As most of you are probably aware, Brink is an upcoming multiplayer-focussed FPS by Splash Damage.
One of the features that the developers are making some noise about [http://www.escapistmagazine.com/news/view/109834-Brink-Has-102-Quadrillion-Unique-Characters] is the extensive character customization system. (Apparently they also pissed some people off by not allowing for female characters, but that's a whole other topic. 15 pages and counting last I checked [http://www.escapistmagazine.com/forums/read/9.281854-Brink-No-Girls-Allowed].)
I offer the following video by way of example:
You get the idea.
Now, this certainly isn't a bad thing. But does anyone else find it utterly pointless?
It's a first person game. You are hardly ever even going to be able to see your meticulously customized fighter guy. It would be like Valve letting you choose a novelty hat for Gordon Freeman. And even if you could see you character, you won't actually be looking at him. You will be intently scanning for enemies and movement routes with the occasional glance at your HUD.
I suppose you could say it's for the benefit of other players. You know, striking fear into the hearts of your enemies by giving your character some pretty makeup or whatnot. But that doesn't hold either because other players aren't going to be paying any attention whatsoever to your awesome design. They'll only be looking at you for the fraction of a second that is required to decide whether or not you are a target. Your enemies won't be thinking, "Oh wow, that guy has the Na'vi warpaint skin. What a badass!" They'll just be thinking, "Friend?/Enemy! Aim-shoot-dodge!"
Like I said, this isn't a complaint. Character customization won't make the game worse or anything. It just puzzles me that they would go to so much effort to put it in an online FPS.
So... um, thoughts?
One of the features that the developers are making some noise about [http://www.escapistmagazine.com/news/view/109834-Brink-Has-102-Quadrillion-Unique-Characters] is the extensive character customization system. (Apparently they also pissed some people off by not allowing for female characters, but that's a whole other topic. 15 pages and counting last I checked [http://www.escapistmagazine.com/forums/read/9.281854-Brink-No-Girls-Allowed].)
I offer the following video by way of example:
You get the idea.
Now, this certainly isn't a bad thing. But does anyone else find it utterly pointless?
It's a first person game. You are hardly ever even going to be able to see your meticulously customized fighter guy. It would be like Valve letting you choose a novelty hat for Gordon Freeman. And even if you could see you character, you won't actually be looking at him. You will be intently scanning for enemies and movement routes with the occasional glance at your HUD.
I suppose you could say it's for the benefit of other players. You know, striking fear into the hearts of your enemies by giving your character some pretty makeup or whatnot. But that doesn't hold either because other players aren't going to be paying any attention whatsoever to your awesome design. They'll only be looking at you for the fraction of a second that is required to decide whether or not you are a target. Your enemies won't be thinking, "Oh wow, that guy has the Na'vi warpaint skin. What a badass!" They'll just be thinking, "Friend?/Enemy! Aim-shoot-dodge!"
Like I said, this isn't a complaint. Character customization won't make the game worse or anything. It just puzzles me that they would go to so much effort to put it in an online FPS.
So... um, thoughts?