yes has nothing to do with DOTA 2 going to be the greatest competitor of LoL in the market or anything....scotth266 said:Blizzard has no more claim to the DOTA trademark than Valve does.
In fact, the one most in the right here would be Riot Games (the developers of popular MOBA League Of Legends, some of who worked on DOTA) who want the DOTA trademark to stay open source. [http://www.escapistmagazine.com/news/view/102870-DotA-Creators-Counter-File-Trademark-Against-Valve]
MOBA is a terrible term for the game that Dota and any of it's variants are. Multiplayer Online Battle Arena? Considering there are a ton of games that are multiplayer, online, have battle, and could be considered to be in an arena setting... it's too vague. Action RTS is dumb as well.scotth266 said:Blizzard has no more claim to the DOTA trademark than Valve does.
In fact, the one most in the right here would be Riot Games (the developers of popular MOBA League Of Legends, some of who worked on DOTA) who want the DOTA trademark to stay open source. [http://www.escapistmagazine.com/news/view/102870-DotA-Creators-Counter-File-Trademark-Against-Valve]
HobbesMkii said:This seems kinda like BS to me. Blizzard doesn't own DotA. It's a mod. It's the property of the mod's creator(s). If I make guitars, I don't own the music that other people write while using my guitar. If Blizzard's in the right, then Epic is owed some dough for Red Orchestra given that it was conceived and originally only playable on Unreal Tournament. Valve just knows how to recognize good modding, so they pay people who make good mods to make good games. Blizzard's just being an idiot, and trying to prevent Valve from releasing their game as part of an existing IP.
If Valve trademarks ?Dota? and Blizzard releases ?Blizzard Dota? for SC2, then Valve can sue them (and very likely win). By trying to block Valves trademark now, Blizzard is protecting themselves from that.
The only other option would be for Blizzard to leave the Dota name to Valve and rename Blizzard Dota to something else?. which would be very stupid?.
from what little i've found out, one of them actually works for valve now.Shelliac said:Come on, DOTA team, speak up. They're messing with your baby!
erm ... might i inquire how blizzard owns the rights to, or can even make a reasonable claim to own a fan made mod?Pearwood said:Blizzard own Defence of the Ancients, commonly abbrieviated to DOTA. Valve are trying to claim the rights to the name DOTA. Unless we have legal experts here I don't see how we can get real discussion from this, I don't know who to side with. On one hand Valve aren't claiming the Defence of the Ancients name as far as I can see but on the other hand everyone knows it started with Warcraft 3 and as far as I know that makes it Blizzard property.
Well it was made on their programme to run specifically on their game and I seem to remember their EULA covering this. But like I said, Valve isn't trademarking Defence of the Ancients they're trademarking DOTA so I don't know who to side with on this one.Kitsuna10060 said:erm ... might i inquire how blizzard owns the rights to, or can even make a reasonable claim to own a fan made mod?
DOTA was made with Blizzards creation tool, DOTA models are re-skinned warcraft models, dota and it's inspiration were both made on Blizzard games, when someone says DOTA they think of the Warcraft 3 and WC3 TFT mods. Not valve's new game, and getting people to change hurts blizzard.HobbesMkii said:Right, but IceFrog, the last official developer behind DotA, is employed by Valve to make DotA 2. Therefore, it's about as official as it can be. The way I see it, Blizzard is planning to release a Blizzard DOTA mod for Starcraft II and doesn't want Valve to benefit from any potential positive IP development that might cause.Kopikatsu said:I should point out that Red Orchestra and RO2 were both made by Tripwire Interactive. VALVe didn't make DotA, just DotA 2.HobbesMkii said:This seems kinda like BS to me. Blizzard doesn't own DotA. It's a mod. It's the property of the mod's creator(s). If I make guitars, I don't own the music that other people write while using my guitar. If Blizzard's in the right, then Epic is owed some dough for Red Orchestra given that it was conceived and originally only playable on Unreal Tournament. Valve just knows how to recognize good modding, so they pay people who make good mods to make good games. Blizzard's just being an idiot, and trying to prevent Valve from releasing their game as part of an existing IP.
DotA wasn't Blizzard's thing. It was a mod, and hence Icefrog's/Guinsoo's. Guinsoo went to LoL, Icefrog decided to take up Valve's offer. Fair is fair, and Blizzard technically holds no legal control over the Dota franchise, especially since Valve already secured a trademark on it.Kopikatsu said:You know, I know that people are going to complain about Blizzard because VALVe can do no wrong, but I think that Blizzard is in the right here.
I mean...DotA is their thing. I don't think it ever wasn't their thing.