Blizzard's Overwatch Reportedly Coming To Consoles...And Will Carry A Full $60 Price Tag.

Fappy

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Jan 4, 2010
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BloatedGuppy said:
Overwatch is made from Titan assets, so I'd hate to think of the amount of capital that went into this game. Not surprised they'd be hoping to recoup some of that with box sales.

Ideally some kind of hybrid model would be best, but they'll likely have robust sales either way.
Wait, really? I wasn't aware of that. Might have actually been a half decent MMO if it hadn't gotten trapped in development hell.

OT: I'll get it when it's cheap. I have waaaaay too many games to play between now and the end of 2016 as it is.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Bummer.

Still hoping for F2P.

I know a lot of people dislike the F2P model for good reasons, but I think it fits well with multiplayer-only games. Those games live and die by their population and F2P lowers the barrier of entry to said population.

Just so long as they don't make the payments model too unbalanced or grind-heavy.

Fingers crossed.
 

Gengisgame

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Feb 15, 2015
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RJ 17 said:
Gengisgame said:
Better if it costs money

With free 2 play you will either end up spending a lot more money to access all characters to make up the costs of those that don't spend money or spend money to keep up with the competition if spending gives access to something.

If you aren't going to spend money then your opinion doesn't matter.
As mentioned in the OP: there's other ways to make money with F2P titles...namely skins and other cosmetics. Gamers have proven time and time again that they're more than happy to shell out the cash just so their characters can wear shiny new hats. Selling cosmetics has worked fine for other games, so there's no need for a pay-to-win model to be implemented.

Also: Blizzard has already confirmed that all characters will be available from the start, as one of the key mechanics of the game is being able to switch your character in the middle of a match, so they've already ruled out the possibility of having to buy characters.

As for TF2: It doesn't matter if it wasn't free originally...it's free now. The comparison is between what Overwatch will be at it's launch and TF2 as it is today. And indeed TF2 is older than the crust on my underwear...and yet it still has a substantial player base.

http://steamcharts.com/app/440

Now Overwatch will, of course, do well regardless of if it's F2P or comes with a $60 price tag...but will it be able to last or will it go the way of Titanfall and Evolve and fade into obscurity? All I'm saying is that considering recent trends I can only imagine that it would do better if it was F2P, or at the very least at a cheaper price.
And being able to change the colour use to be a bog standard mechanic that many games came with for free.

Well yes you have access to all the characters because it isn't free2play and recolouring use to be a mechanic that came as standard and we won't have pay2win mechanics for the same reason.

Let me explain again, you are comparing a very old game with the cost of a brand new one, it could be free or 1 dollar doesn't matter, player base doesn't matter, you are still using the logic of wait until the game goes down in price, many people don't want to wait, they don't want to play old games over again and will gladly spend money to play the new thing.

I prefer the idea that we all chip in and spend money so that we aren't dependent on a few people spending a ton of money to make up the difference, if people want it to be free2play then they more than likely don't want to pay anything and as I said don't really count when it comes to how the game should be handled.
 

Buckets

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If Overwatch came with all the characters from its release, it would make a good full price console game. Free to play is nice but the PC will use Blizzard servers, whereas consoles will no doubt have to use the microsoft/sony live services which I imagine would up the cost reducing their control over the game.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
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It would be a dumb move if they charge $60.00 for the console version and it's F2P on PC.

At that point most people would get the free version-lowered textures be damned and be done with it.

Either way, if the multiplayer is that fun, than I see no problem in dishing out money for it. At full price though it better be packing some good shit.

I mean, hey, Splatoon did it and it worked out just fine for them. Granted they did have a mega tutorial segment that was the Single Player. But that was hardly the meat of the content.
 

xSerix

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Mar 29, 2012
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http://eu.battle.net/overwatch/en/buy/?utm_source=internal&utm_medium=email&utm_content=email_eu&utm_campaign=ow_presales
Preorder for skins
 

PurplePonyArcade

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I am not a Blizzard fan and really like to steer shy of the company like their bed buddy Activision who I am REALLY inclined to stay away from even more so, but am I the only one who finds this strange? What little of Blizzard I know gives the impression that they are primarily a PC developer and I would think a PC dev with as long of a legacy as them would have given up on consoles sooner like Valve did. I am not even trying to insult Blizzard by saying I would feel less comfortable buying a port of a game outside what is generally viewed as a dev's main format at least if its online based. All said in done even with my preference of distance toward Blizzard I myself and looking forward to trying Overwatch.
 

seventy two

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PurplePonyArcade said:
I am not a Blizzard fan and really like to steer shy of the company like their bed buddy Activision who I am REALLY inclined to stay away from even more so, but am I the only one who finds this strange? What little of Blizzard I know gives the impression that they are primarily a PC developer and I would think a PC dev with as long of a legacy as them would have given up on consoles sooner like Valve did. I am not even trying to insult Blizzard by saying I would feel less comfortable buying a port of a game outside what is generally viewed as a dev's main format at least if its online based. All said in done even with my preference of distance toward Blizzard I myself and looking forward to trying Overwatch.
Blizzard has shown the ability to port games, Diablo 3 was well received on consoles. I think Blizzard mainly developing for PC is just a result of the games they have been primarily producing being ill-suited to consoles, whereas Overwatch is not hampered by control limitations of consoles.