Brawl RP interest thread.

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BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
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@Fury: I've had worms so bad that it took me 2 months to get rid of them. 2 MONTHS!! 2 months and 26 days is the record.

And how did It sound like I was calling it crap? Hell, I could play a drinking game to count how many times I've said "Im not interested because (So very valid facts and opinions here)" and come out puking my brains out.
 

Fury Is Me.

Oh, Tasty Tasty.
Feb 20, 2010
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@BT: I guess it was worded weird. If I've learned anything, it's that before you start explaining, you have to explain the basis of what you're saying in a way that everyone understands, otherwise they could have no clue what you're saying.

And for me... It was out for 2 months too... I had to use the family computer... The monitored... Family computer... I hate using it because my parents are constantly proddingg me, asking me what I'm doing, every thirty minutes, because tthey know they CAN if I use that computer...
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
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@Fury: ....
That's not how I was taught....at all....The way that I was taught, is that you can state an opinion, but you must explain why you think that opinion is correct with facts, and if they don't get it, no matter how good of facts and other opinions you take into account, too bad for them.
 

Fury Is Me.

Oh, Tasty Tasty.
Feb 20, 2010
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@BT: Well, as you and I both know, the world is filled with idiots, and doing what you described usually doesn't work unless you tell them what you're trying to say in ways they'll understand... And don't you call me an idiot, cause you know I'm not XD
 

Fury Is Me.

Oh, Tasty Tasty.
Feb 20, 2010
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[HEADING=1] AND NOW! FOR THE MOMENT YOU'VE ALL BEEN WAITING FOR!!![/HEADING]

BT! DRUMROLL, PLEASE!
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
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*Drumroll*
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Fury Is Me.

Oh, Tasty Tasty.
Feb 20, 2010
25,443
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Name:Yuuka Kazami

Age:Over 1000

Universe of Origin:Touhou







[HEADING=2]Youkai Moe~[/HEADING]

Personality:At times a socially akward weirdo, at others a mad genocidal force of nature, Yuuka enjoys joking about things like mass murder and genocide but she insists she's only joking, She is a very Youkai like Youkai and enjoys sleeping and doing things that amuse her. She loves plants especially her flowers and can get very angry if you harm them.

Skills:Brutal physical strength and and she's very,very hard to hurt.

Weaknesses:For all her strength, defense, intelligence and skill she is horribly horribly slow, She can also be pushed into rages but that might not be a weakness considering getting on her bad side isn't a good idea.

Final Smash:Double Spark She sprouts great green wings and flies into the air and fires down a barrage of magical flower looking bullets, then creates her copy and they both fire huge magical beams of doom.

Bio:A powerful and long lived Youkai who resides in Mugenkan, the Garden of the Sun, First encountered in the fourth Touhou game, when Reimu and Marisa break into her house, wake her up, and fight her. In the next entry she "goes out to play" and invades Makai in search of a challenging battle, leaving all who oppose her broken and in tears. She essentially fought an entire world on the prospect of Genocide being a fun game for her. Then in Phantasmagoria of Flower View she romps around enjoying the flowers and wailing on anyone who mistakes her for the culprit... or makes the mistake of blundering into her sunflowers... or has the misfortune of just bumping into her.

Described as more of a "manifestation of nature" than a youkai, perhaps due to her plant origin? A "youkai-like youkai, " a supernatural being on a whole other level than her neighbors. One of the oldest and most dangerous entities in Gensokyo. Better tiptoe through the tulips...

Now that she's has been pulled into the Brawl universe she sees this as just another game to amuse herself with. Despite what that means for other people.

Weapons:Her raw natural strength that comes with being a legendary Youkai, her Parasol which has multiple uses and is unbreakable and her intellect.

Other:lol Touhou Hijack
Name: Sketch Turner

Age: That's a good question. I'm gonna go with 30'ish

Universe of Origin: The Comix Zone (technically human universe?)

Appearance: About 6' tall even with a well muscled build. Blond hair and black eyes.


Personality: Quick thinking and practical. He tends to be lazy and a bit egotistical but he won't ever allow people to suffer if he can do anything about it. Sketch is a lighthearted joker to the end always looking for opportunities to crack one liners.

Skills: A talented artist and rock musician, in fact he's pretty skilled at anything determined by the dexterity of his hands. Oh? You meant fighting? Well Sketch is skilled in bear handed combat with strong punches and kicks. He also knows how to use a verity of weapons but there's no area where he particularly stands out.

Weaknesses: Sketch is pretty well balanced so he doesn't have any glaring flaws. However, he doesn't really excel at anything either; he's no match for anyone who properly exploits their advantage. He's also not very technically skilled.

Final Smash: Hero's Fist. Sketch transforms into his superhero alter-ego and smashes the ground with a powerful punch. This causes the 'page' of reality to rip violently heavily damaging anyone near the rip. (The rip immediately seals itself and Sketch turns back to normal)
[link]http://fc01.deviantart.com/fs40/f/2009/048/8/2/Sketch_Turner_Super_Hero_by_Dj0rel.gif[/link]

Bio: Sketch Turner was a perfectly normal starving artist and freelance rock musician until one fateful night. While working on his latest comic book "Comix Zone" a lightning bolt suddenly struck one of the panels. Suddenly, the villain of Comix Zone; Mortus, a powerful mutant; stood before Sketch. However, Mortus would not become truly real until Sketch was dead so he threw Sketch into the comic!

Inside the comic, Sketch met up with Alissa Cyan, a general of the New World Empire who was fighting against Mortus. He also found his pet rat, Roadkill, who had been given electric powers by the lightning bolt. Together the trio fought their way through hoards of Mortus's alien renegades and eventually beat Mortus. Afterwords the three traveled back to earth, but the story doesn't end there...

Weapons: Sketch has a few weapons on hand. A few knives, a hand grenade or two, some dynamite; things like that.

Other: Roadkill also came along with Sketch when he was sent to the Brawl and he seems to have recovered his shocking powers as well. Alissa is still back on earth, but she has managed to contact and monitor Sketch so she can provide backup just like back in the Comix Zone.
Name: Alex Mercer

Age ~26

Universe of Origin: [PROTOTYPE]


Personality: Cold, calculating, menacing. He doesn't speak much, and if he does, you can pretty much be sure he's going to kill you. He trusts very few people: his sister Dana, Dr. Ragland, and that's it. He doesn't show much emotion.

Skills: Alex can shift his body into a variety of weapons and armors. He can run at speeds up to 100 MPH (even up sheer walls), and he can absorb people to gain their memories and skills. His body is also incredibly resilient, able to resist full-on tank shells and automatic weapons fire.

Weaknesses: Electric shocks are devastating to him, and due to (Spoiler, highlight at your own risk: his being the Blacklight virus), he can't touch water.

Final Smash: Tendril Barrage. Dozens of flashy red tendrils explode from his body, impaling anything and everything around him.

Bio: -SPOILER ALERT- Born in New York. Not much is known about his childhood. After college, he joined a company called Gentek as a genetic engineer. His job was modifying chimaeric viruses. One of these viruses was DX-1118, or Blacklight. After hearing about a woman being locked up in the company, he became fed up with their immorality and ran off with a sample of Blacklight. After being cornered by the police in Grand Central Station, he released the virus and was shot.

While he was dead, the Blacklight virus copied his body and destroyed the old one. He woke up in the morgue, whereupon he set out to find out about his past.

Weapons: He can shift his arms into claws, massive lumps of biomass (Hammerfist), a sword, a tendril (Whipfist), add muscle mass, add armor to his body, and much more.

Other: If you threaten Dana, his sister, he WILL kill you and absorb your body. No questions asked.
Name:Rock Lee

Age:13

Universe of Origin:Naruto Universe

Appearance:His hair is black and is cut into a bowl shape, has very bushy eyebrows. Has perfectly round black eyes. Has light skin. Wears a green jumpsuit that was given to him by his sensei, along with orange legwarmers and his forehead protector around his waist, like a belt. Has long stands of bandage that cover his arms and wrists.

Personality:Lee is very energetic, single minded and over-enthusiastic. Is known for being a very nice guy, but sometimes lacks common sense. Has a great sense of honor, and respects even his opponents, and will not hold grudges when those opponents defeat him. Tends to be very respectful towards other people, and doesn't curse or use contractions. Very optimistic, likes to train hard for hours on end to become better and defeat his opponents.

Skills: Is very fast and very strong. Uses the ninja art of Taijutsu.

Weakenesses:Can use no forms of the other arts, Ninjutsu and Genjutsu. Has to be relitively close to begin fighting.

Final Smash:Opens the chakra gates all the way to number 5, the gate of closing, and preforms the hidden lotus on his target. Is considered to be one of the fastest attacks and is almost impossible to defend against. Will not work(Will just fizzle out)If lee has not preformed the Primary lotus, opening the first gate.

Bio:Rock Lee had always wanted to be a great ninja, but his Ninjutsu and Genjutsu werent useable, and his Taijutsu needed a lot of work. He was made fun of all the way through the academy, They told him he was never going to be good enough, and this only made him train harder. When he graduated he was sent to work with Might Guy, his teacher of his squad. Guy felt a very personal connection with Lee, and helped train his Taijutsu to the point where he was specialized in it. He was sent to the Chunin exams to go and compete, And while in the forest the portal sucked him up, and here he is now, in the brawl universe.

Weapon:Does not use any weapons, save a few Kunai. Keeps to his arms and legs for fighting, and has Very heavy weights strapped to his legs.
Name: Markus Raies

Age: ??? too much time working dark magicks leaves one's age to question

Universe: Final Fantasy

Appearance:



Personality: Eccentric, yet calculating. His only true constant is his unending curiosity in all things related to magick.

Skills: Powerful offensive magic attacks. Each magick attack can be charged to higher levels for a greater effect. (Ex. Standard -> B could be Fire. Charge a little to get Fira. Charge a lot to get Firaga)

Weaknesses: Very slow and physically inferior.

Final Smash: Meteor. A giant meteor falls in the center of the battleground and explodes.

Bio: An eccentric noble, Markus Raies, or simply Raies, always had a fascination with the dark magicks. His fascination has led him on many an adventure, usually with three others, across his world. Raies is quite experienced at using magick and is always willing to learn anything that has to do with magick. He sees his rather abrubt drop into this strange world as a perfect opportunity to increase his knowledge.

Weapons: His cane/walking stick. It acts a conduit for his spells and is good for a smart rap against someone's head.
Name: Red Mage

Age: 19

Universe Of Origin: Final Fantasy

Appearance: <spoiler=What He Looks Like>http://th08.deviantart.net/fs19/PRE/f/2007/226/4/2/8BT___Red_Mage_by_NorthernBanshee.jpg

Personality: A very loving and free moving person, he would need to be to learn many practises. He is nice, and sometimes to nice, believes the best in people, and that they would not cheat or anything.

Skills: Red is adept at all types of fighting, from Black Magic, White Magic, actual Fighting, Green Magic and the occasional Summon.
His magic is his main strong point, though he has traded some of his power in for speed.

Weaknesses: Since he has spread himself out so much, he ends up not excelling at anything, and only being just above mediocre in all things. Can easily be beaten by people who are more practised in that art.

Final Smash: Pantheon: The Ultimate summoning technique. Pantheon uses the age old ritual technique that binds a person to the summoning realm, but instead of making that player a summon, its only temporary.
As soon as they enter, they are taking damage, the realm is not built for mortals to stay for long periods of time in. Each summon, then, under the command of Red, starts using their special abilities like normal. All of them.
After the time in the realm is up, a portal tears them back into our realm.
Occasionally can heal the person slightly if one of the summons uses that technique.

Bio: Red's old country was under a large amount of strife.Monsters were running rampant, evil people were all over the place, and to top it off, someone was trying to break the precious crystals. If broken, they would destroy most of the elements needed for life, and would destroy the world.

Red spent a few years helping fight off monsters and saving his country from monsters and a barrage of super powered people. He only had three other people with him, but he managed to somehow win against all odds.

Amazingly, he got almost no credit for his doings, only the swords master got the credit, him and his three other allies were pushed into the shadows. Even though swords master tried to get him into the spotlight, his attempts failed. Red didn't mind that much though, he still got some credit, and his country and friends were safe, he was at least happy.

Then the portals started opening up.

The Swords master tried to get all of them back together again, to try and find out what caused all of these atrocities to spring up across the land. Red, being the only mage, tried to have a closer look at it. He was never seen from again in that world.

Weapons: Red has a constant staff with him, it increases his magic capabilities, and has a black blade on the end of it, to help with his close range combat.
He can also summon a few different elemental weapons. The first comes in the form of flame sword, held in his off hand. Another weapon is a water trident, a spear made out of lightning and an infinite amount of wind daggers.
If he has enough time, he can also coat his staff with light magic or dark magic.

Other: Can use Healing summons, though they are area effect, so can heal the enemy too.
Name: Maximilian

Age: 14

Universe of Origin: Dark cloud 2 (North American name)/Dark Chronicles (Everywhere else)

Appearance:

Personality: Max is a hard working young boy, he generally gets on with people but when he gets angry he really gets angry. It would be unwise to get in his way. He has a strong feeling of friendship and respects those who call him and he calls friends and will protect them till the end no matter what.

Skills:He can build and invent things and is quite fast.

Weaknesses: He is not very strong and takes more damage upon getting hit.

Final Smash: Ridepod: The Ridepod appears and Max gets in and uses it for a while. The benefits are that it is more durable and stronger.
Bio:Max was born when Elena was sent to the past to protect Gerald the then holder of the Red Atlamillia, and the two fell in love. Elena lived with Max until he reached the age of 5, when she returned to her own time due to the intensifying war with Emperor Griffon. Max had since vowed to leave Palm Brinks and find her for himself. As he grew up, he became close friends with Cedric the mechanic. When he grew up, despite being in a wealthy family he decided to work in Cedric's workshop liking working.

When Gerald realized his Atlamillia had chosen Max over him, he gave the stone to his son and told him to "always wear it". The following day, he attends the circus in town, only to discover Flotsam threatening Mayor Need into searching for a certain stone. Max is noticed and narrowly escapes capture, and Donny leads him into the Underground Channel. Max acquires the Ridepod and escapes the Channel. On board the Blackstone One, Cedric explains what had happened in the "outside world", and Max meets Monica for the first time when she stops Flotsam from destroying the train.

Max helps with the restoration of Jurak Mall and Starlight Temple, and after restoring Lunatic Wisdom Laboratories, he discovers his mother is from the future, and sets out to restore Gundorada Workshop. He asks her to return to his own time, but she declines, saying she's needed in her own time. Max becomes frustrated and refuses to say goodbye to her when he and Monica set out to fight Griffon 10,000 years in the past. By the end, however, he has come to terms with her decision, and promises to write all about his adventures and leave them at Kazarov Stonehenge, where she'll be able to read them in the future.

Weapons: The wrench from the appearance and the gun below.

Other:
Name: Kharn the Betrayer

Age: 10000'ish

Universe of Origin: Warhammer 40K

Appearance:

Personality: He's a Khorne Berzerker. 'Nuff said.

Skills: Being a berzerker, Kharn is naturally very fast and extremley dangerous in close combat, even more so being the greatest Khornate Champion. He's a chaos marine so he can takes lots of pain even without his armour. He is immune to magic and psychic powers.

Weaknesses: Although fast, Kharn is not very agile or graceful. Also, he's not exactly the brightest chaos marine in the Eye of Terror. He doesn't have any strategy other than "SHOOTSHOOTHACKSLASHHACKSLASH".

Final Smash: Daemonic Ascension. Kharn becomes a daemon prince of Khorne and gains demigod-like powers.

Bio:
Kharn is the greatest of all the Champions of Khorne, second only to the Daemon Prince Angron in power. He wields a chainaxe known as Gorechild (which, along with its twin Gorefather, was wielded by Angron himself during the Horus Heresy*4), rimmed with the teeth of a Mica Dragon. He is the avatar of Khorne, embodying that god's indiscriminate rage and bloodlust.

Like his Legionary compatriots, his brain was re-wired as a recruit, so that he finds joy only in killing the enemy. His love of killing is so great that he has actually had a kill counter installed in the lens of his helmet.

Before the Horus Heresy, Kharn was captain of the 8th Assault Company of the World Eaters Legion, and also served as the personal equerry to Angron - something of a "cool head" to his Primarch's bloody rages (which is somewhat surprising, given the World Eaters' practice of essentially lobotomizing their warriors). Despite this, Kharn was known even before the Heresy as a brilliant but unstable warrior.

During the infighting on Isstvan III, Kharn was believed killed in action while fighting Garviel Loken of the Luna Wolves, a loyalist determined to stop Horus from attacking Terra by holding his former legion. Kharn engaged in close combat with Loken, only to be thrown against the dozer blades of a nearby vehicle, impaling his chest. It was believed that the blow was fatal, but this has been proven wrong.

During the Heresy and the culminating siege of the Imperial Palace, he was at the forefront of every assault. At the Heresy's defeat, Kharn already lay dead upon a mound of corpses at the walls of the Inner Palace. His fellow World Eaters carried his corpse away with them as they fought their way back to their ships. Once on board they discovered that by some dark miracle Kharn still lived. Whether Khorne himself breathed life back into the berserker's body or whether the relentless clamour of battle revived his blood lusting spirit remains a mystery, but since the Heresy Kharn has survived the bloodiest battles to the current age and never came so close to death again.

At the Battle of Skalathrax, Kharn became both legendary and infamous amongst his legion. He slew in a berserk rage Emperor's Children and World Eaters alike, earning him the title The Betrayer, and shattering the Legion into the individual war bands it now consists of. From then on, he has become the unstoppable and bloody avatar of Khorne.

Afterwards he hunted the Eye of Terror, slaughtering any worthy enough to be killed in Khorne's name. During the Thirteenth Black Crusade his wrath was unleashed upon the Imperium as Kharn alongside a few of the most insane of Khorne's berserkers turned on the Emperor's warriors flocking to the defence of Cadia.

Weapons: His main weapon is the chainaxe Gorechild. It can cut through armour and bone effortlessly. His secondary weapon is a standard issue bolt pistol, a semi-auto gyrojet handgun that fires armour-piercing depleted uranium rounds.

Other: BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! KILL, MAIM, BURN! KILL, MAIM, BURN! SKULLS FOR KHORNE! MWUHAHAHAHA!

Cry manly tears of joy, you eight! YOU ALL GOT IN! HOORAY!!!
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
23,002
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Now, for the ones who are crying manly tears of sadness because they didn't get in, DO NOT FRET! You can still be apart of the RP. There is a job available. ANd it is:

[HEADING=1]STORY COMMENTATORS![/HEADING]​

Through out the story, we will pick Two commentators to swap with the last Commentator so that everyone gets a fair share. At the end, you will both pile together to commentate together, which we both think could draw some laughs. So, everyone who didn't get in but want to commentate, PM I or Fury. It is not mandatory at all, you have a choice.