Kibeth41 said:
Oh, where to begin...
And you're still wrong. World of Warcraft still works in this way.
WoW has a fairly small pool of purchasable items, they're all available for a flat amount, and you don't have to rely on RNG to get them. I'm not saying Blizzard's games don't have microtransactions (and they're not necessarily a bad thing), I'm saying none of them have F2P loot boxes for their extra stuff.
Overwatch charges $40 for access to all characters and maps. Games like League and Heroes of the Storm end up being more expensive when they charge around $8 per character. Especially when they're usually designed with currency sinks in mind. League pushes you to buy Runes, and HotS for Master skins.
That's assuming you buy the character instead of unlocking them. It's time-consuming, but you can easily unlock the characters you want to have. Also, in League, you can't buy runes with money, you have to earn them using the in-game currency.
But here, we're talking about cosmetic items.
And actually, Blizzard promised that all future characters and maps would be free. They've given no indication of going back on their work.
Since you didn't go to the link I provided, here's a screen capture. As of 10:33 AM CST, August 5, this screenshot is current.
They said our currency would be good for all future content, and that was not the case. The only exceptions are the Origin Edition skins, but you can purchase all of those for a flat amount.
And even then. The loot boxes can be obtained for free at a fair rate, and the pool of items is pretty small, so you'll either get the legendary you want, or a lot of credits to buy the item you want.
The pool of items is HUGE. There are 863 items to get in the game: skins, voice lines, victory poses, highlight intros, sprays, and so on. Tack on the Olympic stuff, and you get nearly a thousand different items in the loot boxes.
So even though you're guaranteed to get one holiday item in a box, there's 100 different items in those boxes of varying rarity. The odds of getting what you want are pretty low, and only go up if you're willing to drop an indeterminate amount of money on loot boxes.
And if you get duplicates of a Summer item? It's redeemed for coins
you can't use to buy what you want.
That's a pretty shitty practice in a game I paid full price for. I would expect this from Nexon, but not Blizzard.