With all due respect to Blizzard, this is never going to happen...
Well, alright, perhaps it is an exaggeration to say
never. But if the development of
StarCraft: Ghost proved anything, it is that Blizzard's method of development isn't very appropriate for developing titles on a console. Their emphasis on long iteration processes and small, tightly-knit development teams results in a long development time. However, beacuse consoles as viable platforms have a limited lifecycle, a title meant for them must be developed relatively hastily or it ends up losing nearly all of it's market value.
Just look at
StarCraft 2....it's development began in the middle of the previous generation of consoles and concluded well into this generation of consoles...and they still have two expansions to go! Can you
imagine if Blizzard tried to develop it for multiple platforms (Mac doesn't count)? It would have turned into development hell preety quickly and the game would either be cancelled or become a PC/Mac exclusive.....infact, the former is exactly what happened to
Ghost (although there were other reasons why it was cancelled).
Now, granted, there might be circumstances that would potentially allow Blizzard to have a sufficient amount of time to develop for consoles, like if they started development early in a console's lifecycle. It also helps that the current console generation seems like it's going to be one of the longest, which could be an indication that future generations of consoles won't be as quickly replaced as the early ones. However, this requires a great deal of foresight from Blizzard. Also, it doesn't account for various other problems that console gaming development brings, such as the greater competition, having to deal with the hardware manufacturer and the general lack of experience for developing for console platforms.
Overall, it comes down to this. Blizzard, it's admirable that you are not excluding consoles as a possibility...really, it is. But this is something you tried before. Not only were the console ports of your games miserable failures, your foray into console game development with
StarCraft: Ghost ended up being an expensive and time-consuming lesson. You cancelled your console division for a reason...don't make the same mistake again. Stick to PC and Macintosh as your platforms of choice...it has served you well and it is what you are good for.
Wandrecanada said:
PumpActionJesus said:
There will be blood if Diablo 3 goes to console..
Games that bow down the inadequate console technology and the community not used to such epic RPGs fail.
It will ruin a flawless franchise :/
please dont do this for a little extra money.
Diablo the first was a console game my friend.
Technically, so were
WarCraft II and
StarCraft...it doesn't change the fact that the console ports for all of them were horrible and that Blizzard is trying to forget about them.
DJmagma said:
go away blizzard, we don't want you.
As I mentioned in another thread, I would really like to hear your reasons why you hate PC gaming. It is completely fine if you perfer consoles, but I don't see why it's necessary to hate on PC games. Afterall, they have a place in gaming as well.