elvor0 said:
Karadalis said:
Showcased by the inclusions of kung fu pandas...
I thought you played WC3? Get out of it, Mists was an excellent expansion, oodles of content, great world, fun story and good raids.
I agree with Twinrehz, if you're not doing Heroic at the VERY least, you've no right to complain about content being easier and dumbed down.
Pandaren where suposed to be a joke. And there was ONE of them in that "orc campaign"
Pandaria was a shite expansion dragged down by endless daily quests that later got thankfully removed by a single little island with somewhat interesting concepts that they added to WoD (namely rare mobs giving interesting if not allways usefull loot)
I played WC3 and let me tell you: Pandaren never played a role in it kept for that one side character. And yet they made an entirely pointless expansion out of it that only achieved turning garosh into a huge dickwad for no reason (remember that scene on the dam where he threw off one of his generals of the damn dam because said general murdered civilians of the alliance because garosh deemed it highly dishounorable? I guess its okay when garosh does it himselfe with a manabomb right?) and set up the next poorly thought out and made expansion.
BTW if pandaria was such a gret expansion why did it not stop the downward trend in subscribers that cataclysm started? Blizzard saw a return of subscribers with WoD thought thanks to the power of nostalgia, but as soon as people figured out that it was a half assed cash grab with famous old lore characters and a facebook game instead of housing (wich people have been asking for pretty much since day 1) they just dumped it like a hot potato.
As to your other points:
There are no "skill trees" in the game anymore so i dont know what youre talking about. You get to choose an ability every handfull of levels and you pick the best one out of the bunch.
Back in the day when we still had real skilltrees you COULD try out other things if you wished, sure you could go with a cooky cutter build or do something that was more for your liking.
Nowadays youre not even given the option anymore. ALL characters of a given class have 2 max 3 playstyles that are identical to each other and thats that. Its a ridiculus clone army.
Instead of expanding on the tree skill idea and make choices more meaningfull blizzard opted for the lazy way out and simply removed any resemblence of choice or customisation from the equation.
Same for the rune system, it was touted as THE way to further specialize and customize your character beyond max levels... today its a joke of a system that no one really pays any mention to anymore.
Attunements are also a feature that many notable WoW players ask to return, because it makes for good content and does seed out the bad players from the more dedicated ones. No one demands that they are as dreadfull as in BC but atleast you felt acomplished after gaining your Karazan attunement, you did something to deserve to go in there. Oh and they should be accountwide, no matter what it is if you have to repeat it for every single of your alts it becomes a dreg.
Yes... leveling... there are 100 levels of content, WoW is a massive world. That no one gets to experience anymore. There is over a decade of content in this game, but only roughly the top 1% counts. Why not simply cut out the middleman and jump right in... OH WAIT! You can now buy lvl 90 characters and actually get one for free with WoD! Screw all that other content.. why dont we simply cut it all out and be done with it anyways? It serves absolutely no purpose anymore then gathering transmog items.
Heroic and mythic dungeons? Are you kidding me? These sorry excuses have nothing on BC or Cataclysm heroics.
WoD heroics are a piss poor excuse that can be done by mere random pug groups.
As for stats: People manage stat systems in Dark souls games just fine, yet blizzard isntead of making things more intuitive simply rips out and adds new shit to the stat system every dang expansion. Why the fuck do we even have stats anymore? They are completly useless nowadays since it doesnt matter anymore. You simply have one or two stats per character that matter and thats it! Why simply not do away with that system at all and simply replace it with power increase per class item or something braindead.. atleast then the pretence wouldnt be there anymore that stats actually matter beyond right or wrong for your class. In vanilla for example as an arms warrior i would have to balance out Agility for critchance, strength for raw damage and endurance for my HP. I managed to create a burst damage killer glass cannon warrior that pulled off great damage numbers that used polearms, something no one else in my guild or any other did and guess what? It worked both in PvP and in raids just fine. Cleared molten core and black wing lair with it before raid lead blew up with power politic shenanigans
Again why do you insist on raids so much? I didnt even talked about raids one bit. Conclusion: Youre a raider that cant seem to understand that WoW at one point consisted of more then simply rushing to max level as fast as possible and jump into the raids.
Wich i remind you werent all that great in WoD anyways the way they threw away the titular warlords as simple boss fodder, only a checklist on peoples raid progress.
Atleast Kel thuzad was the last boss of naxxramas and a certain elemental lord of fire got TWO top boss spots in raids.
People are sick and tired about raids being the only bloody thing youre expected to do at max level. Why do you think that everyone is demanding a better crafting experience? Dungeons that actually have meaning in the game and content outside of raids? But again as a raider i guess i understand why you wouldnt care for anything outside of your precious raids.