EHKOS said:
I wonder if most of the weapons will be as cool as the saw cleaver or not, but that blunderbuss seemed like garbage, performance wise.
He wasn't doing a very good job of utilizing it. The developers have said that firearms aren't meant primarily as a means of doing damage, but as a means of interrupting the enemy, allowing you to use an execution move on the enemy (which I believe he does at one point) or to simply give the player some breathing room. Also, since the game no longer has shields, it basically replaces the ability to parry, while requiring less precise timing, but only having limited uses.
Also, is it confirmed that blood vials will be the only method of healing? Because it seems like an item that you need to buy/farm but I always liked the concept of limited but free healing items that Dark Souls had with the Estus flask, and even considered Lifegems to be a weakening of that mechanic in Dark Souls 2. I hope that won't be how it works.