This is the same problem as with pretty much any American-made TV show. They just can't quit churning it out while it's still good, so then they start forcing it and everything becomes all bland and gets flanderized to oblivion and back.Diddy_Mao said:Here's what I don't understand.
For years all I've been hearing is how WoW refuses to "advance the plot" relying too much on the super villains established in the RTS games and not really doing anything new.
Now that they've run out and have had to start developing new concepts and revisiting characters and concepts introduced in WoW. They're "treading water" and "padding the game" because they don't have any villains left.
If there's ever been a prime example of "do what makes sense as a developer because you'll never please all your fans" it's the WoW community at large.
Or, as has become my standard battlecry whenever new content is released and the trade chat butthurt flows freely.
"Everything new ruins everything forever!"
I personally think they should have wrapped it up after Wrath, and gone on with WoW 2 (new game, start at level 1, world is the way the raid on Icecrown left it) later down the line.