That's the best way you can do it, and there's nothing wrong with that. Obviously, ideas or concepts will change. Remember, as long as you give an update or keep something consistent people aren't going to be mad at you for it. That's pretty much what the creator of Lost Soul Aside was doing before being picked up by Sony.I show a simple youtube video of me playing and detailing how combat works about the game? Might as well be one way to do it.
mad at me for it? You sure?That's the best way you can do it, and there's nothing wrong with that. Obviously, ideas or concepts will change. Remember, as long as you give an update or keep something consistent people are going to be mad at you for it. That's pretty much what the creator of Lost Soul Aside was doing before being picked up by Sony.
I meant to say aren't going to be mad at you. Fucking google speak auto 'corrected'.mad at me for it? You sure?
I corrected my grammatical error.That's the best way you can do it, and there's nothing wrong with that. Obviously, ideas or concepts will change. Remember, as long as you give an update or keep something consistent people aren't going to be mad at you for it. That's pretty much what the creator of Lost Soul Aside was doing before being picked up by Sony.
Does look pretty cool, wish it wasn't stat based though.@Worgen, more Scott EX.
They've got a concept, for sure, but I've seen a lot of games fail in the space between concept and execution. I'll keep an eye on it though.Yasuke....
played the demo they had on steam, really wasn't all that engaging.
There is always room to impove, and this is the alpha stage. I am still interested and hope it comes to consoles too.played the demo they had on steam, really wasn't all that engaging.