This is one of those really rare moments when I find myself pausing to seriously consider getting a 3DS. I'm still furious about my DS busting a hinge, thinking about it makes my blood boil; it was a gift and I'm sentimental. if I weren't so paranoid about that I'd probably be watching this system more closely, games released would decide.
I will say that the reviews for Bravely Default have been strongly compelling, not because of their numbers but because of the content of the reviewer's comments. It sounds like the kind of game I've missed playing for a very long time, I get kind of oddly nostalgic just reading about it.
I will say that the reviews for Bravely Default have been strongly compelling, not because of their numbers but because of the content of the reviewer's comments. It sounds like the kind of game I've missed playing for a very long time, I get kind of oddly nostalgic just reading about it.
I totally get where you're coming from. All I can offer is that you keep in mind that principle isn't one of the video game community's strong suits, take for example "boycotts". It's unusual to find someone that chooses to stand their ground on something because it's wrong, especially in video games. I may not agree with your reasoning per se, but I definitely agree with being principled about this.Brian Tams said:Uratoh said:I really can't stress enough how *COMPLETELY* pointless the microtransaction is. You *GET* SP from just leaving it in sleep mode, and you can't have more than 3 at a time...they're really just 'emergency' turns, like if someone *REALLY* needs healing. The only thing you could do with microtransactions would be to literally brute force your way through the game by spamming turn after turn after turn, but that would be so prohibitively expensive as to require insanity to try it.Brian Tams said:I now find myself at a crossroads; I promised never to buy another full priced game with forced Micro Transactions after the debacle that was Dead Space 3, but I really want this for my 3DS.
That's not my point, though. It could be the most ridiculously useless ability ever conceived by man, and it would still trouble me if there was some form of micro-transaction attached to it. Its the principle of the whole thing. Why are publishers forcing devs to add micro-transactions to a game that I already have to purchase in order to play? Are they insecure that the game may not make enough money off sales alone? That seems awfully insecure for SE.
I don't want publishers to think that micro-transactions in any form are okay in a game that you have to pay for anyways,and the only way I can effectively show that is not purchasing their game.