The point of this is purely psychological.Hammeroj said:Checked out a few skills, honestly not seeing the point in all of it. All it does is ruin the sense of novelty once one actually gets the game.
In fact the game does not need a skill calculator, since you do not have to plan a build. You can change your skills on the fly in any town of the game - removing points, re-adding points - everything can be freely done in the game, so actually your skill window ingame fulfills everything you'd ever need from a calculator.
Since your character can become ANY build within a few mouseclicks, you don't even have to plan a build at all.
Many people love to plan their builds, and love how spending skill points is an important choice that does have a consequence: once you spent a skill point, you have to live with that. Everyone knows that this kind of choice+consequence is a major source of motivation for games, plus it makes your character feel individual.
Now why would they release a skill calculator now?
Because now - since the game is not released yet - you can pre-plan your build, your character, like you would in a released game that has skill points. It feels exactly the same.
This is only done to quell the doubts and fears many people have about removing skill points entirely - by giving them the feeling, that they still can plan builds like they are used to.
It's a very, very clever move of Blizzard, from a psychological point of view.