Now, I recently got and finished Borderlands. After a moderately hard 1st play through, I decided to try out play through 2, gleefully thinking I'll slaughter everything, and have a jolly old time.
Holy Jesus mixed with sweet potatoes.
This is hard.
This is very hard, and you know what? That's good. Games like Prototype give us a new game+ with all our skills, and it's an easy game the second time through, the only difference is that they don't scale up the difficulty. What I'm saying, is why don't more games make harder New game+ modes? Borderlands has the right approach, give you the game with some difficulty, and once it knows you're in for the long haul, because you want the best damn gun you can get, it gives you a great big whack over the head and sets everything to 'kill you' difficulty.
Sorry if I'm not making sense, but if anyone understands my rambinglings, what are your opinions and thoughts?
Now I'm off to watch 300, so responses may be a little late.
Holy Jesus mixed with sweet potatoes.
This is hard.
This is very hard, and you know what? That's good. Games like Prototype give us a new game+ with all our skills, and it's an easy game the second time through, the only difference is that they don't scale up the difficulty. What I'm saying, is why don't more games make harder New game+ modes? Borderlands has the right approach, give you the game with some difficulty, and once it knows you're in for the long haul, because you want the best damn gun you can get, it gives you a great big whack over the head and sets everything to 'kill you' difficulty.
Sorry if I'm not making sense, but if anyone understands my rambinglings, what are your opinions and thoughts?
Now I'm off to watch 300, so responses may be a little late.