SirSullymore said:Ya know how when you discord an enemy and the game puts a symbol over their head? I think I would be cool if the entire team could see that.
They already can, whether they act on it is an entirely different question.erttheking said:No kidding. He alone can do major damage when that happens, a team that could see it would make him much more valuable.
As a Zenyatta main (because no one wants to be support), I don't have much of a problem with him; sticking with his team is paramount due to his fragile health.
I think his damage output is fine, Discord allows him to do some insane damage is left unchecked.
His harmony is also fine; the only issue I have with it is sometimes it's difficult to heal one character amongst a cluster of them but that's the same for most abilities like his.
Transcendence is great if the team make use of it. I did have an idea of perhaps allowing his transcendence to have both a harmony and discord affect; using the Shift and E keys to switch between the two to buff your team or debuff the enemy (though at the risk of running into their lines to debuff as many as possible).
His mobility would be the biggest flaw to him; when he dies he usually won't be back in time to help his now (possibly) unaided team members. I think if they either upped his speed a little or allow him to levitate over gaps could help him move around the map better. Perhaps hold jump (SPACE)to levitate for three - four seconds across equal level gaps (so no ability to elevate himself).
One thing I don't use is his secondary function for his orbs I find it a lot easier to just hurl singles then try and live long enough to charge up to five and then lead them hopefully to where the enemy is going to be. If they adjusted this so that the volley was instant with a cool down (and maybe a damage debuff) I'd probably use it more because even in close quarters it's pretty useless.