Blizzard Admits Diablo III Auction House Was a Mistake

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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kajinking said:
Oh EA!

You wanted to tell us something?...
I'm sorry, but what does this have to do with EA?

OT: I never used the Auction House, but I only got about halfway through Hell before getting distracted by other games.
 

rasputin0009

New member
Feb 12, 2013
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The main point was that the drops were so terrible that you couldn't get through Hell difficulty without visiting the AH. It was cheaper to buy more powerful equipment from the AH than from the in-game stores or blacksmith. Why would I want to play for better loot if it's near impossible to find in-game? And the paragon gold bonuses didn't help anything. They just gave you more gold to spend at the AH. Because what else are you gonna do with the gold? Grinding for gold is a lot less fun than grinding for loot. Because the loot is way more tangible.
 

danon

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Jul 20, 2009
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AH can't work in a ARPG it essentially removes a big portion of the game. It will break the game it's impossible to implement a balanced one.
 

Kahani

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May 25, 2011
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Little Gray said:
Because without an easy way to advertise and trade items it would destroy the game.
Maybe they could think about introducing some kind of auction house?
 

Jezzer

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Mar 23, 2011
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Beautiful End said:
I really feel bad for everyone here. I feel bad for the developers because it must be hard to admit that your creation just didn't quite live to everyone's expectations. And I also feel bad for the Diablo fans because you could really see how excited they all were for this title.

At the same time, I admire the fact they admitted it wasn't exactly what they had in mind. Most developers would go "Oh, it's the audience's fault" or "Figures they wouldn't like it if its not CoD". So props for that?
Can you imagine EA admitting something was wrong?