Brink, Popularity, Whaaaaaaa?

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Moonlight Butterfly

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I think I'm gonna get it despite being a girly girl. It looks fun and interesting. I'm gonna give it a try.

I feel sorry for you austrailians it's like £30 here i think :| preorder
 

ryai458

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Everything I could say has already been said so I will give you a link to the Brink forums and the information that I an excited and getting DoR.
http://forums.bethsoft.com/index.php?/forum/53-brink/
 

Wicky_42

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Sarge034 said:
These two have hit the nail squarely on the head. I simply can't think of anything else to add.
rsvp42 said:
It's got a more fluid movement system that reacts to the environment in intelligent ways, allowing a lot more mobility and climbing. Note that the lighter characters/classes can jump farther/higher and have more mobility, though of course less survivability.

You also have dynamically generated objectives that steer players into cooperation by offering incentives for doing the right thing. Accomplishing map objectives, switching to unused classes, etc. At any time, a player can check objectives and assist in victory, even players that typically act on their own.

There's also the character customization and outfitting that gives a sense of progression while playing. All of this is within a story that can be played offline or online with human opponents instead of AI. Overall, it's not a revolution in FPS gaming, but it's certainly looks to be a fun and exciting offering for those that enjoy class-based shooters (*raises hand*). For some, these features may seem uninteresting, but many people are really looking forward to what it's bringing to the table, hence the hype.
immovablemover said:
Can't say I see the comparison between Brink and TF2. Last time I checked TF2 was nothing more than a class based online only FPS; A kiddy counterstrike with roles.

I mean really does nobody who makes that comparison notice that the only similarities are "Similar art style - Class based - FPS"? Class based games aren't new, cell shading isn't new, FPS's aren't new.

Does TF2 have multi-objective based gameplay? No.
Is there a huge customization option in Tf2? Characters? No. Guns? No.
Is there a free-running element in TF2? No.
Is there a story in Tf2? Not particularly. And what little there is? All of it occurs outside of the gameplay.

People are looking forward to this game because it has some interesting mechanics and, though it is a multiplayer FPS, its geared towards teamwork rather than being a lone wolf or camper.
I read that and impulse bought the game :] I've got finals coming up, damn you XD
 

rosac

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Do I want to buy it? yes.

for £30? no.

Im gonna give it a coupla months until my exams are done.
 

Hive Mind

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Judgement101 said:
Obvious TF2 clone+Console+hype=Profit. <---Easy money maker.
I don't remember Team Fortress 2 being the first team, class based shooter. Nor do I remember it being overtly violent beyond cartoonish blood spatters. Is it the presence of parkour type movement through large, complex environments? No, so. TF2 didn't have that. I'm stumped! Or maybe you just consider any games that share an idea (team based combat) to be obvious clones? Oh dear... That is odd.

Also - easy? I wish I had your skill. If making a game that took a team of developers, artists and programmers years to complete was "Easy," I'd be a very rich girl! For that I envy you.
 

Woodsey

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"I'm just curious as to how Brink became so popular. I really am not trying to bash the game; I hardly know anything about it. It just seems that the last time I looked at it, it appeared to be a simplistic TF2 knockoff without any unique features or distinguishing aspects. "

Its the... STUPIDEST COMMENT OF THE WEEEEEEK!
 

Amalith

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Mar 29, 2009
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Everyone's WRONG!

It's obviously a Shadowrun clone, albeit with a chance of not sucking.
I mean, the artistic style is similar, it is trying to "move forward" team based FPS's, and I'm really hyped for it only to likely be left disappointed. Granted it's taking a bit more influence from Battlefield with it's objective systems, rather than counter-strike, and it has an "innovative" free running button, and I'm not very informed about the actual game, but I'm still gonna draw the parallel, because that STILL fits a hell of a lot better than comparing it to TF2 does.
 

OaKleIgHy

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SL33TBL1ND said:
Zhukov said:
SL33TBL1ND said:
Zhukov said:
I was actually somewhat interested.

Then I saw the price.

$90 AUD.

HAHAHAHAHAHAHAHAhahahahahehehheeee... fuck off.
You can get it way cheaper from D2D, I think. And it's still steam activated, worth a look.
Oh hey, you're right. $49.95. Now that's more like...

Direct2Drive said:
This product is only available for purchase in the United States, Canada, Mexico, Belize, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Panama, Argentina, Bolivia, Brazil, Chile, Colombia, Ecuador, Falkland Islands, French Guiana, Guyana, Paraguay, Peru, Suriname, Uruguay, Venezuela.
Well, crap. Screwed again.

Oh well, I appreciate the attempt nonetheless.

Maybe Amazon can do me some justice...
Well shit. I guess it is going to be stupid expensive for you then.
Yeh buying games in Australia is basically a rip off...however, you can get it from www.ozgameshop.com for way less around 50 AUD for console and like 40 AUD for PC...free delivery to Australia too :) http://www.ozgameshop.com/search/Brink
 

Kukakkau

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Free running, full customisation, custom guns, abilities, team based multiple objectives, class based objectives (inspired by quake wars), interesting setting with a background, single/multi player combined.

There's a lot about it to keep people interested in it.

And people who just say it's a TF2 clone (not aimed at OP) - put it this way console TF2 has I think never been updated, it's like 3 maps no extra weapons etc.

So a nice, updated + balanced all the time shooter like this is a good thing for all players, especially console players. (there's an interview on updates/balance on the brink site)
 

Kukakkau

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Amalith said:
Granted it's taking a bit more influence from Battlefield with it's objective systems, rather than counter-strike
...Uh what? Battlefield has stand in an area to capture or plant a bomb - how is that similar to build turrets, escort VIPs/robots, steal disguises, open shortcuts, buff teammates etc?

Objective system is designed off Enemy Territory - Quake Wars. They talk about that being an inspiration for it a lot.
 

Fidelias

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It looks really interesting. It's probably the only multiplayer game I'm going to be getting this year. The controls look smooth, and the gameplay doesn't look like a COD ripoff. Also, the amount of customization is INCREDIBLE! And that just stuff that I've seen from beta showings and such. Also, with the SMART movement in the game, it seems like it'll be really hard to have camping noobs win the day.

So yeah, I'm looking forward to it.
 

BabySinclair

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It's like what Mirror's Edge would be if you had guns in a multiplayer context. Added customization, higher degree of mission variety, some story, and (from my view) greater class distinction all give it a one-up on the current FPS's out there. The hype and buzz are a result in people looking forward to what should be a great game.
 

GiantRaven

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Dirty Hipsters said:
The campaign is just all of the multiplayer maps, but played in order and with bots. THAT'S NOT SINGLE PLAYER, it's multiplayer with bots.
That approach to single-player didn't stop Left 4 Dead from being a blast to play.
 

TilMorrow

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Jul 7, 2010
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It feels new and sounds different from the average COD clone FPS these days. And the fact you think it feels like TF2 is a good thing. TF2 is fun. Personally it makes me think of APB's custimisation mixed with fun TF2 gameplay and objectives that constantly change.


Now I have to ask a question, BRINK OR L.A. NOIRE which should I pre-order I can't decide!
 

Dirty Hipsters

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GiantRaven said:
Dirty Hipsters said:
The campaign is just all of the multiplayer maps, but played in order and with bots. THAT'S NOT SINGLE PLAYER, it's multiplayer with bots.
That approach to single-player didn't stop Left 4 Dead from being a blast to play.
Except for the fact that Left4Dead's single player was boring as hell with pretty crappy survivor AI.
 

vivalahelvig

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Booze Zombie said:
TF2 didn't invent classes or cel-shading and last I checked, Splash Damage did Wolfenstein ET before TF2 even existed, but hey... they're just ripping off Valve, right? Yeah, no...
You seem to be forgetting Team fortress Classic, or the original quake mod, which all had classes.

CAPTCHA: Chem Wingling
the hell!?
 

GiantRaven

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Dirty Hipsters said:
Except for the fact that Left4Dead's single player was boring as hell with pretty crappy survivor AI.
Opinions are such wonderful things.
 

Dirty Hipsters

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GiantRaven said:
Dirty Hipsters said:
Except for the fact that Left4Dead's single player was boring as hell with pretty crappy survivor AI.
Opinions are such wonderful things.
When I get pounced by a hunter and Louis just stands 2 feet away from me watching the hunter pull off my nipples until I'm dead I'd say that crappy survivor AI is fact, not opinion.
 

GiantRaven

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Dirty Hipsters said:
When I get pounced by a hunter and Louis just stands 2 feet away from me watching the hunter pull off my nipples until I'm dead I'd say that crappy survivor AI is fact, not opinion.
Sorry, I was referring to the 'boring' part, not the crappy AI (which I agree can be incredibly crappy).
 

Netrigan

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Reason: fairly high profile game whose teaser trailer looks a bit different.

Time will tell if it actually becomes popular. Probably not, as popular MP games tend to be attached to popular franchises or publishers... but if people dig it's single player campaign it could make the cut.