Blizzard Offers Fix for StarCraft Computer-Melting Bug

Nova5

Interceptor
Sep 5, 2009
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generic gamer said:
Nova5 said:
Wow. That's a pretty serious oversight. They happen, but... Ho-ly crap.
At least this one has a nice easy .ini fix, though that looks like they already built in a reference to the .ini file and removed the value passed to the graphic renderer after they'd finished the game.

How odd. Still, the interim fix is a nice touch, it's great that they're viewing it as that urgent, good for them!
True, it is good that they're addressing it off the bat.

Not having a copy of SC2 to examine (between gaming computers at the moment), I didn't realize there was a reference to the .ini file with the FPS caps. That's definitely less of a screw-up. Always hilarious how significant just a couple of lines can be, eh?
 

MetalGenocide

New member
Dec 2, 2009
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Pretty soon Korea will look like Pandora(Borderlands).
Btw currently getting my ass kicked on "hard" difficulty on:
"All In" mission. All is well, building wall, until Kerri decides to take a stroll down one lane, and melt my face. Up to that point, the missions were all gravy though. Nearly no micro, a lot of attack moving, a kick-ass protoss last stand I aced with all achievements(don't really care cuz they are all simple save for 1-2), story is getting ridiculous in a good way.
The overheat happens when a persons computer is old and just sucks, but also someone with a "medium" config could push his machine's limits to cause it. Set things on "high" and started lagging/crashing, set back on medium, perfect.
I'm guessing people are just pushing the graphics up and QQ when their desktop dies.
 

Tyrsian

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Mar 26, 2010
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Mackheath said:
Jeez, Blizzard, I thought you were flawless with programming. Forgetting the debacle of the Patch 3.2 graphical errors for WoW, this is the only oversight I have seen you make.
if its the patch iam thinking of with the missing portals i made a hefty sum of gold on my mage, so it was a welcomed oversight for me =D
 

WhiteTigerShiro

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Sep 26, 2008
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Mr.Tea said:
WhiteTigerShiro said:
Mr.Tea said:
200fps? That's it?
Counter-Strike: Source frequently runs at 300 and nothing has ever fried.
And I don't know if it was an issue with the frame counter, but Oblivion used to go crazy in the menus and show 1000fps...
Not everyone is running a super computer like yours, either.
In the sense that if 300fps isn't melting anything, 200fps shouldn't. I get the sense that those getting this problem are the ones with improper case ventilation and no one else.

Super computer? How old is the Source engine?? (the answer is six (6) years old.) Even a mid-range computer could easily hit the 300fps cap with the options on medium and looking at empty scenery...
And yet, your average PC game probably runs Source-based games below 100 frames per second. Just because you spare no expense on your PC doesn't mean everyone else does the same.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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MiracleOfSound said:
Sigh... no other medium has so many epic fails :D
No other interactive electronic medium has been around this long. And having a newly-released, version 1.00 game fry your low-level computer after leaving it on for twenty-five hours is expected, not an epic failure.

Besides, what about Xbox360's red rings?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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lacktheknack said:
MiracleOfSound said:
Sigh... no other medium has so many epic fails :D
No other interactive electronic medium has been around this long. And having a newly-released, version 1.00 game fry your low-level computer after leaving it on for twenty-five hours is expected, not an epic failure.

Besides, what about Xbox360's red rings?
Uh, yeah, that's my point...

Wait a minute... you thought I meant PC gaming.

I was referring to gaming in general!
 

geldonyetich

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Aug 2, 2006
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Really, this seems to happen when any really big graphically intensive game is released. The problem is that the games they're used to playing don't make good use of their hardware, so the hardware is essentially under-performing the whole time. Enter a game that actually runs their hardware up to as fast as it's built to run and bam: overheating problems.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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MiracleOfSound said:
lacktheknack said:
MiracleOfSound said:
Sigh... no other medium has so many epic fails :D
No other interactive electronic medium has been around this long. And having a newly-released, version 1.00 game fry your low-level computer after leaving it on for twenty-five hours is expected, not an epic failure.

Besides, what about Xbox360's red rings?
Uh, yeah, that's my point...

Wait a minute... you thought I meant PC gaming.

I was referring to gaming in general!
Oh.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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geldonyetich said:
Really, this seems to happen when any really big graphically intensive game is released. The problem is that the games they're used to playing don't make good use of their hardware, so the hardware is essentially under-performing the whole time. Enter a game that actually runs their hardware up to as fast as it's built to run and bam: overheating problems.
I thought SC2 was supposed to be low-requirement. Like, five years ago low requirement.

Wait, let me check System Requirements Lab.

FINDINGS: All right, maybe not five years ago, but this isn't a computer cruncher. At all.
 

geldonyetich

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Aug 2, 2006
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lacktheknack said:
geldonyetich said:
Really, this seems to happen when any really big graphically intensive game is released. The problem is that the games they're used to playing don't make good use of their hardware, so the hardware is essentially under-performing the whole time. Enter a game that actually runs their hardware up to as fast as it's built to run and bam: overheating problems.
I thought SC2 was supposed to be low-requirement. Like, five years ago low requirement.

Wait, let me check System Requirements Lab.

FINDINGS: All right, maybe not five years ago, but this isn't a computer cruncher. At all.
If you're looking at "System Requirements" or even "Recommended Requirements," you won't see it. The thing is, those specs are for people running the game at lowest detail settings, and the people whose computers are overheating and exploding likely cranked it.

Besides, in many cases the scenario is where the users may have been running nothing but World of Warcraft. Making the jump from a 6-year-old MMORPG to a current-day single player game is pretty formidable, especially when said game is apparently coded to try to render up to 200 FPS.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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Wow...
That's the worst bug I've heard of ever since the "get hit by monster and fall into a seemingly infinite void... then die when monster spawns directly on top of you" glitch.
 

Nightfalke

Just this guy, you know?
Sep 10, 2008
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thefreeman0001 said:
no wonder people say starcraft 2

*puts on shades*

...is the hottest pc title on the market.

YYYYEAAAAAHHHHHHH!!!!
It seems like the Starcraft 2 single player campaign

*puts on shades*

...is heating up.

YYYYYEAAAAAAAAAHHHHHHHH!!!
 

Spectre39

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Oct 6, 2008
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Shouldn't they have caught such an error in the beta? Or were people so worried with playing multiplayer to notice?
 

Azmael Silverlance

Pirate Warlord!
Oct 20, 2009
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So is this an issue ONLY during the campaign? Cuz i already finished it and i wont be seeing those pop ups for a long time cuz im beating the shit out of the multyplayer :D
Tho i did get some shit that my video card`s driver is out of date and still cant get an update -_-`
But then again on release day i played 13 hours straight :D If that didnt burn the card i guess my laptop is a damn Ultralisk :D