sneering Imperialist, tribal Wisdom, Eye for an Eye, Fight the Power and Home on the Range. Sneering Imperialist and Fight the Power increase effectiveness against certain factions, Grunt increases proficiency with frontline armanents, Eye for an Eye allows you to share your pain with your enemies, Tribal wisdom and Home on the Range help you live off the land. All of them fit nicely with the tribal/religious setting the game has.
Now what are new perks, 5 more levels and new guns good for without difficult oppenents? Over-powered, but that is not the case with most of Zions wildlife and locals. Unfortunately, Zion has only 2 unique creatures to it, Green Geckos, which are just reskinned Geckos that spit acid and an exact copy of the Yao Gui from Fallout 3, just in bigger sizes. And then we have the giant cazadore, yes they got bigger. It seems that most enemies are just bigger verisons of one another or old ones with a new skin. Kind of a let down.
Yeah these fuckers are back, at least they sound and act like bears now, not ninjas.
All in all, Honest Hearts is a "nice" vacation from Vegas and the Sierra Madre, you can even return afterwards. The story is mainly what you value more, innocence from violence or protecting what's yours, although the other story unfolds nicely as well. The creatures are rehashed or given steriods to make up for 5 extra levels and the guns are effective and fun to use. Definately a worthy buy. My only complaints about it are that after you return, depending on your final decision, Zion feels empty, even for a canyon. In fact you may even just run across randomly spawned Geckos and Gui. That and exploration ticks sometimes disappear, but that bug can be fixed.
Still, if mountain climbing and tribal warfare are your thing, pick this DLC up.
Also, give me feedback on my review. I would like to get better at it and the only way to do that is through being made aware of the flaws. Just don't be a jerk about it.
Rating: M for Mature
Type: DLC
Price: 15$
Well I'm certainly suprised, it's been 3 days since it came out and there is no sign of a review for this DLC is sight. I guess I'll have to make one.

Want to know how he got those bandages?
Honest Hearts takes place in Zion National park, where the water is clean, the canyon beautiful, the herds of Mountain Bighorners, the vicous Yao Gui fighting with a Giant Cazadore and savage tribals slaughtering one another. Ah, picturesqe is it not? However I must say, Zion is a breath of fresh air from Dead Moneys blood red filter, and the enviroment is fun to explore and look at.

And Blatherscythe did utter unto the reader, why'th did'th no'th nuke'th's hit'th the'th valley'th?
As with most Fallout DLC you pick up a radio signal, this time it's not a prewar relic or distress call, it's a job offer. Who knows why the courier would take a job with such crap pay, but it's really a means to an end. The Happy Trails Caravan Company lost contact with New Canaan and is now on an expidition to make contact again, taking the northern passage. After joining up and familairizing yourself with your fellow guards you and your 100 pounds of gear head out to Zion. As usual with a DLC with a normal premise, shit hits the fan.
You caravan is ambushed by a tribe trying to join a certain band of Roman Wanna-bes and you are left stranded in a foriegn land. Luckily enough, you encounter a tribe at war with the one whom attacked your caravan and are soon embroiled into the conflict between the tribes of Zion fighting the White Legs, and the conflict between the two leaders, Daniel, and the Burned Man, who's legend states that he was burned and thrown into the Grand Canyon on Caesar's orders.
The story touches on the main idea of religious beliefs interfering with practical goals and what you should fight for. There's even a great sub-story found within the caves.

I have no idea what crap they put in their hair
Now enough story, let's talk loot.
Like Dead Money, Honest Hearts continues to give melee and guns fighters the best items, though that is to be expected due to the tribal and mormon setting. The guns in question are an actual tommy gun and a colt, the latter being made by a Mormon. These are very effective, highly modifyable firearms. Now you can go back to Vegas and kill shit Capone style. On the up close side of things, we get a Yao Gui gauntlet and a warclub that, while dealing low damage, has a fast swing. Unfortunatly explosive experts and energy weapon nuts will need to wait their turn in the DLC's.

WHO TOUCHED MY GUN!?!?!
Of course all that cool gear is no fun without extra perks, levels and monsters. Well praise Bethesda and their holy developer Obsidian, for they hath given us new ways to implement death on retextured foes. The extra perks are Grunt, Sneering Imperialist, tribal Wisdom, Eye for an Eye, Fight the Power and Home on the Range. Sneering Imperialist and Fight the Power increase effectiveness against certain factions, Grunt increases proficiency with frontline armanents, Eye for an Eye allows you to share your pain with your enemies, Tribal wisdom and Home on the Range help you live off the land. All of them fit nicely with the tribal/religious setting the game has.
Now what are new perks, 5 more levels and new guns good for without difficult oppenents? Over-powered, but that is not the case with most of Zions wildlife and locals. Unfortunately, Zion has only 2 unique creatures to it, Green Geckos, which are just reskinned Geckos that spit acid and an exact copy of the Yao Gui from Fallout 3, just in bigger sizes. And then we have the giant cazadore, yes they got bigger. It seems that most enemies are just bigger verisons of one another or old ones with a new skin. Kind of a let down.

Yeah these fuckers are back, at least they sound and act like bears now, not ninjas.
All in all, Honest Hearts is a "nice" vacation from Vegas and the Sierra Madre, you can even return afterwards. The story is mainly what you value more, innocence from violence or protecting what's yours, although the other story unfolds nicely as well. The creatures are rehashed or given steriods to make up for 5 extra levels and the guns are effective and fun to use. Definately a worthy buy. My only complaints about it are that after you return, depending on your final decision, Zion feels empty, even for a canyon. In fact you may even just run across randomly spawned Geckos and Gui. That and exploration ticks sometimes disappear, but that bug can be fixed.
Still, if mountain climbing and tribal warfare are your thing, pick this DLC up.
Also, give me feedback on my review. I would like to get better at it and the only way to do that is through being made aware of the flaws. Just don't be a jerk about it.