Break the game in two!

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PurpleRain

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Does anyone ever try and break a game when they play? Usually after playing an RPG or shooter a few times I try hard to break the damn game. See where the limits are.

Sometimes if a game is particularly crap, my example for this is going to be Blacksite: Area 51, I'll brake it as I go. In Blacksite you can't shoot civilians or your own team... but if you shoot around them and keep holding onto the trigger as you look at them you can hit them but no damage happens and instead of blood, rocks flig everywhere. I'd also chuck grenades at them from time to time with the same effect as before. Besides that, the biggest annoyance I found was the amount of invisble walls and also the lack there of in ertain sections where I'd jump over a wall, but instead of hitting the ground I'd continue falling to nowhere...

So has anyone had their own experiences with this or don't like trying to break a game and just like to play the game as it is?
 

trenton9

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Oct 4, 2007
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I don't know if you're aware but there's a whole group of gamers who break games and post their efforts all over the internet on sites like YouTube.
Here's one such link:
http://www.greatgamesexperiment.com/group/glitch/

Also go to Youtube.com and type in game glitches - Lots of wonderfully weird stuff.

I, myself, do not have the patience. One I finish a game, it's finished.
 

trenton9

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I don't know if you're aware but there's a whole group of gamers who break games and post their efforts all over the internet on sites like YouTube.
Here's one such link:
http://www.greatgamesexperiment.com/group/glitch/

Also go to Youtube.com and type in game glitches - Lots of wonderfully weird stuff.

I, myself, do not have the patience. Once I finish a game, it's finished.
 

Larenxis

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Your use of 'brake' instead of 'break' is driving me mad. I'll try to ignore it.

I know I love searching for invisible walls and all that. In racing games I like to see what happens if you do a lap backwards, and in shooters I like to see what happens if you shoot your feet (or the floor beneath you). There was this great part in Half-Life (the original) where one of the doctors switched faces all of the sudden. I really enjoy glitches as long as they're not too common; they add a sense of chaos to the carefully constructed existence within video games.
 

PurpleRain

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Larenxis said:
Your use of 'brake' instead of 'break' is driving me mad. I'll try to ignore it.
Ahh damnit! Sorry about that one. All fixed up now.

I want to play Mass Effect again and see if I can fling grenades at civilians. I know it won't let you shoot them which is a shame.
 

Kaisharga

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Dec 5, 2007
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PurpleRain said:
Ahh damnit! Sorry about that one. All fixed up now.
Best look again, bro.

Also, while I'm here:
Larenxis said:
Your use of 'brake' instead of 'break' is driving me mad. I'll try to ignore it.
[...]
one of the doctors switched faces all of the sudden.
Irony!

Right, so less grammarizing and more content. If I ever 'break' a game, it's mostly out of an odd inkling, one of those "I wonder what happens if" moments. Usually these things are well-covered by the programmers, but sometimes I can do things like park the GTA3 tank in the fenced-in back lot of the first Ammu-nation, right side up, by clipping through the tops of buildings. I like to call those kind of events 'happy accidents.'
 

AnGeL.SLayer

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lol the only time i had time to do that was when twisted metal 2 was out. ah the good old days. In the level that is pretty much a big race track you can jump up on top of the building that connects to the fence that borders the edge of the map. you could drive around ontop of the map all day if you wanted to. vote from the rooftops if you will. hehe it was a big void. kinda like how in some maps you fall off the edge but dont die and can still walk around. Though this one went on forever in every direction. ^_^
 

Swenglish

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I guess is's not a glitch, but I tend to on Assassins Creed stand in a crowded street, stealth kill a guard passing by, stand right next to his corpse while blending, till another guard goes by and says something like "WHO DID THIS?". So I then stab that guard for his incompetense,´repeating this until Altair is begging besides a huge pile of corpses in the middle of a crowded street. Great stuff :p
 

Alanicor

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Dec 16, 2007
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Tony hawks.

I never played myself as i'm useless at the game, however my flatmate was proficient in all manor of collision glitch weirdness. There were many 'glitch servers' available where people would just mess the game up or play hide and seek outside arena boundries. Oddly, it was quite cool.

The same guy is playtesting the new GTA and not surprisingly is very good at finding bugs!
 

Danimal3K

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Damned by the gods Beyond the Beyond, an obscure and very early RPG for the fledgling Playstation. This game sucked hard.

I had built up my characters, stocked up on supplies, and prepared for this impossible boss and the lengthy battle that I was about to wage. Once I had exhausted every possibility, every item and magic point and given my all, the sonofabitch slaughtered my party. With much impunity.

I tore the game out of the system. Threw it frisbee style across my room, then picked it up and broke it into a thousand pieces. I win, m*therf*cker.

Off-topic (yes, I know what you mean by "breaking the game") but I'm still bitter. I hope the developers of that turd have a special room in hell. With sodomy.
 

p1ne

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Larenxis said:
I know I love searching for invisible walls and all that. In racing games I like to see what happens if you do a lap backwards, and in shooters I like to see what happens if you shoot your feet (or the floor beneath you). There was this great part in Half-Life (the original) where one of the doctors switched faces all of the sudden. I really enjoy glitches as long as they're not too common; they add a sense of chaos to the carefully constructed existence within video games.
lol! I can't say I agree with this, but then again, I can' really argue with it either.

I like to try breaking online games specifically, just because the glitches they have will most likely be used as exploits by some people and it's good to a). know what lamers might be able to do beforehand, and b). report these things to the developer so they can fix it.

Some games are just so broken that they require no real effort to find the limit. The Temple of Elemental Evil was such a game.... it had a huge string of awful bugs culminating in a final boss fight that locked up my computer every single time. Joy. :mad:
 

PurpleRain

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Swenglish said:
I guess is's not a glitch, but I tend to on Assassins Creed stand in a crowded street, stealth kill a guard passing by, stand right next to his corpse while blending, till another guard goes by and says something like "WHO DID THIS?". So I then stab that guard for his incompetense,´repeating this until Altair is begging besides a huge pile of corpses in the middle of a crowded street. Great stuff :p
That's exactly what I mean by breaking a game. You don't nessessarily need to find a void or glitch, just push the game until it doesn't make sense or becomes unbelievable.
 

The Potato Lord

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PurpleRain said:
Swenglish said:
I guess is's not a glitch, but I tend to on Assassins Creed stand in a crowded street, stealth kill a guard passing by, stand right next to his corpse while blending, till another guard goes by and says something like "WHO DID THIS?". So I then stab that guard for his incompetense,´repeating this until Altair is begging besides a huge pile of corpses in the middle of a crowded street. Great stuff :p
That's exactly what I mean by breaking a game. You don't nessessarily need to find a void or glitch, just push the game until it doesn't make sense or becomes unbelievable.
I got a good one then, Play oblivion and just listen in on Npc conversations, here's an example:
NPC1:"have you heard any news from the other provinces?"
NPC2:"I hate you(or something equivalent in meaning)."
Npc1:"good day."
NPC2:"Farewell."

A Whole 2 seconds pass...
NPC2:"Have you heard any news from the other provinces?"
Npc1:"Some say after you murder someone the dark brother hood visits you in your sleep.Its how they recruit new members.
Npc2:"Have you heard any news from the other provinces?"

And for some reason the both wander off one stands in a bush while the other walks to a house turns around and talks to the one in the bush again.
 

Larenxis

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Kaisharga said:
Larenxis said:
Your use of 'brake' instead of 'break' is driving me mad. I'll try to ignore it.
[...]
one of the doctors switched faces all of the sudden.
Irony!

Right, so less grammarizing and more content.
How is that incorrect?
 

PurpleRain

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The Potato Lord said:
I got a good one then, Play oblivion and just listen in on Npc conversations, here's an example:
NPC1:"have you heard any news from the other provinces?"
NPC2:"I hate you(or something equivalent in meaning)."
Npc1:"good day."
NPC2:"Farewell."

A Whole 2 seconds pass...
NPC2:"Have you heard any news from the other provinces?"
Npc1:"Some say after you murder someone the dark brother hood visits you in your sleep.Its how they recruit new members.
Npc2:"Have you heard any news from the other provinces?"

And for some reason the both wander off one stands in a bush while the other walks to a house turns around and talks to the one in the bush again.
Ahh crap! I forgot to mention Oblivion! (Slaps faces)

Ok, I always make a character called 'Qwerty' whenever I feel like breaking an RPG. He always looks as retarded as I can make him. (Currently in Mass Effect he has no hair including eyebrows, is fish eyed, and has a head shaped like one of the aliens in Area 51)

He was an orc and he looked like a horse. Qwerty attacked and killed everything he saw. Starting with the king (of course first crack in the game: the king nor gaurds couldn't die and didn't mind you stabing them). I would work up levels by slaing innocent people, gaurds, sheep, whatever and got better weapons off their corpses. Most people in the streets didn't react to this. It was like the game had no idea what to do in this situation. It wasn't built for this!! After wiping out two towns completly (excluding people who couldn't die) I decided to go off to jail. As soon as I was let out they gave me back my possesstions and didn't seem to care that this ex-killer was on the loose and was instantly killed by my blade once more. I attcked most of the Imperial City before getting bored and trading it in for Mass Efect.

Trying to play Oblivion like Fallout just doesn't work.