Blazblue: Chrono Phantasm

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Paragon Fury

The Loud Shadow
Jan 23, 2009
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poiumty said:
OH MY GOD IS IT FOR THE PC IS IT FOR THE PC IS IT FOR THE P-

It's not for the PC, is it.
I have to ask....why the hell would you ever play a fighting game on PC?

That'd be like play an RTS on a console.
 

-Seraph-

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May 19, 2008
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Paragon Fury said:
poiumty said:
OH MY GOD IS IT FOR THE PC IS IT FOR THE PC IS IT FOR THE P-

It's not for the PC, is it.
I have to ask....why the hell would you ever play a fighting game on PC?

That'd be like play an RTS on a console.
You do know that you can plug in a controller to play on the PC. Fight sticks and fight pads work on the PC without a hitch... I have an SF fight pad that works perfectly fine with them.
 

Razentsu

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Jun 21, 2011
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Paragon Fury said:
poiumty said:
OH MY GOD IS IT FOR THE PC IS IT FOR THE PC IS IT FOR THE P-

It's not for the PC, is it.
I have to ask....why the hell would you ever play a fighting game on PC?

That'd be like play an RTS on a console.
Mostly for convenience and reliability. At least for me.

It's not really like having an RTS on a console. You still have the option to play with a stick or pad, unlike a console RTS such as Halo Wars which restricts you to only one control method.

The PC version of SSFIV AE feels no different from the console versions to me.
 

Fappy

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Jan 4, 2010
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Also... am I the only one who thinks Amane looks/sounds like a dude in drag?

Holy shit, her symbol is a dick and balls!



EDIT: The symbol is more clear in the video. This image shows up at 0:45.
 

Mistilteinn

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Jul 14, 2012
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Fappy said:
Also... am I the only one who thinks Amane looks/sounds like a dude in drag?

Holy shit, her symbol is a dick and balls!



EDIT: The symbol is more clear in the video. This image shows up at 0:45.
Er, I'm pretty sure Amane is meant to be the 'trap' of this game. Kinda like Bridget in GG.
 

hoboman29

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Jul 5, 2011
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Not liking the look of the new characters but I think ark can work their fighting game magic.
I do like new moves and the new Noel look.
 

Razentsu

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Jun 21, 2011
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I agree, I'm not feeling these new characters. Though, I thought Makoto and Tsubaki looked silly when I first saw them, but they grew on me. Tsubaki is one of my favourite characters now. I'm hoping these guys will grow on me as well.

I like Noel's new look, but I miss the hat. ):

Well, hopefully people can handle multiple games, or P4A will have drawn in plenty of new blood, because otherwise we may run into a problem. It's going to be difficult getting each games' playerbases to blow up when people are spread across so many games. New-school fighters (or airdash/anime fighters) have always been pretty niche. I fear that P4A, BBCP and GGXXAC+R will cannibalize one another.

And poor Skullgirls, that game caters to the same audience as these titles do.
 

Mr Binary

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Jan 24, 2011
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Looks like Noel got a few upgrades, pretty hyped to try her out actually. Did she transform her guns into a rifle mid-combo or was that just me that saw it? Oh, Bullet looks pretty awesome too... like of like Makoto but a little faster with a bit of range is my guess at this point.
 

Dreiko_v1legacy

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Aug 28, 2008
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Mr Binary said:
Looks like Noel got a few upgrades, pretty hyped to try her out actually. Did she transform her guns into a rifle mid-combo or was that just me that saw it? Oh, Bullet looks pretty awesome too... like of like Makoto but a little faster with a bit of range is my guess at this point.

It was a shotgun actually. :D
 

Mistilteinn

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Jul 14, 2012
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I stand corrected, then =P

And damn! Can't even access Dustloop right now, the server's so busy. I take it information has come in from the location tests, or have they not happened yet?
 

Dreiko_v1legacy

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Aug 28, 2008
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Here's a short overview taken directly from Dustloop, for more details go here:
http://www.dustloop.com/forums/showthread.php?14675-BBCP-System-Changes-Movelist-Translations-and-Loketest-Information

System

Gold Bursts have been removed, replaced with Overdrive.
Green Bursts work as before.
Crush Trigger: Pressing A+B during certain attacks will break your opponent's guard (unless they're using Barrier). This costs 25% Heat.




Overdrive

Builds up over time, activated with ABCD.
Increases attack power(?) and grants character-specific benefits.
Duration depends on your health.
Freezes the timer when used.




Overdrive Descriptions

Ragna: Blood Kain Idea -
Jin: Frost End - Yukianesa attacks freeze the opponent.
Noel: Chain Quasar - Increases speed of Drive moves.
Rachel: Elf Lied - Wind Meter charges faster.
Taokaka: Almost Becoming Two -
Tager: Voltic Field - Forces magnetism on opponent.
Litchi: Daisharin - Move the staff with Direction + D.
Arakune: Crimson Depths - Curse meter doesn't drain while active.
Bang: Furinkazan -
Carl: Synchro High Speed - Nirvana is strengthened.
Hakumen: Kishin - Magatama charge faster, can cancel D attacks into Specials, cannot Crush Trigger.
Tsubaki: Second Install - Install Gauge automatically charges.
Hazama: Jormangund - Drive attacks are stronger, gains Life Steal ring.
Makoto: Galaxian Impact - All Drive moves are Level 3.
Valkenhayn: Endlos Volf - Wolf Gauge charges much faster.
Platinum: Magical Heart Catch - Unlimited use of current item.
Relius: Maxima Dance - Ignis gauge recharges faster.
Amane: Cyclone - All Drive attacks are max level.
Bullet: Heat the Beat - Permanent "Heat Up" state while active.
Azrael: Mind Colosseo - All attacks act act as though they'd hit weak points.
 

Dreiko_v1legacy

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Aug 28, 2008
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Updating with PDF for everyone's movelists:

http://www.eventhubs.com/news/2012/aug/05/new-moves-all-characters-and-system-changes-blazblue-chrono-phantasma-discovered/



Pink ones are new moves, blue ones are redone old ones.
 

Zio_IV

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Sep 17, 2011
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Hakumen has a new aerial special with "A" and has no changes to his other inputs. Good news in my book. Plus, this overdrive/guard crush concept looks interesting. I'll be keeping a close ear to the ground on this.
 

Fappy

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Jan 4, 2010
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Dreiko said:
Updating with PDF for everyone's movelists:

http://www.eventhubs.com/news/2012/aug/05/new-moves-all-characters-and-system-changes-blazblue-chrono-phantasma-discovered/



Pink ones are new moves, blue ones are redone old ones.
I can't read Japanese! D:
 

Korten12

Now I want ma...!
Aug 26, 2009
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A new game with only 3 new characters? That seems not very much for a sequel... Or am I reading this wrong?
 

Dreiko_v1legacy

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Aug 28, 2008
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Korten12 said:
A new game with only 3 new characters? That seems not very much for a sequel... Or am I reading this wrong?


Yep, you're reading this wrong, this is a new BLAZBLUE game and the chars are BLAZBLUE chars. Their depth is tantamount to that of about 5 chars in other games, each.
Fappy said:
Dreiko said:
Updating with PDF for everyone's movelists:

http://www.eventhubs.com/news/2012/aug/05/new-moves-all-characters-and-system-changes-blazblue-chrono-phantasma-discovered/



Pink ones are new moves, blue ones are redone old ones.
I can't read Japanese! D:

I have a DL link above, go there, it has it all broken down.
 

Korten12

Now I want ma...!
Aug 26, 2009
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Dreiko said:
Korten12 said:
A new game with only 3 new characters? That seems not very much for a sequel... Or am I reading this wrong?


Yep, you're reading this wrong, this is a new BLAZBLUE game and the chars are BLAZBLUE chars. Their depth is tantamount to that of about 5 chars in other games, each.
That doesn't make much sense. This is a sequel, there has been two other games. BlazBlue: Calamity Trigger and Continuum Shift.

It said that there was 3 new characters. In Calamity Trigger there was 12 characters, in Shift there was 19 if you added the characters from Shift 2 that was released and DLC. Now this one says it will have 20 as some characters are removed...

That seems kind of a rip off considering it's being sold as the next game in the series with a total of 1 more character then the game before, but with some removed. :/
 

Dreiko_v1legacy

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Aug 28, 2008
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Korten12 said:
Dreiko said:
Korten12 said:
A new game with only 3 new characters? That seems not very much for a sequel... Or am I reading this wrong?


Yep, you're reading this wrong, this is a new BLAZBLUE game and the chars are BLAZBLUE chars. Their depth is tantamount to that of about 5 chars in other games, each.
That doesn't make much sense. This is a sequel, there has been two other games. BlazBlue: Calamity Trigger and Continuum Shift.

It said that there was 3 new characters. In Calamity Trigger there was 12 characters, in Shift there was 19 if you added the characters from Shift 2 that was released and DLC. Now this one says it will have 20 as some characters are removed...

That seems kind of a rip off considering it's being sold as the next game in the series with a total of 1 more character then the game before, but with some removed. :/

This is a transition like the one from CT to CS1, only three chars were added there too. The rest were DLC or in subsequent versions, not in the very first one. This will keep with that tradition.


As for removing chars, no char is confirmed for removal, there's most likely gonna be a Mu and Lambda/Nu equivalent in the game, they just can't be the exact same persons cause of story reasons which if you have played the story you should be aware of. They haven't been confirmed yet cause their existence itself would constitute spoilers. You can, however, see Nu's crest in the end of the trailer, in the very last image that flashes on for a second.