For my fourth review I shall be reviewing *cue drum roll* BORDERLANDS!
Yay! My favorite kind of character!
I went into Borderlands expecting Sacred 2 Fallen angel only in a rocky, dirty, trash world and with guns. Now, I HATED! Sacred 2 Fallen angel. It was a generic fantasy multiplayer RPG with a camera that was like trying to film an ant fall into a ditch from 70,000 feet in the air! The multiplayer was horrible. It took the Fable 2 approach to co-op and made it so that you can only move 5 feet from your buddy. Now combine that with the camera I just explained. Yeah, it's bad.
Borderlands on the other hand, was different. It took almost everything I hated about Sacred 2 fallen angel and made it into a slice of awesome cake. And awesome cake tastes gooooood!
The story is one of the weaker points in this game.
Dude I so like, set explosives in that!
Radical dude!
The majority of the creativity in regards to characterization was spent on the bosses and supporting characters. Many of the characters encountered have humorous, unique personalities and the presentation of each of the bosses must be commended. The aforementioned Nine-Toes and Flynn are two that I would like to commend, as well as Dr. Ned if the downloadable content is purchased.
Although the characterization is lacking in depth, characters are presented better than the story and do provide some well-needed humor. Claptraps give this area an extra point.
OMG! GIANT PURPLE LOBSTER ATTACK! Men, tonight we feast!
GameplayGameplay, in my opinion, is the highlight of this game. It takes the simple concepts of a first person shooter - such as the groups of weapons, shields, and health, and adds its own twist. Each of the classes has their own action skill, each of which is deadly when used properly; or, in the Berzerker's or Hunter's case, when used at any time. Weapons instead of ammunition are elemental, and have the potential to deal corrosive, explosive, incendiary, or shock damage. This adds a new, albeit slightly sadistic element to combat, and it is unusually satisfying to use a corrosive submachine gun on an enemy and watch his face literally melt. Although the amount of elemental damage inflicted appears minute in comparison to the damage of a good weapon, the new concept of elemental damage helps gain interest in combat. The incredible variety of weapons must also be noted; Gearbox promised that Borderlands offered millions of weapons, and they kept their promise. Very few repeat weapons were found, and even when similar weapons were found the decision had to be made on whether power, fire rate, or accuracy should be sacrificed. There are only four weapon slots available, and with several different weapon classes each having advantages in different combat situations the decisions of equipped weapons must be made wisely. There are mods available for grenades and for each class, allowing even more personalization so that each battle can go as the player desires.
One of the most notable negative aspects of gameplay is driving. The vehicles are extremely difficult to control because the steering controls are the same as the vision controls, making it impossible to shoot an enemy behind you or shoot an enemy that isn't directly in front of you. However, the car does not come into many combat situations, and once fast travel is implemented it does not need to be frequently used.
The difficulty of this game is a controversial aspect. Many have problems with it because there is no save option, only an autosave, and enemies regenerate health when the player is killed. However, I didn't find it too difficult for the enemies did not respawn after they were killed, which made certain battles, such as the boss battles where the bosses have 'sidekicks', not as difficult as they could be. However, when an area is re-entered that was previously cleared, all enemies (bosses included) respawn, albeit at the same level at which they were defeated. The difficulty curve in Borderlands is also very accurate, as long as all of the side quests are completed; each quest comes with a recommended level for completion, which very much helps the player decide when the appropriate time is to take on a boss battle or move onto the next area in the game. In general, I was concerned about the difficulty of this game after hearing about it from several different sources, but I did not experience any major problems.
Humor is what makes the gameplay truly enjoyable. With a combination of crazy characters, pop culture references (the "You're on a Boat" achievement is brilliant) and Claptraps, the humour brightens up the game and is another factor that makes this game stand out.
Borderlands offers not only a good single-player campaign but a split screen or online co-op option as well. This maximizes the abilities of each class and provides a great opportunity to use true teamwork, since the enemies become more difficult with the addition of more players. Anyone who plays this game has to try the co-op, for it makes you truly appreciate what a great game this is.
Gameplay is great in Borderlands, with smooth controls in battle including no problems switching weapons. The length of the game is good in comparison to many other games in the same category.
Oh! What! Now we are playing Rock band!
In conclusion, Borderlands is a really well made FPS RPG. It's was done better than others and worse than others. I think I forgot this in my review, but it is better played with friends (if ya got any), and I highly recommend it for anyone who is a fan of the FPS genre, or for anyone to rent it if they want to have a lot of fun with their friends.
NOTE: I will be posting my Review Wars review soon.
Yay! My favorite kind of character!
I went into Borderlands expecting Sacred 2 Fallen angel only in a rocky, dirty, trash world and with guns. Now, I HATED! Sacred 2 Fallen angel. It was a generic fantasy multiplayer RPG with a camera that was like trying to film an ant fall into a ditch from 70,000 feet in the air! The multiplayer was horrible. It took the Fable 2 approach to co-op and made it so that you can only move 5 feet from your buddy. Now combine that with the camera I just explained. Yeah, it's bad.
Borderlands on the other hand, was different. It took almost everything I hated about Sacred 2 fallen angel and made it into a slice of awesome cake. And awesome cake tastes gooooood!
Story
Now, I can't really say anything is new about Borderlands story. But then again, making an original game is pretty fucking hard right now in the gaming business. Everything is either done or closer to being done than you. There are times when you do that un-original idea better than everyone else, but all you get from that accomplishment is the thought that someone else will do it better than you soon. Borderlands presents a simple concept: you are hunting for the sacred Vault(NO! Not Fallouts vault get that outa your head right now mister!), which opens every 200 years and gives its finder their deepest desires: money, power, and women. When you begin Borderlands, you have just arrived in Pandora and you progress through the straightforward main quest, collecting pieces of the Vault key taken from several boss-type characters. Almost all of the bosses are injected with a combination of personality and humor; for example, at the start of the fight with Nine Toes, I had to momentarily pause the game because I was too busy laughing. Although the boss battles are interesting, the story in Borderlands is rather shallow is the main concept of the game is forgotten in the wake of the never ending side quests. There is only one main goal of the game: to get into the Vault. The ending of this game leaves the player confused and extremely disappointed at the lack of description or explanation. This is a major disappointment to RPG fans, especially those who like to invest themselves into the story of a game. This leads me to believe that although this game is a self-proclaimed role-playing shooter, it is catered more towards the first-person shooter crowd.The story is one of the weaker points in this game.
Dude I so like, set explosives in that!
Radical dude!
Characters
Now, I thought that this was an important part of the game to talk about. The characters in this game are very flat; they are presented with no back story and a limited personality. All that is given to the player is a name and a description of some of their talents. The only characteristics ever given are the reactions by the characters to kills made. That being said, looking at the characters from a gameplay point of view is the complete opposite. There are four classes that can be chosen: the phasewalking, SMG-loving Siren; the murderous bird carrying, sniping Hunter; the iron-fisted, rocket launching Berzerker; and the turreted, assault rifle using Soldier. I originally saw the Siren, my character of choice, as a bit of a weaker link, because her phasewalking ability appears to be rather weak in the beginning, but after applying modifications through elemental artifacts, class mods, and abilities gained through leveling, she has the ability to become an extremely deadly character.The majority of the creativity in regards to characterization was spent on the bosses and supporting characters. Many of the characters encountered have humorous, unique personalities and the presentation of each of the bosses must be commended. The aforementioned Nine-Toes and Flynn are two that I would like to commend, as well as Dr. Ned if the downloadable content is purchased.
Although the characterization is lacking in depth, characters are presented better than the story and do provide some well-needed humor. Claptraps give this area an extra point.
OMG! GIANT PURPLE LOBSTER ATTACK! Men, tonight we feast!
Gameplay
One of the most notable negative aspects of gameplay is driving. The vehicles are extremely difficult to control because the steering controls are the same as the vision controls, making it impossible to shoot an enemy behind you or shoot an enemy that isn't directly in front of you. However, the car does not come into many combat situations, and once fast travel is implemented it does not need to be frequently used.
The difficulty of this game is a controversial aspect. Many have problems with it because there is no save option, only an autosave, and enemies regenerate health when the player is killed. However, I didn't find it too difficult for the enemies did not respawn after they were killed, which made certain battles, such as the boss battles where the bosses have 'sidekicks', not as difficult as they could be. However, when an area is re-entered that was previously cleared, all enemies (bosses included) respawn, albeit at the same level at which they were defeated. The difficulty curve in Borderlands is also very accurate, as long as all of the side quests are completed; each quest comes with a recommended level for completion, which very much helps the player decide when the appropriate time is to take on a boss battle or move onto the next area in the game. In general, I was concerned about the difficulty of this game after hearing about it from several different sources, but I did not experience any major problems.
Humor is what makes the gameplay truly enjoyable. With a combination of crazy characters, pop culture references (the "You're on a Boat" achievement is brilliant) and Claptraps, the humour brightens up the game and is another factor that makes this game stand out.
Borderlands offers not only a good single-player campaign but a split screen or online co-op option as well. This maximizes the abilities of each class and provides a great opportunity to use true teamwork, since the enemies become more difficult with the addition of more players. Anyone who plays this game has to try the co-op, for it makes you truly appreciate what a great game this is.
Gameplay is great in Borderlands, with smooth controls in battle including no problems switching weapons. The length of the game is good in comparison to many other games in the same category.
Oh! What! Now we are playing Rock band!
In conclusion, Borderlands is a really well made FPS RPG. It's was done better than others and worse than others. I think I forgot this in my review, but it is better played with friends (if ya got any), and I highly recommend it for anyone who is a fan of the FPS genre, or for anyone to rent it if they want to have a lot of fun with their friends.
Modern Warfare 2
Rainbow six Vegas 2
Red Faction Guerrilla
Halo 3/ Halo ODST
Mass effect 2
Robot Unicorn attack
KOTOR
Skate 2
Saints row 2
L4D2
Rainbow six Vegas 2
Red Faction Guerrilla
Halo 3/ Halo ODST
Mass effect 2
Robot Unicorn attack
KOTOR
Skate 2
Saints row 2
L4D2
NOTE: I will be posting my Review Wars review soon.